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Showing content with the highest reputation since 03/28/2019 in all areas

  1. 3 points
    This is the rub of it. They recently re-opened the winter festival on the servers, which gave a lot of people a laugh. So blatant is their lack of content for the casuals that they have to recycle more and more often. However, I repeatedly saw people asking for people to actually turn up for things like snowball fights or that weird theatre thing. I thought fuck it, I'll go have a butcher's. No layering mechanic needed, it was really, really dead. There's more people sitting AFK in 21st Hall than there is doing the festival. There's round the clock runs of Turtle, despite raiders being a small percentage of the player-base. Yet the festival doesn't get a lot of interest? Heavily suggestive that the majority don't do festivals, and yet it's the flowerpickers who keep getting changes and additions made for them. Precisely because they're the sorts of plebs who would use 45 mithril coins a night on rezzes. The whales (and I don't mean that about any particular streamer's weight) are the ones still funding the game, despite their small numbers. They're the only ones who need to be kept happy, and seemingly it doesn't take fucking much. But hey, if they're happy, good luck to them... the crayon-eating little bastards.
  2. 2 points
    Thanks for a wholesome laugh, for real though. Before that sideshow came on board a year ago, Cordovan's streams at least contained bits and pieces of relevant info (like, actual content that draws people to tune in, who'da thunk?). I'm no media user but even I tuned in sometimes just to hear what's cooking. Stopped watching the moment that sideshow took over, I mean can that WASP nasal accent get any more abrasive? Damn, my ears. If SSG team had more intelligence, I'd be tempted to see this luring in of "streamers" as strategic diverting of attention onto random nonsense, letting themselves off the hook for giving any kind of real updates/answers - but obviously this is too much mental gymnastics for the likes of Cord and Sev, so I'd just chalk it up to the irresistible feel of saffron lipstick on their obese glutes. The more I read blue name replies on official forums (even MoL is picking up on snark, team spirit must really be rubbing off), the more I see the entire SSG operation as mere clueless bravado of a bunch of nerdy cucks who think "owning their own business" equates failure immunity and automatic omnipotence in all business matters - they really do think the sun is shining out of their asses. I've never owned my own biz so obviously can't judge, but when a noob like me gets a feel they're committing every single mistake and walking into every single delusion trap a business noob can possibly commit and walk into, the actual bullshit must really be exorbitant. (I still miss some posters here who were sharing some pseudo-corporate observations on Lotro team's ineptitude back in 2013-15) Maybe that's the saddest part (sad as in just sad, not even haha sad). It's no ulterior greed, no masterfully manipulative business model, no elaborate fleecing schemes. Just a bunch of unwashed nerdy cucks who own a share in their own company, entangled in a pathological kissing fest with their Cluster B personality-disordered customers and feeding off each others' narcissistic supplies. Each side literally bloating and feeding off each other to own advantage. It's a fucking mental health hazard. This toxic psychological shit is for real. (Edited to add: After writing last lines above, being on this forum is starting to feel like being a fucking survivor of emotional blackmail/narcissist abuse/whatever, it's all there is to that whole official Lotro "community" circlejerk. Looking back on earlier discussions here starting with post-Helms Deep beta and onward, hard not to see it in those terms, especially when freshly-banned newcomers arrive to gain some mental clarity and closure. Mental health is real and mental hazards are real. No hobby gamer in their right mind would suspect what ill convoluted mental shit is being enabled by Turbine/SSG/CM's behaviors, and by the time they find themselves personally affected (after denials, dismissals, brushing off, all staple coping patterns) it's hard to rinse and purge. Really not much of exaggeration to have called this forum a support group between 2013-15, so damn much there needed venting and airing. Reading up on borderline/narcissistic personality disorders and behavior patterns really puts much in perspective. Certainly makes one spot it from a thousand miles off.)
