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About Toe

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LotRO Data

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  1. A clean run should take about 7 minutes. We do the gauntlet in 2 pulls and then only kill the first add in the boss fight.
  2. Only 2? I guess I'd have to narrow it down to Schindler's List and Gandhi simply because I believe that everyone should watch those two movies and learn what it means for a person to be truly great. Know what? Screw your 2 movie rule! The Godfather movies, It's a Wonderful Life, White Christmas, Grease, Star Wars movies, Indiana Jones movies, Rocky, The Karate Kid, Gone with the Wind, Austin Powers, On the Waterfront, Goodbye Mr. Chips, The Quiet Man, Braveheart, Casablanca, Gladiator, Cool Hand Luke, Fiddler on the Roof, Miracle on 34th Street, A Christmas Story, Glory, Saving Private Ryan, Kill Bill 1&2, Inglorious Basterds, Die Hard, Terminator, Dune, Monty Python and the Holy Grail, Blazing Saddles, Fistful of Dollars, A Few Dollars More, The Good the Bad and the Ugly, Lethal Weapon, Pulp Fiction, Office Space, Shawshank Redemption, North by Northwest, Rudy, Patton, The Sting, Fight Club, Ghostbusters, Caddy Shack, Top Gun, The Matrix, Back to the Future, Highlander, Snatch, Dumb and Dumber, Road House, 300, Sin City, Lucky Number Slevin, The Dirty Dozen, The Maltese Falcon, at least one Bruce Lee movie, at least one Van Damme movie, at least one Adam Sandler movie, Forrest Gump, Gran Torino, 12 Angry Men, An Officer and a Gentleman, The Princess Bride, Slumdog Millionaire, Ip Man, Ip Man 2, Roman Holiday, Charade, West Side Story...
  3. I have two lifetime accounts and have spent a good amount of money in the past 12 months. I bought the high end expansion for each account ($70 each) and the $100 xp deal for each account; so $340 or so in total. I still have over 10k TP on each account so I will likely only buy the next expansion through this upcoming 12 month period. I look at it this way, I usually spend around 20 hours a week playing the game; so 80 hours of entertainment a month for the cost of $30 a month. When I go see The Hobbit, I'll easily spend $30 - $40 for just 3 hours of entertainment. When I go play a round of golf, it's $40 - $50 for 3 hours of entertainment. It's pretty easy to justify buying TP if you play regularly.
  4. 1. Access to the Eyes and Guard Tavern on live servers. 2. Item that level your character to the level cap. 3. Mammoth war-steed mount (eventually Oliphants/Mumakil as well). 4. "Gliding" Mount (becaue Flying Mounts will never be allowed). 5. Inspiration Buff tokens. 6. Lucky Loot Finder pocket item- Grants you the entire loot table whenever you open a chest or kill a mob. 7. Crafting Scroll with 100% crit chance. 8. PVP in PVE - Ability to kill other players whether they have purchased that ability or not.
  5. I'd start by looking at what's working and what's not working. 1. Customer Service / Customer Morale. F. Needs immediate changes. 2. Security. D. Needs immediate changes. 3. Funding. D. The game is in borderline maintenance mode and a major turnaround will require fresh investment or some true creativity. 4. Quality. F. Expansions and updates are consistently delivered late, full of bugs and with less content than promised. Major bugs sometimes last years with no fix or acknowledgement. 5. Communication. D. Both External and Internal communication is a disaster. 6. Employee morale and teamsmanship. ?. I can only assume it's as bad as everything else. 7. Marketing. B. LOTRO receives more awards than it deserves and has a loyal Tolkien fanbase. 1 - Fire Sapience and the entire CR team. Apologize to the playerbase that their conduct has been allowed to continue for so long. Try to bring Patience back. Give GMs more tools, training and responsibilities. Seek out volunteer Player-GMs. Drill customer service into the heads of every single employee working on the game until they start having nightmares about customer service training classes. Tie bonuses and raises to customer service goals. Seek out player base feedback. Create a player council to filter and represent player issues and player concerns. 2 - Time for an external audit. Forums and game login tie is an obvious problem, as is allowing non-SSL logins to mylotro. Customer information must be protected and that would be a top priority. 3 - Option A: Push Warner Brothers to invest some of that "Hobbit" money into LOTRO and to market the MMO alongside the movie. Option B: Open source instance development. If you don't have the money to pay for development then seek out free development from the fanbase. Add a server to host the player-created instances and then polish and send the best ones onto the live servers. Housing improvements couls also be open-sourced. 4 - Set clear quality goals for content and minimal bugs going live. Give QA the authority to delay releases. Put more pressure on developers to complete unit tests before promoting code to QA. Make sure everyone has the tools they need to do their jobs (can devs adequately test on their private sandbox servers?). More QA. Automated regression testing. A public bug/issue list, prioritized with feedback from the playerbase. 5 - Communication would be the main focus of the job. The left hand needs to know what the right hand is doing and the designers and developers need to know what the players want developed. If the EP isn't spending 70% of their time on communication then they are not doing their job. 6 - Nobody wants to work for a dying MMO. A commitment to bring new life to the game and a focus on generating content at twice the current rate and actually fixing long-standing issues will immediately improve morale. I'd meet with every team member 1 on 1 at least quarterly and try to put as much of their feedback to good use as possible. I guarantee that there are people at Turbine that know exactly where and why LOTRO is failing. 7 - Marketing is the only area where LOTRO overperforms. How they keep getting expansion of the year and game of the year awards and nominations is beyond comprehension. Keep up the good work and try to get a big boost off of the "Hobbit" movies.
  6. Interesting. If we have to loot a corpse I could see this being used to bait players out to loot. "Stupid hunter trying to solo... boom, he's dead. Yay! I looted an elf ear. What's this? Five Burgs! Oh nooooo!"
  7. What's really left? The only ones to go into Mordor were Frodo and Sam. The rest of Rohan and then Gondor, two expansions, game over. They can do the Scouring of the Shire with 3 devs and the playerbase running on a single combined server. So I give it 3 more years until lights out. If they try to get greedy and drag out the ending by splitting Gondor into two expansions and then find a way to squeeze even another expasion in there somewhere then we will never reach the end of the story.
  8. You know how I know Turbine is failing? They're no longer even trying to conceal the fact that they are creating inconveniences in-game in order to sell convenience in the store. Yuletide Festival changes, four factions where the quest rep only goes to friend, 10k shards to meld a single relic, additional legendary item, hundreds of tokens for scrolls of empowerment & delving, etc..
  9. I would rather have coconuts to bang together to make horse galloping noises, not THAT might be worth 5k TP.
  10. They clearly learned nothing from the GrindAversary disaster, now we have "The Grind that Stole Yuletide". People expect festivals to be fun and casual, especially around Christmas. Putting all the quests on a daily cooldown and making it so that if you miss a single day (Holiday plans anyone?) you can't complete the deeds (which unlock the cosmetics vendor) is Grinch, Scrooge and Mr. Potter all rolled into one.
  11. I don't think it has anything to do with the XP disabler. I doubt that the people that insist on doing every available quest on-level are going to have tons of alts, and they are willing to spend TP then they were probably planning on buying the disabler anyway. The number of people pushed over the top into purchasing the disabler because of crafting XP is likely going to be pretty low. They might see selling a few extra XP disablers as a bonus, but I seriously doubt it's the driving force behind the change. The far more likely reason for the change is that leveling from crafting is incredibly popular in Guild Wars 2, I think this is just another case of Turbine trying to play catch up. It's the same with the auto-quests and warbands. Plus, with the level cap at 85, they have to make leveling quicker and easier in order to attract and keep new players.
  12. Put the best rewards in the game behind a PVP gate (2nd ages for Rank 10) and people will play PVP. But if it's still not a good system on it's own those people are going to find ways to bypass it. Completely predictable.
  13. Toe

