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SNy last won the day on November 17 2016

SNy had the most liked content!

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About SNy

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  1. I seem to remember that, at least for the WoW server clones, the code wasn't actually reverse engineered, but obtained through a leak of sorts? Even if you decrypted and reverse-engineered the protocol, you would be very far from having the server side actually do things in a way the client expects. So I think it's rather not a big surprise this hasn't been done (attempted?). Also, don't forget DMCA etc. Slippery terrain there, not much to gain, much to lose. SNy
  2. Y'all do realize there is an Ignore feature on these boards? You could think about using it to spare us this useless chatter. SNy
  3. The what? Along with QA, it is getting increasingly obvious that these exist merely on paper. SNy
  4. No, you can't. Courtesy of SSG. See other threads, they should be easy to find. And please, with sugar on top, do NOT use these font size, type and color settings again. I deactivated the override plugin over it spying on users, so I can't undo your attempts at fancyness. SNy
  5. Haha, what a fucking moron: Right. That will show 'em!1!elevenses SNy
  6. Mordor Trailer

    Sorry, Laurinaohtar that was the post I meant to reply to.
  7. Mordor Trailer

    Amorey clearly misspelled craptastic, right there. Especially the lower one, eww! Looks like shit. SNy
  8. Mordor Trailer

    Haha, thanks for the laugh! MMD! Edit: I find it fascinating that this is about THE most iconic villain headquarters and they go about it by showing three people fighting single fights in a scene void of any other enemy. SNy
  9. So, turns out that their whole development "process" which had been put on a whiteboard to be photographed and put on the web for the unwashed masses to marvel at, was a lot of bull. Especially the part that said QA and testing, laughable as it had been for anyone paying attention. They are trying to tell their remaining players that they discovered it when they where about to release that shyte? It has just magically crept up with a last minute "fix" to something? But it can't be un-"fixed", because the process takes so much time? They expect anyone to actually believe this? Seems more alike to the "It builds, lets ship it." approach. SNy
  10. Forum update w/ broken style?

    Yes, thank you.
  11. Hey, is it me or has an update to the forum broken the style? The header reaches across the whole width w/ white background. Since I stopped reading the OF and the style override plugin began tracking its users, I don't use it anymore, so... fix please? SNy
  12. Are you sure about that? Ah, I see. I would need to agree. And it will remain to be seen how long until it will not only be functionally equivalent.
  13. "Admittedly it's understandable you would forget about Beornings, SSG forgot about them immediately after releasing them." [source] This made my evening. SNy
  14. 64-bit client?

    1.66 times RAM usage of course sounds quite serious, but it is hardly the case that the whole 32bit address space is filled with pointer-heavy data structures. I don't know the internals, of course, but I would venture a guess that memory-mapped regions for faster access to data files etc. do have a much higher impact on the memory usage. Therefore, increasing the available address space could greatly increase the MTBCTD of the client without too much of an actual impact on physical memory. Not to mention that the age of 2GB physical memory has been over for a while. SNy
  15. 64-bit client?

    OK, that was helpful and I can say that I can actually relate to most of the comments, especially wrt. the ones from the female developer. About the process to switch from Awesomium to CEF (Chromium Embedded), I need to do something similar, with the help of (hopefully) others, but from XULRunner (mozilla, basically) to CEF. Though I don't quite get why she finds it worth mentioning that it can now display web content. That doesn't appear to be the hard part, after looking into it a bit. The hard part would be interaction, scripting and connecting back- and front-end. Maybe I misunderstood. Anyway, wrt. to the 64bit-ness. She talks a lot about stuff that has, basically, nothing to do with the bitness issue, per se. What she says about them using an ancient version of MSVC (is it so ancient that it doesn't have a 64bit target? Is that conceivable?) and especially all the libraries they use... would be an issue for them either way. If I understand that correctly, they have not been updating their build system and dependencies in a long time, which would of course help explaining the issues at large to a great extent. Then again, while I haven't touched the client for ages, I don't remember them supplying a whole lot of external DLLs with the client, and short of static linking, those dependencies might actually lie more in the tooling for content creation and updates as well as stuff on the server than in code for the client. Then again, she spoke about client bitness, and don't I remember that they had been talking about server bitness when they announced their big move to the new datacenters? SNy