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Talisman

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Everything posted by Talisman

  1. Talisman

    "Legendary" Mirkwood

    Per Cord's stream yesterday, they are planning a down time next week. He did not come out and say it, but they will be releasing Siege of Mirkwood on the Legendary servers.
  2. Talisman

    Be Virtuous!

    Since the EP Letter thread has been hijacked... This just in from Severlin: https://www.lotro.com/forums/showthread.php?671463-Tinkering-With-Trait-Deeds-Removing-A-Way-To-Earn-LoTRO-Points&p=7918861#post7918861 I am going to answer some questions, but we all need to agree that the design might change - maybe drastically. Currently here is the plan. Again, THIS DESIGN MIGHT CHANGE - MAYBE DRASTICALLY. The Virtue points that players can already earn in game will have a flat cost, say (as an example) 100 Virtue XP. Deeds that formally gave out a specific point will now give out (in this example) 100 Virtue points so the rate of gaining points in the same. In the new Virtue UI there will be an additional slot that you drag a Virtue to that will be used to determine which Virtue gets the XP. If the Virtue is at maximum value, or if there is no virtue slotted, then we have discussed several options -> the XP goes to the highest Virtue that is not at max - the XP goes to the lowest Virtue that is not at max - or even that the XP goes to your slotted Virtues in order from left to right and then rolls over in alphabetical order. These haven't been finalized yet, and cost to implement might play a role. Anyway, you complete a deed and the 100 XP goes into the slotted Virtue which coincidentally adds exactly one rank. It means if you are running a high level character we can add quests at end game or even a Festival quest that gives some Virtue XP so you are not forced to go back to older content to progress the system. Maybe a substantial quest or deed gives the full 100, while a lighter Festival quest gives 20. It gives us a lot of freedom for expanding the system. Points given out in the future may cost more than 100 XP depending on how we want to give out rewards. While the "grind" of future points might take longer, you would also be progressing by playing relevant content while earning loot and XP that is also relevant to your character. Sev~ Clearly, this system can be monetized easily - they can just offer "virtue XP points" bundles in the store, like they do with promotion points for not-so-epic battles.
  3. Talisman

    Same shit different week

    The game engine used by LOTRO and DDO is the same that was used by AC. It is a proprietary engine that was built in house. The base code is over 20 years old, and was probably badly written to begin with. Maybe Turbine could have re-written the game engine in 2003 or 2007, or licensed the Unreal engine, when they were flying high with 3 MMOs, but there's no way SSG has the funding or staff to do either these days.
  4. Talisman

    Captain Build Advice

    IXP is not an issue. The blue pills drop like crazy. I was finishing up Vales last night, and had a quest to kill 10 deer, and ended up with 5 runes of varying amounts. I don't even look at the IXP amount any more, I just dump them into shared storage so the storage mule can pick them up in case I need them later.
  5. Talisman

    Captain Build Advice

    Unless SSG changes things, you can always get relics by running the Moria instances solo. Not only do the relics drop from the boss chests, but you can trade the rusted tools and Khudzul tablets that randomly drop from the trash for relics at the class-specific LI vendors. You can also trade some of the old regional currencies for relics. Most areas have repeatable quests so that you can pick up extra tokens, though the effort might not be worth it. In some cases, the regions offer a basic token and a golden token; though there are some special tokens. In general, the higher level tokens can be converted to the basic token, but not vice-versa. There are a few special cases: Unhatched Spider Eggs can drop in the Roots of Fangorn instance in The Great River. While an Egg cannot be directly traded for the Anduin Tokens, it can be bartered for a Seal, which can then be converted to Medallions. The Resource Instances in Eastern Rohan reward Tokens of Effort, but the instances are not available until you've rebuilt specific portions of Hytbold. The Tokens of Effort can be directly bartered for relics, or they can be converted into Silver Tokens of the Riddermark. I would suggest NOT converting them, because you can earn the required number of Effort tokens daily, but not enough STotR. For a long time, the only repeatable quests in Western Rohan were the Warbands, but now you can earn Westemnet Iron Coins for completing Tasks. It's the only region where tasks have a purpose other than reputation and xp. Warbands typically drop the regional currency, but most of the Roving Threats do not. You might also get extra regional token or two from the box rewarded for completing the daily Warband quest (Completing the quest for killing a Roving Threat rewards Gift-Giver's Brands, which cannot be bartered for relics. You can also be rewarded with a GGB as loot from the corpse of the RT). I wouldn't start buying relics until you've purchased everything else you want (cosmetics, housing items, pets, steeds), but they are a good way to burn the old tokens once you move on.
  6. Talisman

    Be Virtuous!

