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Showing content with the highest reputation on 04/01/2020 in all areas

  1. 1 point
    That's actually been making me smile recently. Gamers are looking at all these normies in lock-downs and going "this is nothing different". Back in its peak, I could go a month solid without needing to go outside, just wasting time fucking about with friends in LotRO and raiding with my kin. Absolute, mind-numbing bliss. But it was a very different beast then, with a very different community. I wonder just how many people will pick up their old WoW accounts though? That's got to have quite the uptake.
  2. 1 point
    Did Severlin and SSG allow players to connect dots that aren't there? https://www.lotro.com/forums/showthread.php?679021-SSG-announcement-regarding-COVID-19 Is it a nice gesture on the part of SSG or is this driven by something else? The last expansion was released unfinished. Nothing new there. It was released and some would say was overpriced and not a real, full expansion. Was there an uptick after the latest expansion released or was it more of the slow gradual decline? The latest expansion became available about two weeks ago in their store for LP purchases. Did it not sell well? No where in the link does Severlin mention the direct reason for this change and yet within hours a player makes a direct connect between SSG's announcement and the current pandemic. In the thread SSG people post and neither confirm or deny the thread title as the reason. Some players might ask why would someone question the motive and tell them to stfu, because SSG is great, awesome and care about their player base. Is it a savvy marketing choice or a last desperate action to survive? SSG has been since their active development of LOtRO driving players more and more to their ingame store. This sudden change is rather abrupt to accept it on its assumed face value to be born from altruistic reasons. Will players who return engage in impulse buying QoL and consumables? I don't see that taking place. If they return it is because it is free. It is still the broken game it was last week and last year. Being free doesn't change this. Is it another example of how Turbine/SSG take a player value and later diminish it by making changes thereby lessening the value committed by those previous? One point came to my thoughts about this change. If SSG is floundering but not quite yet flotsam and jetsom type debris on the beach of bankrupt gaming developers, will they plead there impending death is due to current real world situations beyond their ability to draw revenue from engaged players? Hmm... I wonder...
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