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Talisman

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Talisman last won the day on July 15

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  1. I don't necessarily have a problem with charging for this feature. I do have an issue with the fact that 1) they did not advertise that there would be a cost associated with the feature and 2) at 20 MC (200 LP, or roughly $2.00 USD), the cost is just too high. It should be 1-5 MC at most.
  2. Maintenance on premium houses is waived for VIPs/Lifers.
  3. A deluxe house costs around 400-600 MC or 17-22 writs A deluxe meed hall costs around 900 MC or 36 writs. Writs are 250 LP or 25 MC each. There's only one mead hall per housing neighborhood, and they are in high demand. Oh, and you now have the ability to convert mounts and cosmetic pets to housing decorations. At a cost of 20 MC each...that's a bit steep for a freaking housing decoration.
  4. I suspect Cord will make an excuse to not do his live stream tomorrow.
  5. Cheapest hardware + cheapest data center + cheapest internet provider = disaster in the making.
  6. Technically, you don't have to do the store. There are several in-game sources of empowerment scrolls - chiefly, chasing down roving threats and completing dailies in Minas Tirith. And you can get the crystals from the festivals. Per Lotroplayers, it takes about 42 days to get enough SOE to cap your weapon. They just introduced the embers route recently. You can deconstruct old gear to get embers.
  7. At this point, we're basically chasing down the Gúrzyul, the former disciples of Sauron. This mainly includes Dulgabêth, the Mouth of Sauron; Karazgar the Weeping Warrior; and Urudanî Stonemaiden, previously the mistress of Nargroth and currently a fire-wraith. Karazgar is involved most of the Black Book story in the Three Kingdoms (Felegroth, Dale, and Erebor) and The Dwarf-Holds (Iron Hills and Ered Mithrin). He also appears in the Vales of the Anduin. His story is never adequately completed, before you are whisked away to help Isildur (himself now a wraith) find a final peace in the final chapters of the Black Book. The other ongoing antagonist is Lhaereth the Stained, the Lady of Blight, a Morroval who is adept at brewing up plagues and poisons. The new area, Wells of Langflood, has started a whole new epic line. In it, players are headed to Gundabad with the dwarfs - Prince Durin (Son of King Thorin III) has decreed that the dwarfs are destined to reclaim it. This area is relatively easy and has no real endgame - there's an ongoing series of quests to defeat some named goblins in various instances. The epic doesn't really go anywhere, and the main non-epic story involves a Rohirric scholar trying to suss out the history of the people. End-game instances are still related to Minas Morgul. There is a series of rep tiers - the reclamation quests - that require you to run them endlessly until you max out your rep with this faction. As you unlock each tier, you unlock an associated quest chain that involves destroying a particular artifact so that you can defeat some random baddie named Thargaun. The state of gear is still bad. The best landscape gear is still obtained from lootboxes, and it's still all about essences. Crafting is still a waste of time. The new virtue system is just another grind, unless you're willing to buy stuff from the store. If you've not played since HD, you have a lot of catching up to do. If you intend to imbue your LIs at lvl 100, you'll be grinding scrolls of empowerment for months (unless you're willing to spend MC), as there is no good solution even now. You'll also need starlit crystals for the main LI stat, and the crystals are even rarer (and I've found it's easier just to MC the tiers - it only costs 10 MCs per tier). They have added both the scrolls and crystals to the embers NPC now. Overall, I feel that the game has become repetitive - it's always kill 10 of these, pick up 10 of that, grind the rep for this faction, and spend the tokens for some cosmetics, housing items, or cosmetic pets. One note: the Minas Morgul currency is account-wide, and capped at 999 sigils. This is perhaps the stupidest idea ever, especially if you intend to take multiple characters through the region. There is very little to spend the sigils on, and so you end up losing them.
  8. https://www.lotro.com/forums/showthread.php?680590-Take-the-game-down-immediately&p=8012410#post8012410
  9. So, transfers are back (https://www.lotro.com/en/worldtransfer). And the community is losing their minds because SSG has decided to charge to transfer shared items (storage, currency, wardrobe, etc) if you don't also transfer a character at the same time. This is what happens when people abuse a system.
  10. Available for preview on Bullroarer:
  11. I would suggest that if you're on a wireless connection to switch over to a wired one...that helped with some of the lag I've experienced. Otherwise, welcome to Lord of the Lag Online.
  12. Druidsfire has started a "LOTRO 101" series on the Mythgard YouTube channel. Is there anyone LESS qualified to teach such a course?
  13. Talisman

    Lag

    So, in his last stream, Cord finally admitted that the lag in LOTRO is a game engine thing. Actually, he said it not really lag, but it is an issue with a 3rd party physics engine that they use. If I remember correctly, the lag issues started in Update 6, way back in 2012. I believe it started when they "fixed" issues related to The Pits of Iron - There were many places where you'd fall through the ramps/bridges/stairs. They called it a physics problem, and it was at this time, I started to notice a lot more objects and NPCs were slightly sunk into the ground, and that I would be often be dismounted by the mere suggestion of water. They were supposed to issue a fix this week, but the solution caused additional issues.
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