    To pretend to be answering player requests, and to hook yet another system to the store when their solution proves to be poorly designed.
  7. Talisman

    Same shit different week

    I believe there are a few things interacting. 1. The game engine. It was probably never well-written to begin with, and the mess has gotten messier over the years. 2. The game code. The base code was probably just as badly written, and, again, the mess has gotten messier. 3. The interaction between the modules. Can you really predict what happens when one mess interacts with another mess? 4. Knowledge. Most the people who knew anything about the game engine are no longer working for SSG and so the current devs tinker around blindly. 5. Current resources. The devs are shared between LOTRO and DDO, and SSG just doesn't have the resources to produce quality code. 6. The development process. This is a two-fold process. The first is that coding seems to continue right up until the release date, and then QA doesn't get a chance to fully test the feature. The second is that there never seems to be any full-system testing to ensure the changes haven't broken something else. I sometimes wonder if there is a QA group. 7. The dismissive attitude toward players. They ignore people with expertise in their classes, charge ahead with releases and features despite concerns raised by the players, introduce complex systems and grindy mechanics despite feedback, and generally treat the players like the enemy. 9. The Store. All shall bow to the almighty store!
  8. Talisman

    Captain Build Advice

    Players are starting to grumble about the grind for empowerment scrolls and star-lit crystals. I know several people who had multiple toons at level cap (many had at least one of each class), but are now only leveling only one or two toons at most because the grinds - essences, reputation, LIs, and now virtues - have made it nearly impossible to maintain alts.
  9. Talisman

    Captain Build Advice

    This is the one case where I'd suggest using Mithril Coin. It's only 10 MC to unlock each level.
  10. Talisman

    Be Virtuous!

    Yes, the Snowman instance takes place during Yule Fest. IIRC, there's no wrapper quest for the Farmer's Faire Festival. That's probably because it's extremely easy to earn tokens, since both the Egg Scramble and Mushroom Hunt can be repeated hourly. The reward for completing the Egg Scramble is 5 tokens, and for completing Mushroom Hunt is 10. Plus, you get token for "consuming" the eggs and mushrooms.
  11. Talisman

    Be Virtuous!

    Yep. During the Summer Festival. It's called the Perfect Picnic, and it takes place in Greenhills Country in The Shire. It's more like a skirmish. Your goal is to escort Penny the pony to a picnic spot on a hill, while battling fire- and heat-based illusions, including drakes, fire grims, worms, etc. At one point, you go through Woodhall, where you have to thwart Hungry Hobbits. There are also optional encounters.When you get to the picnic spot, you have to protect the picnic food from a swarm of bugs and hobbits that are trying steal it. At some point, the final boss will spawn. The main reason to run it is for special tokens, which you can trade for cosmetic pets, a stead (of course), and a picnic blanket housing item. And now, to earn VXP. It can be run solo, or in 3, 6, or 12-man groups (supposedly, each has a separate chest, but when I ran it last year, I first ran it solo, and then in a group, but I didn't get any rewards for the group). It's not a terribly hard instance, but it does take some coordination at the end because a lot of enemies swarm, especially in the raid.
  12. Talisman

    Be Virtuous!

