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Stop and Go Lag


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#281 Stavro Mueller

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Posted 23 May 2012 - 18:34



SoA may not have been completely bug free, but the game-breaking bugs were almost never encountered. In the few cases where game-breaking bugs did exist, the devs would push out a fix in a reasonable amount of time, and the GMs would step in to help.
Today, game-breaking bugs are met with silence from the devs, and "sorry, this is WAI" from the GMs.

Case in point, my housing port once bugged out and got my woodworker stuck neck deep in the landscape of the housing instance, unable to port out or be summoned (even /unstuck failed). Three tickets were submitted, the first two were closed with no answer, and the third was answered with "this is WAI". I was only ported out after doing a character copy to BR and asking a dev to see it firsthand.

During the Turbine/SoA days, events like this were unheard of. Under the WB banner, it's almost unheard of to not have a ticket insta-closed.

#282 Thorgrum

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Posted 24 May 2012 - 12:28

View PostRaedwulf, on 23 May 2012 - 08:02, said:

Turbine's definition is the only one that counts, and they say it's not broken. End. Of. Story! ;)

This is a perfect example of why the player base bares part of the responsibility. This isnt meant as a personal attack, I think you meant this partially in jest but no there opinion isnt the only one that counts. People who consume the product count more actually. Never lose sight of the fact that at the core this is transaction based. That transactions foundations are founded in supply and demand economics, someone is demanding the product and they are supplying it.

The demand side is the one who determines what definition "counts". Sadly there are few people who will admit that even though they dislike turbine they fund the game. Its a hard position to be in, on the one hand you want them to make good LOTR content, on the other you know every purchase you make is supporting a company whom you dislike.

The "end of the story" always lies with the person who chooses to open their wallet or not, that isnt turbine in this scenario.
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#283 LordVorontur

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Posted 24 May 2012 - 13:22

Thorgrum, I believe he was referring to Turbine's mindset, as opposed to anything else.
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#284 Raedwulf

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Posted 24 May 2012 - 14:05

Indeed, Vor. No, Thor, I wasn't actually talking in jest. As you note, so long as enough people keep opening their wallets, Turbine will maintain that the game is not broken. Enough people do. And, if revenue does start dropping, I very much doubt that that would change Turbine's mindset. When that happens, I think they will simply start winding down. LotRO is already an old game. It simply isn't going to going to acquire a slew of new players; there is nothing to justify the risk / cost of increasing investment in the game to improve things. Continuing to churn out "good enough" content is good enough. The few who complain can safely be ignored.
Good players adapt, bad players whinge; which are you?

I find that, where Turbine is concerned, optimism is a mayfly that lasts two seconds in the face of the blowtorch of experience.

#285 Thorgrum

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Posted 24 May 2012 - 14:12

View PostLordVorontur, on 24 May 2012 - 13:22, said:

Thorgrum, I believe he was referring to Turbine's mindset, as opposed to anything else.

I wouldnt know what he was thinking only what he wrote and the context in which he wrote it. He replied to me directly from this quote:

Quote

Thorgrum, on 22 May 2012 - 17:37, said:

I guess the discussion would then become what you consider broken and is there a universal accepted definition of it.

The context that was written in was somewhat self explanatory but the macro discussion was over what part of the game was broken. The poster I was replying to put forth that new content was his point of reference I was talking about the game in its entirety.

I never try to assume people mean something other then what they choose write while I am on the internet. No facial expressions, no body language and really the only thing to denote sarcasm or J/K is a smiley. As I have found over many years in this world of anonymity no one is ever wrong, ever. It’s truly amazing.

Tl;dr 2 points

1. Turbine doesn’t matter what matters is the consumption of the product. Why would they change anything if people continue to buy it?
2. I prefer a more subtle and cerebral form of trolling, one where only those of the highest trolling order can pick up on. Of course most will claim to understand, but they don’t (insert relevant smiley here)
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#286 Brrokk

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Posted 24 May 2012 - 18:41

An interesting thread on Facebook, here: https://www.facebook.com/LOTRO
asking the question...

"If you could ask a LOTRO dev one question, who would you ask and what would you ask them?"

There are 330 comments and after quickly scanning them there seem to be three common concerns:
Lag
Bugs
Housing

(Roughly in that order of frequency I think).

The last one is maybe a bit of a surprise, although I'd love a housing revamp and I've read other people saying so before.

#287 Darmokk

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Posted 24 May 2012 - 19:25

View PostBrrokk, on 24 May 2012 - 18:41, said:

An interesting thread on Facebook, here: https://www.facebook.com/LOTRO
asking the question...

"If you could ask a LOTRO dev one question, who would you ask and what would you ask them?"

There are 330 comments and after quickly scanning them there seem to be three common concerns:
Lag
Bugs
Housing

(Roughly in that order of frequency I think).

The last one is maybe a bit of a surprise, although I'd love a housing revamp and I've read other people saying so before.

Bah go away. Forum folks are not representing anything. Nobody wants housing.

Oh wait. That wasn't the forum.

BTW, picked up two nice infractions in the lag thread on the official forum. Can't tell which post (nuked). The Sap is getting touchy.

#288 The MMO Troll

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Posted 25 May 2012 - 03:34

Actually, I was very interested in Housing when I played LOTRO. I am also very interested to see how it plays out in GW2 and Rift, both of which are rumored to be working on some form of Housing.

I like housing.

Yep.
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#289 Thorgrum

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Posted 25 May 2012 - 12:40

What about this new 7.1? I havent had an opportunity to read through it, does it address the lag? We had a spider in OOC 2 nights ago really ranting about the lag and dropping F bombs. Someone reported him and then he got even angrier and logged.