  3. 2 points
    Part of our transition to the final phase had our champs with a long CD skill to negate damage from the 12 tentacles. Might have been an item clicky or maybe a horn, not sure which now. Often we'd be waiting on one CD or other before proceeding. If melee got aggro on the final two tentacles there was an AE knockback triggered, it would cut dps and possibly leave toons in the roving patrol that would need range to come off target to help them out. We'd learnt that we were all basically squishy classes if we stood in the wrong place so it was key to be always in the sweet spot. One error like an auto attack felling a tentacle at the wrong time could have the watcher on full corruptions and healed to full. But we were mostly a casual kin that played together and stepped up once or twice a week to raid. We had feedback threads we'd all chip in our thoughts developing our own strategies, we made a point of not going outside the kin for help on tactics. As you say it's the whole journey that got us there; the tough Dark Delvings that had 4 or 5 of us switching in kin members to get their last piece as it was a degree or two harder than the other 6 mans. Developing a strategy as a group and putting it into practice and tweaking where needed. The big advantage of radiance was that everyone in the raid was there on merit and not just getting a free ride to the rewards and each member had the confidence of every other member, mostly: Me and Crit at odds over target in the video, I was upside down dangling at the time the other side of the watcher. If you can bare to dig up the previous ranged strat video, the Watcher was actually hardly in our thoughts for much of the fight. It was execution of a process in each phase and only one ranged tank was on him throughout and offered just a few seconds in each cycle when the raid focused on the watcher. One of the pains was having to wait around for 10 minutes after a wipe for the defeat dread to go away, that made us more careful not to screw up, that and much fewer options for rezzing in combat back then. That it took us months after the server firsts didn't matter, we were a bunch of n00bs figuring it out ourselves and finally getting our "own" Boss kill. Effort = Reward.
  4. 1 point
    I get that this person is incompetent, and likely with more than just the game, but it feels like you guys are giving her far too much attention and importance. I wouldn't have known who she is at all until people here started posting links to her streams and giving her a spotlight, which is often what streamers want. They're a literal nobody, but there's a growing theme here like she carries any weight (no, not like that) in the "community". Careful you don't create your own monster.
  5. 1 point
    Zeitraum: 22.04. - 28.04.2019 23:59 EU-Logins vergangener Woche (Datenwoche 464): Logins EU-LOTRO US-Logins vergangener Woche (Datenwoche 461): Logins US-LOTRO
  6. 1 point
    Was my very thought as well.
  7. 1 point
    Zeitraum: 15.04. - 21.04.2019 23:59 EU-Logins vergangener Woche (Datenwoche 463): Logins EU-LOTRO US-Logins vergangener Woche (Datenwoche 460): Logins US-LOTRO
  8. 1 point
    Ubisoft are offering Assassins Creed Unity for free until 25th April https://register.ubisoft.com/acu-notredame-giveaway/en-US
  9. 1 point
    I've never liked that they went F2P. I've never liked that they keep putting Store-only items in. The whole thing has a distinct "EA: We fuck the game" feel about it. However, I can see that for someone who never knew otherwise, they'd not see a problem. They set their standard at a much lower point than was previously available, and that's just the nature of the beast. It fucks the rest of us over and results in a consistently shitty game from then onwards, but the perspective will depend on when you join. In terms of why an ability to not pay might be considered the best part, well it depends on your reasoning. Getting anything for free is nice, but it's especially good if you also think what's given is good. For example, if I got a free steak dinner from my favourite steakhouse, it wouldn't matter how good the steak was, the best part would be that it was free. Not that LotRO is a steak, it's more like the scraps powerwashed off the carcass and mushed together, but still.
  10. 1 point
    Clips and video I watched in the past that kept my attention have things in common. A good voice is the most important one. An appearance that doesn't spark ewww. Clarity, concision, and the ability to stay focused. Not including serious face material, a good sense of humor. Knowing their source material. Explaining things in a way which doesn't make the viewer think they aren't being talked down to. Some years ago I watched a person who made videos for GTA. Name was Louie-something. The guy has a good voice. He knew what he was doing in GTA and was quite good at it. I found his videos informative and interesting. He stayed on track. He made watching his videos fun. If I were to ever play any version of GTA, this guy would be the biggest reason. Outside of the games appeal itself.
  11. 1 point
    TFA was a victory lap of the originals. TLJ was an absolute mess that cauterised the plot points from TFA. This new one... my god, they're getting desperate if they're having to bait with Palpatine. "Oh no, all of our new characters suck, we'll have to resurrect an old one just to make people interested again!" Couldn't possibly revive Snoke instead, implying he's actually Plagueis himself, no they failed to make him as iconic as Emps. They only decent thing they included at all in the new films was a brief glimpse of the Knights of Ren (who should've been far more than just a glimpse), and it's too late to bring them in now when they would've made a perfect trilogy-wide group of sympathetic villains.