    - Deeds that used to award a virtue will now award 2000 virtue experience. Deeds that used to award two virtue ranks will now award 4000 virtue experience. - Featured Challenge quests and the Vales of Anduin endgame weekly quests offer virtue xp as an additional reward. - Summer Festival: Forgotten Errands, Too Much Festival, Thrâng's Challenge, and the Heat of Summer wrappers now award virtue xp. - Fall: Valuables Gone Astray, Gourds and Goblins, and the Bountiful Harvest wrappers now award virtue xp. - Yule: The Traitor's Loyalty, Seasonal: Storvâgûn's Riches, and the Festive Flurry wrappers now award virtue xp. - Spring: A Fistful of Flowers, Pretty Parched Party-goers!, and the Bustling Bloom wrappers now award virtue xp. - Anniversary: The Yearly Yield wrappers now award virtue xp. - Eyes & Guard Tavern: Temerity once again has 3 different virtue quests. Each will award you some virtue xp for your earning virtue and an assortment of virtue xp items. https://www.lotro.com/forums/showthread.php?673033-Bullroarer-Update-24-Preview-3-Release-Notes&p=7936256#post7936256
  13. Talisman

    Update 24

    The release goes live tomorrow. Update 24 Release Notes Here are the Release Notes for Update 24: Vales of Anduin, released on Tuesday, June 4th. Of Special Note Vales of Anduin Update 24 brings you to the Vales of Anduin, where the Great River courses down through Wilderland to the shores of Lothlórien. Help the Woodmen defend their lands from the goblins and wargs of the Misty Mountains. Delve into the region’s fabled past, when it was home to dwarves, Elves, and the ancestors of the hobbits and Rohirrim. Seek the aid of the Beornings and Great Eagles – as well as a certain Brown Wizard of some repute. But beware: foul things still roam the woods and marshes, some drawn by the legacy of the One Ring, which lay long hidden near the Anduin’s banks. Update 24 is Free to VIP players and Lifetime Subscribers and available in the LOTRO Store. Black Book of Mordor The storyline of the Black Book of Mordor continues with two more chapters! Pushed to the limit by the attack of Karazgar, the Weeping Warrior, and fearing his promised return, the Dwarves of Skarháld attempt to fortify their position in the Grey Mountains. If you have completed 'Chapter 8.7: The First Promise,' you can pick up Chapter 9 by speaking with Durin on the upper level of Skarháld. This storyline will guide you to the Vales of Anduin once your business with the dwarves has been resolved. News and Notes: Classes The healing percentage for Vigilant Roar Legendary Item bonuses have been corrected. Burglar: Gamble Chance now provides a chance that any gamble applied will upgrade itself by a tier after application. Even the Odds has had its buffs extended from 15 to 20 seconds, and had its progressions updated. Clever Retort's Self-Adulation bonus has been increased from 20 to 25%, and it no longer incorrectly states that it provides a pulse bonus to Mischievous Glee. Guardian's T5 Tenderize bonus has been corrected so that it is larger than T4. Guardian's Fighter of Shadow no longer incorrectly grants an area of effect flash of light with the base spec. The Minstrel's Mastery bonuses from the Trait Strength of Helm Hammerhand has been improved. Melee range skills now have a base range of 3.5m up from 2.5m. Items Most items in the Ironfold and Grey Mountains can now be used while mounted. Removed an unintended on-removal effect from the Hunter Essence of Freedom. Armour and Jewellery of the Traveller, when received by a character level 105 - 115, will have Light of Eärendil. LOTRO Store Up to 200 Epic Battle Promotion points can be obtained via the Promotion Points +10 offer. NPCs A confirmation dialog has been added to the Vendor's Sell All button. PvMP Monster play melee skill range has been increased to 3.5 meters. Quests and Adventure Areas The old river woman in The Crone's Ferry is now taller. A speed buff has been given to players during the quest Heritage Restored to make it more forgiving a run. Rhus Cornchuthur in Enedwaith is giving out quests again. Ivy Tunnelly is once again a barkeep in the Bird and Baby Inn after being fired as a Mote Craft Trader for failing to have any actual things to trade. Albra Lowbanks is no longer invisible. Unfriendly Eyes in Ost Forod now advances correctly for a Fellowship that carries the chest together. The Battle Under the Trees Session Play for the Court of Lothlórien Allegiance has been updated: Additional directions have been added to the quest to improve the flow of the instance. Monster spawns have been thinned and moved closer to cut down on travel time. Galadriel's animations have been adjusted. Mirkwood Archers now lead the way up the hill during the second part of the instance. The pace of Frodo's Burden has been greatly improved. Our Ringbearer still discusses the same subjects, but he doesn't take so long to get to the point. If you have already completed all of his adventures, George at Sandson's Farm might just have something new for those feeling a bit peckish. Bree, Michel Delving, Hobbiton, Duillond, Celondim, and Thorin's Hall all now have slow and swift travel routes to their nearest housing neighbourhoods. Virtues The Virtue system has been updated. The