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Showing content with the highest reputation on 06/05/2014 in all areas

  1. Real Islam is "radical" Islam, just read the Koran and follow the career of the founder as he turns to violence, raids caravans, conquers and genocides surrounding people, builds his harem, assassinate poets, and approves of using deception to assure enemies that Islam peaceful until the time comes to strike. A nation either expels Muslims from the country altogether, or the country gets turned into a Islamic backwater (Obama, "The future must not belong those who slander the prophet of Islam."), or part of the country gets broken off as a new Muslim state. Too many people overestimate the ability of different cultures, races, and religions to coexist within a single nation. America was the exception that proves the rule, an exception with an expiration date coming due. http://sultanknish.blogspot.com/
    1 point
  2. So one of my very bright sparks had a notion at one point that peer-to-peer services often use UDP and that some users were getting their bandwidth throttled by their ISP when using Lotro since they *might* be identifying it as a peer-to-peer service. That kind of technical stuff is not my strong suit but one of my guys was pretty sharp on this kind of thing and came up with the theory (and I emphasise it was only a theory) that this may be the reason why some gamers were only really experiencing any kind of lag on Lotro and not the other games they *might* be playing, it would also explain why it was happening on some users with high end rigs and that some users were experiencing it even when their ping rates were very low. As I say, only a hypothesis but with all of these kind of things it fitted the behaviours we were seeing but we never got a chance to test it out and validate / invalidate our hypothesis.
    1 point
  3. Take heart, those of you unfamiliar with the books. Characters die, yes, but never without reason.
    1 point
  4. Turbine still can't do all paid character transfers automatically. Some still require manual intervention, and a few still can't be completed at all. Let's assume there are a million characters on each server, just for the sake of argument. If 1% of those can't be moved automatically to a new server, that's 10,000 characters Turbine has to review and move manually. If 0.1% of those can't be moved at all, that's 1,000 characters that could be gone forever. Plus, you have an entire server full of players who have just lost their names, houses, and kinship names. I'm not convinced that having servers will higher populations will bring in more revenue or stop the population decline, either. Despite having never in its history been a recommended server, Brandywine has always had a larger than average population, and it's still declining at about the same rate as every other server. If you have two sinking ships, it doesn't really make sense to me to move passengers from one ship onto the other.
    1 point
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