  12. 1 point
    My main was a minstrel and just reading this leaves me incredulous. Is there any chance that she never re-specced after the last time they reset traits?
  13. 1 point
    Mac, what in the hell did I just watch there? This woman has an official LotRO stream? Its a joke right? Tell me its a joke. No Cry of Chorus. No tiering up Ballads. No Song of Distraction. No fear. No flop. No idea of a Minstrel AoE or single target skill. No poison removal. No awareness. No fucking clue how to play a Minstrel. Stands there and just dies. Again and again and then again. She should get banned just for existing. On level, this shit was faceroll even before the Mordor nerf. I literally just ran in the place where the pages were and owned the place still using half a set of DA gear. Just rolled through like I had the title to the property. I'm still shaking my head some 7 hours after I watched this abomination of a video. I don't watch live streams and rarely watch player made videos of LotRO, and I can say I am better for it. Beating my forehead with a ballpeen hammer would give me greater joy than watching Druidsfire play a Minstrel. I take this stupidity as an attack on my common sense. I almost don't want to believe, her and I exist in the same universe. I seen (truth here) a 10 year old girl play a Minstrel better. If I could take this (video) moment back I would in heartbeat. The class I choose to main a Minstrel. Stuck with it for near 12 years now. To think this person is allowed in some official capacity, to showcase this class and can't even manage the basics of the class, is beyond sad. What is worse is the general public who are interested in gaming might see this. Why SSG would tolerate an association of this nature, would surely have to know it can't promote the game in a good light. Or... Maybe its just that bad and these idiots don't know any different. It is no wonder why this game has gotten shitty. If SSG caters to players like Druidsfire, I can now understand why no one with a clue bothers with LotRo anymore.
  14. 1 point
    Zeitraum: 08.04. - 14.04.2019 23:59 EU-Logins vergangener Woche (Datenwoche 462): Logins EU-LOTRO US-Logins vergangener Woche (Datenwoche 459): Logins US-LOTRO
  15. 1 point
    GW2 announced a while back that they would be moving from Living Story 4 right into Living Story 5 without an expansion between them. That was before the big employee purge. Now they've said they're focused on GW2 instead of being spread across all those unannounced, now-cancelled projects, so maybe they will decide to work on an expansion for the future. Living Story episodes are free to everyone who logs in while they are current, so they only bring money in for people who missed the login window and want to play them. And now they've been running a "return to Guild Wars 2" thing where they're giving away the Season 4 episodes one each week leading up to the release of the final episode soon. So they do need a money-maker in the pipeline soon. But I don't think it's in a death spiral yet. Also I do WvW zergs on occasion and it can get laggy for me, but my laptop is ancient and it's nowhere near as laggy as LOTRO is in normal open-world questing. The zergs are a lot of fun! Edit: voted for Secret World Legends.
  16. 1 point
    Zeitraum: 01.04. - 07.04.2019 23:59 EU-Logins vergangener Woche (Datenwoche 461): Logins EU-LOTRO US-Logins vergangener Woche (Datenwoche 458): Logins US-LOTRO
  17. 1 point
    Meh. That's genuinely the best I can muster. Even if the game ran smoothly without crashes, rubberbanding or data leaks, it's still a pay-to-win gambling simulator with 11 year-old bugs, raids that don't function properly, terrible customer service/community relations, and a cautionary tale of mismanagement and greed.
  18. 1 point
    Massively OP reports that DDO is getting a 64-bit client "similar to LOTRO's" . It also says Rohan housing is in the works. No timeframe given in the Massively summary and I have no plans to read the interview they quoted. Not interested anymore. https://massivelyop.com/2019/04/06/lotro-announces-rohan-housing-while-ddo-is-slated-to-get-a-64-bit-client/
  19. 1 point
    Secret World Legends. They already shot themselves in the foot when they "re-released" Secret World and didn't transfer paying customers' characters over, but they've also been having insane client issues with lag so bad it's practically unplayable. There's no dedicated, in-depth wiki either like bigger MMOs have (which LotRO also lacks now), which doesn't help the appearance of a healthy game.