system now advances through Virtue Experience, allowing you to select the Virtue that will benefit from your Deed completions. Open the Traits Panel with (J) to navigate to the redesigned Virtues tab to examine your Virtues, select an earning Virtue, and slot any Virtues you would like active. All deeds that currently grant a specific Virtue will instead grant Virtue XP that can be assigned by players to the earning Virtue of their choice. A new Virtue, Wit, has been added to the game. The stats given by actively slotted Virtues are in the vast majority of cases going to be better than they were previously. All earned Virtues now grant a passive benefit that you will receive, even when the virtue is not actively slotted. Players who earned Virtue ranks that could not be previously expressed will gain credit when Update 24 is released. Virtue benefits will be capped based on character level, including the non-Slotted Virtues' passive benefits. There are numerous ways to gain Virtue XP, including deeds, end-game repeatable quests, festival quests, and Featured Challenges. Virtue Tomes and Bundles have been unpublished from the LOTRO Store, and are no longer available to purchase. All currently-held Virtue Tomes will convert into items that grant Virtue XP. For other sources of Virtue tomes prior to the release of Update 24: Virtue Tomes found in lootboxes will be replaced with an item that grants 1,000 Virtue XP. The Gift of the Valar (Level 50) will give five items that grant 20,000 Virtue XP, and 10 items that give 10,000 Virtue XP. The Blessing of the Valar (Level 95) will give 20 items that grant 20,000 Virtue XP. The Aria of the Valar (Level 105) will give five items that give 70,000 Virtue XP, and 15 items that give 20,000 Virtue XP. Note that the Virtue XP items from the Valars are acquired via a quest after consuming the Valar levelup item. UI Screenshots now save with a new timestamp format of "YYYY-mm-dd_HHMMSS". Pressing the Escape Key cancels targeted item usage. The Allegiance Tracker is now scalable. The scroll bar on the Raid Lock panel has been fixed. Fellowship Tradeable gear no longer loses allowed trade target information on Logout. Fixed a bug where quest font size changes would revert back to default when quest update events were triggered. Fixed an issue where zooming with the mouse scroll wheel would stop working when interacting with Lua plugins. Added Lua event triggering of EffectRemoved and EffectCleared for selected targets. Added binding to Lua for various Action definitions. The Quest Grouping panel has been rearranged to have the Quest selection at the very top. The Instance Finder panel has been expanded with a new Instance grouping section. The new section works similarly to Social Panel Quest Grouping in that you can create or join up to 5 entries that are persisted on your character. The new instance grouping section replaces the functionality of the Simple and Advanced tabs of the Instance Finder panel, and those tabs have been removed. Clicking "Show All" will show up to 100 entries. Clicking "My Instances" will show only the instances that you have either joined or created. Members are automatically removed from an entry when entering the specific encounter space for the first time. Shift+F is no longer mapped to the Instance Finder. Updated the Instance Finder tutorial, and added a tutorial hint button to the Instance Finder panel. The player command /lfp has been changed to /lfq (Looking for Quest Grouping). The Item Socket Replacement confirmation dialog now displays in the correct order. Miscellaneous The LOTRO game client can now be optionally run in 64-bit, which can improve game performance. By default, players will continue to run the 32-bit client unless they change the option in the launcher. This selection can be changed again if desired. A separate set of client preferences (userpreferences.ini) for the 64 bit client will be created to allow players to have different graphics settings for the different clients if desired. The sky in the landscape during Character Selection has been fixed. Known Issues: Quest - Good to Be Home - Some NPCs will initially be phased out (despite their quest rings appearing on the radar), but after certain quests are completed you'll be able to advance this quest. Quests - Befriending Critters - Knowledge of Taming items granted by Radagast during his Befriend Critters quests are missing text telling you not to remove the item from your inventory. Doing so will cause progress of the Tender of Beasts deed to be reset. Once both Tender of Beasts deeds are completed, the Knowledge of Taming items will be automatically removed from your inventory. Quest - Dredging Up the Past - Sharkey's Orders quest item is currently able to be destroyed, which it should not be. Removing the item from your inventory will cancel the quest and block you from progressing further in the region. Please do not destroy the item! It will be removed from your inventory upon quest completion. Quest - Rhosgobel: Cleaning the Anduin / Rhosgobel: Cleaning the Tributaries - Some of the items needing to be fished for these quests require a higher fishing proficiency, and some can currently only be obtained from other regions.
  14. Talisman