    Ricky loses

    Seriously! It's the most passionate community despite Sapience.
  14. The Grindiversary was one of the greatest lowpoints of LOTRO history. They added the map deed and other new barter items (like the windmill housing items), but the barter costs in tokens were extremely high and the only repeatable quest was the griefer-friendly Thorin's Hall beer fight. Previous anniversary festivals had a general feel of customer appreciation and easy loot. But no more, now we were facing a looooong, frustrating, repetitive chore to get even basic loot like the horse. The forums went crazy! Sapience responded in character. Closing threads, handing out infractions, threatening bans. Then he finally posted a long lecture about how Turbine is awesome, the players are all a bunch of whiners and the festival is "working as intended and won't be changed". I've never been so proud of the community as I was by the outrage that statement caused. "That's the problem! It's not broken, what you intended is just BAD!"; was the common reply. It became an industry scandal covered by every MMO site. Even tradition Turbine fanboy sites were yelling for blood. The solution? Sapience had to put up a constant stream of anniversay token lotteries with huge win rates. We're talking 5-6 lotteries a day with half your toons winning each one. I ended up with hundreds of tokens. Codemasters players that didn't have access to lotteries? They were just screwed.
  15. Toe

    True God Mode

    Doing it once might happen accidentally (10-20 marks), but literally spending hours repeatedly clicking on a capture flag in your bag until you have millions of marks wasn't going to happen by accident.
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