Powered by their fans indeed.
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#290 Iorionael

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Posted 25 May 2012 - 19:01

View PostThorgrum, on 25 May 2012 - 12:40, said:

What about this new 7.1? I havent had an opportunity to read through it, does it address the lag? We had a spider in OOC 2 nights ago really ranting about the lag and dropping F bombs. Someone reported him and then he got even angrier and logged.

Powered by their fans indeed.

http://forums.lotro....lease-Notes-(B0)-SUBJECT-TO-CHANGE

Nothing about the lag in there at all, maybe they are waiting to see if it works before saying 'we fixed it' this time....
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#291 Thorgrum

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Posted 25 May 2012 - 19:42

View PostIorionael, on 25 May 2012 - 19:01, said:

http://forums.lotro....lease-Notes-(B0)-SUBJECT-TO-CHANGE

Nothing about the lag in there at all, maybe they are waiting to see if it works before saying 'we fixed it' this time....

I know they restarted the servers this morning but I’m seeing more threads and posts deleted on the lag issue. I’m baffled because I genuinely believe even the people who don’t like turbine like the game and want it to run well. The lag is a game breaker if you’re raiding or raiding in the moors. I was in GLFF on riddermark and witnessed 2 wardens chatting about not being able to get gambits off because of the spikes.

I haven’t rolled a warden so I don’t know what that entails but the lag is a very big issue if not number 1. So my lore master disappears for some skills… I can live with that I guess, I mean I don’t want to but its better then lagging out on a skill and having a raid wipe. I was in the moors and we were killing a CG in TA the raid leader was calling out “he’s at 30K” on my screen he was still in the low 90’s and 2 people come over the set to proclaim “I’ve got him at 125K”

I mean come on…
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#292 Iorionael

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Posted 26 May 2012 - 06:48

Took a couple of new 75's through Fangorns edge last night. It took us nearly an hour. Between the four of us (one disconnected twice then didn't come back after he disconnected a third time), we had 4 client crashes, 4 disconnects and for almost all the boss fights we had skills queueing up like mad.

Not a pleasant experience all in all. Gave up and logged out for the night after that.

Wasn't the server restart supposed to help with some of the lag problems according to turbine?
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#293 Raedwulf

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Posted 27 May 2012 - 18:39

View PostThe MMO Troll, on 25 May 2012 - 03:34, said:

I like housing am sad.

Yep.

Sorry, mate, but you are so ripe for a misquote... {evil grin}
Good players adapt, bad players whinge; which are you?

I find that, where Turbine is concerned, optimism is a mayfly that lasts two seconds in the face of the blowtorch of experience.

#294 Raedwulf

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Posted 27 May 2012 - 18:45

View PostThorgrum, on 25 May 2012 - 19:42, said:

I haven’t rolled a warden so I don’t know what that entails but the lag is a very big issue if not number 1. So my lore master disappears for some skills… I can live with that I guess...

No, you can't. I was leading a T2 run on ToO last week. I called the start of the fight. The entire raid got a spike. I, literally, watched for 3 seconds as all the mobs moved but my Bling Blinding Flash (sorry, but that was such a good typo, I had to keep it!) didn't fire. That's game-breaking. If you cannot rely on your skills actually working for a second or more, you cannot raid at T2. On T1, we probably would have got away with it. On T2, no chance, there's so little margin for error (quite right too!). So what's the point? That wasn't player error; that was a dysfunctional game.
Good players adapt, bad players whinge; which are you?

I find that, where Turbine is concerned, optimism is a mayfly that lasts two seconds in the face of the blowtorch of experience.

#295 Darmokk

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Posted 29 May 2012 - 01:48

View PostThorgrum, on 25 May 2012 - 19:42, said:

I know they restarted the servers this morning but I’m seeing more threads and posts deleted on the lag issue. I’m baffled because I genuinely believe even the people who don’t like turbine like the game and want it to run well.

FWIW I got my first infraction in a long time in the lag thread (two infractions for a since post). A bit touchy those folk.

#296 Spidey

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Posted 30 May 2012 - 02:59

Another little faux pas since one update or another. In the moors when a Cappy puts Revealing Mark on a Creep, that Creep will get healing agro from creep NPC's. On my server every Cappy is using Revealing, when before they were all using Telling, to exploit this bug. This plays hell on Creeps when defending a keep. Not only do they have to fight Freeps they have friendly NPC's beating on them that they can't attack. I doubt this will be a priority.
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#297 The MMO Troll

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Posted 30 May 2012 - 03:47

View PostSpidey, on 30 May 2012 - 02:59, said:

Another little faux pas since one update or another. In the moors when a Cappy puts Revealing Mark on a Creep, that Creep will get healing agro from creep NPC's. On my server every Cappy is using Revealing, when before they were all using Telling, to exploit this bug. This plays hell on Creeps when defending a keep. Not only do they have to fight Freeps they have friendly NPC's beating on them that they can't attack. I doubt this will be a priority.
Wow, that's an annoying bug! But you are right, this will not be a priority bug, since it is PvP-related only, and Turbine only pays lip service to supporting PvP in LOTRO.

Hopefully it gets fixed soon.
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#298 Ardraug

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Posted 14 June 2012 - 21:29

Oh look! Still not fixed...........................................

#299 Darmokk

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Posted 14 June 2012 - 21:38

The whole pricing thing was a distraction!

#300 Ardraug

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Posted 14 June 2012 - 21:46

Maybe we should start a betting poll as to when (if) it will be fixed.  My bets is August 2013.




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