    Update 24

    But that's not Turbine/SSG's fault. Tolkien designed the city. It's essentially a 7-walled city, with the ramps and tunnels under the prow acting as choke points. The buildings and streets were designed so that they could also act as additional choke points. Turbine/SSG's quest design was horrible...many of them take you up one level, down three levels, back to the Citadel, and all the way back down to the Main Gate and out to the Causeways at Osgiliath. And then kills some random number of things until the RNG was kind enough to drop the item you need. And the back trough the Main Gate, back up to the Citadel, then back down three levels before returning to the original quest giver on the original level. Or run repeatedly through the Cisterns.
  15. Talisman

    Update 24

    I remember being disappointed because there just were not a whole lot of quests, and many of them required moving up and down the tiers of the city or going out into the Pelennor Fields.
  16. Talisman

    Captain Build Advice

    I believe that the Defenders of Minas Tirith was the first "real" faction to have rep tiers above Kindred (Respected, Honoured, and Celebrated). The Crafting Guilds were the first to introduce the concept, though, when the Westfold crafting tier was added in Riders of Rohan, and a corresponding 5th tier of rep was needed for for the guild recipes. The Host of the West and Conquest of Gorgoroth factions also have 3 additional tiers above Kindred (though for the Host, the second-to-last tier is Esteemed instead of Honoured), and the Dwarves of Erebor faction has one additional tier. I haven't heard anything about what the max tier is for the Wilderfolk faction in the Vales of Anduin.
  17. Talisman

    Captain Build Advice

    I think that it's worth getting your main items up to max. The difficulty of landscape mobs takes a big jump in Mordor (although it settles back down when you get into the Dale Lands. I don't know if they rebalanced Mordor since I took my first character through there. You can use MC to swap and upgrade imbued legacies, including the DPS of the weapon or the main stat on the Class Item. Launch the Legendary Item panel (shift-I) and To replace a legacy, click on the MC button at the right of the legacy, above the current/max tier numbers to buy the upgrades. To swap a legacy (just to see what is available), click on the Replace Legacy button at the bottom of the panel to swap legacies. If you don't want to use MC, you can also buy scrolls and crystals in the store, including: Legacy Replacement scrolls (there are different scrolls for non-imbued and imbued items). Additional Legacy Slots (Crystal of Remembrance). Legacy Tier Upgrades (Scrolls of Empowerment). Legendary Level Cap Increases (Scrolls of Delving). Legendary Item stat upgrades (Star-lit Crystals). Why they didn't keep the names consistent is beyond me. BTW, you cannot imbue bridles.
  18. Talisman

    Captain Build Advice

    There are no level 120 LIs. At level 100, it's expected that you should imbue your LI. You might look at lotro-wiki for how this will affect your legacies. Save your scrolls and crystals for after imbuing the item,.
  19. Talisman

    Oops

    During his live stream today, Cord slipped and called the new virtue system a grind. At about the 15 minute mark.
  20. Talisman

    Oops

    There's no doubt that VXP tomes will be available in the store. They will either be time-based, like XP or deed tomes, or they will be a banked amount, like reputation tomes. The banked version is more useful, but they will probably sell more if they worked like xp/deed tomes. A combined slayer deed/VXP tome is also possible.
  21. Talisman

