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Elrantiri last won the day on July 14 2014

Elrantiri had the most liked content!

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About Elrantiri

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  1. Elrantiri

    Mordor Trailer

    I don't mind this one too much for being a "regular trailer". An expansion trailer should be better than the "regular trailers" and the Mordor expansion trailer was way worse than this one IMO.
  2. Elrantiri

    Mordor Trailer

    To be honest that trailer is even worse than the old Middle Earth Online trailer: Also dat voice at the end of Mordor trailer...
  3. Elrantiri

    Morder Pre-Purchase Packages Announced

    It probably is the truth. There were/are some serious NPC pathing issues on Bullroarer. About half the mobs I fought required me to stay in melee range or they'd enter anti-exploit mode.
  4. Elrantiri

    Morder Pre-Purchase Packages Announced

    Someone gave this guy a proper bash to the face
  5. Elrantiri

    Morder Pre-Purchase Packages Announced

    Depends on how you look at it. For Captain, I still prefer the +5% incoming healing and BPE traits over 5% extra light damage.The +5% Max morale group buff also seems more useful than the HE one (IIRC +5% damage for a short duration)
  6. Elrantiri

    Morder Pre-Purchase Packages Announced

    They look somewhat different and they have different racial traits, including a +5% light damage which might be handy for minstrels, wardens and captains
  7. Elrantiri

    Morder Pre-Purchase Packages Announced

    Their FAQ is finally showing pictures of the cosmetic armor: https://www.lotro.com/en/u21-FAQ Looks alright IMO, but nothing I can see myself spending an additional 40/90$ on.
  8. Elrantiri

    Morder Pre-Purchase Packages Announced

    So basically the "premium" packs are more expensive than ever before while being more stingy with the fluff stuff than ever before....
  9. Elrantiri

    Even MORE layoffs...

    Oh well...
  10. As Belechannas already addressed I think OP is wrong in a lot of the cases. This new SWTOR expansion definitely has major flaws like the lack of new PvE+PvP content and terrible balancing but the story is pretty solid considering you only have to subscribe for a month to get access to it. As for Treek and HK-51: They lost some of their moves as the Companions went from 7-8 moves to 5 but a lot of the signature moves are still there. It's really obvious that SWTOR is trying to appeal to new Star Wars movie crowd by making the best parts of the Story a lot more accessible and enjoyable and they have done their job a billion times better than LotrO ever did with the Hobbit trilogy - not that that was any challenge. I can actually see people having a go at the game and enjoying themselves as they play through the story. However, the endgame is a mess and has been so for a very, very long time, so once people have played through the story content the endgame will not really be able to keep them playing.
  11. Elrantiri

    Update on Transfers/Server Consolidations

    I almost forgot about that crazy bitch...
  12. Elrantiri

    The Stone of Erech

    True but I'd guess that's simply a size increase done to make it easier for the regular noob to see/find it.
  13. Elrantiri

    The Stone of Erech

    First of all, there are simply parts in Tolkiens works that are meant to not really make sense. Bombadil is another example of this. I would suppose the Stone has some actually usefulness, e.g. being a symbol of the Valar and a way for Men to show allegiance/respect to Valinor. Perhaps bringing the stone is a reason they actually made it out of Numenor alive, by bringing the stone it's clear to Eru some Men value the Valar and should be spared. The Stone might also be Isildurs powerbase in terms of being able to bind others to their oaths and consequently curse them if they break said oath. Placing it so far in land could be a means to preserve it. We don't know if it could be crushed by force, but by placing it so far in land they could be pretty sure noone would dig up the stone and throw it into the sea as they might do had it been closer to the sea or a river. The Downfall of Numenor also caused floods, so they knew the Valar/Eru were able to make some serious floods. Keeping the stone far away from the shore and on a hill they could be pretty sure the stone would survive any flood. It could also just be another "See what we can do!" feat alongside all the massive wonders they accomplished in Middle Earth. We don't know the weight of it either, as much as it's a stone it's possibly an overworldly object made by the Valar. If the stone is light enough, it might even be able to float and all they did was put it in a big net and tow it after one of the boats? EDIT: http://forums.theonering.com/viewtopic.php?t=78611 also suggests the Stone of Erech was one of the things that changed a LOT over time and possibly never reached a "finished state" where the object itself actually makes sense.
  14. Elrantiri

    Is This it for PvP?

    Yeah Captains were ridiculous for several months after Helms Deep. In tankspec they could get -105% incoming damage with Shield of the Dunedain and a high chance of proccing a 500 heal. To top it off, the cooldown on Shield of the Dunedain drops when hit, so if you had a creep raid on you it would go off cooldown as the duration ended. If you then Shield-brothered e.g. a Burglar, you'd have an insane combo that could take on a 24 creep raid.
  15. Well, getting thrown down the shaft didn't stop the Emperor, so why would it stop this SWTOR fan favorite? https://twitter.com/iamwillgriggs/status/619971117487251456