  20. 1 point
    My experience working on the European service was that DDO was very much propped up by LotRO. My understanding was that this was also the case for Turbine in the US. Our understanding was that the FtP and the microtrans shop went live in DDO first as a way of testing and honing the tech before deployment to LotRO.
  21. 1 point
    This is on the LS, Anor. Yes my kin WAS one of the spammer kins (which thankfully stopped a good month ago). Good mix of causal and hardcore players, quite a few that have been around a while, some still play live servers, many are old school returning for one last shot. Like I was stating above, I'd bet its a good snapshot of the server overall with better than 80% that stopped in and gave it a shot now long gone. Did a Turtle PUG a few days back and it was good to see that Doro character there
  22. 1 point
    truth is both are floundering. but to the meat of the question... DDO launched February 28 2006: SOURCE with 14 servers that were merged down to 8 on July 23 2007: SOURCE (just over 1 year and they merged) DDO Free to Play launched September 9 2009. no new servers were added. LotRO Launched April 24 2007 with 24 servers. LotRO went FTP on September 10 2010 and added 4 servers bringing the active total to 28. On April 4 2016 Lotro closed 19 servers, consolidating down to 10 servers. Lotro recently added 2 legacy servers & DDO is considering adding one at some point soon. Lotros legacy servers had a negative impact on the total player numbers at Lotro (after the initial and brief surge) will it be the same for DDO? likely. if you go read DDOs forums, you will see thread after thread begging for merges, or solutions to the dead feeling of some of those 8 worlds & difficulties finding groups, etc. the only site i know of that actually tracked DDO's numbers stopped back in 2015, so no comparison for the past almost 4 years. but here is a graphic of what was tracked: which can be found at THIS SITE! the only current comparison is STEAM numbers & for both Lotro and DDO they show a fraction of the actual player-base as both games are older and predate STEAM & have a low STEAM conversion rate compared to newer games. STEAM is better for generic player trends, than actual populations. so with all those tidbits out of the way... from my outsider observations... back during LotROs launch year i would have said LotRO had anywhere from 5 to 8 times the actual player population of DDO & that factor was true about right up until Helms Deep. then that factor began to diminish as time passed. currently i would say LotRO has about 3 or 4 times the player population of DDO. but neither game is actually pulling in massive player numbers, so it is entirely about the revenue generated off the existing small player base. and lastly i will bring in a quote from Alywen: so right up until the FTP transition of DDO in September 2009 Ashrons Call was beating DDO for player numbers. Ashrons Call had the plug pulled January 2017. anyway Macdui, you have been around since the days of Ashrons Call and that is years longer than i. i have never played Ashrons Call, or DDO & i only began LotRo back in March of 2008 with a 2 week free trial... don't think i actually first subbed until May or June of same year. so clearly you have stuck with this company as it does something more for you, then it does for me. regardless, both current games have floundering player-bases, neither is propping up anything... it basically comes down to the diehards in BOTH games who spend more than they would on a monthly sub. & i suspect it is a very small handful in BOTH games that spend more than a couple hundred every month. who knows, maybe there is one or two or a few fat whales that actually play BOTH and dumps over a grand in each month. or maybe with all the lootbox and for pay features, foreign criminal entities are using BOTH as a laundry service & getting kickbacks as or via investors. but from an actual active player number... neither game props up anything.
  23. 1 point
    Zeitraum: 25.03. - 31.03.2019 23:59 EU-Logins vergangener Woche (Datenwoche 460): Logins EU-LOTRO US-Logins vergangener Woche (Datenwoche 457): Logins US-LOTRO
  24. 1 point
    Their steam catalogue is https://store.steampowered.com/developer/daedalic . We could actually be looking at a company that has an interesting idea with the IP and wants to do something with it, so I'd keep an open mind rather than taking a dump on the idea like:
  25. 1 point
    Zeitraum: 18.03. - 24.03.2019 23:59 EU-Logins vergangener Woche (Datenwoche 459): Logins EU-LOTRO US-Logins vergangener Woche (Datenwoche 456): Logins US-LOTRO