    Help for a Returning Player

    Not much about the LI system has changed, at least until you reach level 100 and can imbue your weapons. Frankly, I wouldn't waste a lot of time trying to max them out at lower levels; just decon them when you need to. Unless, of course, you want to raid. The basics then are the same: Identify the LI at a Forge-Master, and then equip the item or slot it in the LI panel. Use Shift-I to access the LI panel. As you reforge it, it gets more legacies, or existing legacies get tiered up. Use the blue pills to add IXP to the items, and don't forget to spend your legacy points to increase the rank of each legacy. You can still use scrolls/crystals on the items: Scrolls of empowerment increase the tier of a legacy (the higher the tier, the less legacy points needed to rank the legacy). Crystals of remembrance add a legacy. It's typically a good idea to wait until it has all 6 base legacies before adding the 7th. Scrolls of Delving add an additional 10 IXP levels to the item (opening another reforge and the ability to tier up another legacy). Star-Lit crystals increase the power of the base, non-legacy statistic on the item (i.e., DPS or healing). By default, you can level 6 LIs at a time, but you can purchase up to 4 additional slots. Don't forget to slot your relics. Unneeded or non-class items can be deconstructed at the Relic-Master to get relics, as well as to get blue pills and shards. Shards are a special currency used in the relic system. If you decon an item of level 30 or higher, you also get a Legacy Replacement scroll. You can choose one legacy on the item to keep and apply later. You can only swap a minor legacy for a minor legacy; a major legacy can be replaced with either a major or minor legacy. However, if you do replace a major with a minor, the item loses that major slot forever. You can also get relic packs from the your class' LI vendor (21st Hall & the Docks in Loth) by vendoring Rusted Tools and Khadzul Tablets. Later, you will typically be able to barter the region's coin (Malledhrim Stars in Mirk) for relic packs (but only after you get any other rewards you want, because there's usually a finite number of these coins you can get). Each item still has 4 relic slots - a setting, a gem, a rune, and a crafted relic. The Relic-Master offers the following tasks: Relic-Forging: To combine setting, gems, and runes into better, more powerful relics. It is possible to crit when combining relics, and therefore get more relics, higher-tiered relics, and shards. There are Scrolls of Combination available in the store; the scrolls increase your chance of critting while combining relics of Tier 2 or higher. Melding: To convert setting, gems, and runes into relics that better fits your class (melding requires Shards - A single Tier 10 relic can be converted into another Tier 10 relic). You can also Meld relics into blue pills, stat legacies, unique legacies, or 3rd age items. Refining: To convert relics into Shards. The devs recently added the ability to identify LIs and combine relics in bulk. When combining relics, I usually just select 50 from the menu and let the game randomly combine them all. You can only combine relics of the same tier in bulk. At level 100, you can begin imbuing. Imbuement means that you no longer have to throw away one LI for another at different levels, and most legacies are converted into a percent-based skill/stat increases. But really, it just substitutes one grind for another, because you'll have to obtain star-lit crystals and 100s of Scrolls of Empowerment. Star-lits only drop in instances, although, of course, there are store/MC options available for practically every upgrade to each LI, legacies, relics, etc.
  22. Talisman

    Oops

    Cordovan said they are planning another round of BR testing next week (May 27), and so Update 24 will probably be released the first week of June, unless something changes or seriously breaks.
  23. Talisman

    The Search of Gársig's Farm (Wildermore, Rohan)

    I've been working on deeds on my bear on Anor. I figure I need to max out what I can now before it becomes unwieldy.
  24. Talisman

    The Search of Gársig's Farm (Wildermore, Rohan)

    Sometimes killing an enemy nearby triggers the quest item.
  25. Talisman

    Be Virtuous!

    I think this posts sums it up nicely: https://www.lotro.com/forums/showthread.php?&postid=7934324#post7934324 What the OP fails to note is the motivation for the changes: to drive people to the store. Now the deeds will be designed so that you can't get to max level on all virtues, and will need a tome of VXP or a VXP accelerator to get there.
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