Which media avenues typically generate the most revenue? If you say "PC Gaming", you are incorrect. Simply by virtue of the market that Turbine caters to, they will never likely compete with the mass-appeal of a platform title. Ever.
What I would be interested to see is how many PC-only titles would register on that same list whether they're WB or other. Maybe WoW. Probably not TOR. Probably nothing else. Even the almighty TOR is not living up to expectations... and I would be curious to see where it registers even on EA's list of earners. It's not going to compete with their platform sports titles, that's for sure - and The Sims, forget it....
Don't know where your getting this information. The CEO of EA himself has stated on record that TOR has exceeded expectations. They have almost 1.5 million subscribers... Not units sold, but subscribers. At an average of $12/month that is $18 million/month. Also, this has been confirmed by the sheer size of the dev team still working on TOR. As to no living up to expectations, this has been nothing but hyperbole - the numbers are saying otherwise.
WB could not have had any misconceptions about what to expect from Turbine. If they were to double or even triple their revenue, it would still be petty cash to WB, by your own admission. All we have is their word, unfortunately, and speculation is nothing but. The game's still here, isn't that all that really matters?
Yes the game is still currently here. So have many shows made a few seasons under WB before being suddenly canceled. It is in WB's blood, don't think the methods in the gaming industry will change that.
They're still profitable. WB isn't going to keep a sinking ship afloat. They'll drop em like a bad habit way before they make them a charity case. It's a market share they never had before. Now they have one. The onus is hardly on LotRO or DDO to perform magic tricks, they just need to remain relevant. It's more what may lie around the corner...
You missed what I said. According to TW comments in financial reports they are most likely NOT profitable. They made a specific comment in the financial reports that the titles I quoted earlier above made up for the under-performance of other gaming units. What do you think that wasin reference too?
Opinion. Unless you start seeing server merges or something, none of us would know of anything "on the wall" - and that's a fact. People have been saying the writing's on the wall since Moria came out... and it's said about every other MMO after about its first birthday. Nothing new here.
I've already seen several people come back to LotRO from TOR - and not surprisingly, they aren't the types to get all wrapped up in things outside the game. They just want to have an enjoyable time playing a video game - like most people. If that's LotRO, great. If that's TOR, great. Do what you have to...
The difference here is Turbine is NOT owned by a gaming company, they are owned by a company that will cancel things on a moments notice. It is the lifeblood of TW and Turbine is not going to change that. Fact is, Turbine is NOT in WBs core competency and that needs to be taken into account. Turbine's rapid change in behavior (from decent company to bottom-feeding scumbags) is so fast and so drastic it is obvious they are under tremendous pressure to get revenue up. Unfortunately, their strategy is very short-term focused but, unfortunately, will ultimately harm them in the long term. Again, this is not about TOR, or Tera, or GW2 or some other MMO hurting them, it is about Turbine continuing to hurt themselves.
As I mentioned before, my guild is a perfect example of a slew of paying customers that have abandoned LOTRO and moved on to another MMO because of Turbine's behavior. That was more than 50 players right there (now at almost 100 on our current MMO). Most former LOTRO players weren't even aware that U6 just released because they were so fed up with Turbine they don't even follow them anymore. And we are just one guild. I imagine there are plenty of examples like us.