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LasraelLarson

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LasraelLarson last won the day on February 15

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About LasraelLarson

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  1. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    i didn't even know it (original) was still a thing... or are you talking about the potential reboot? (Camelot Unchained)
  2. LasraelLarson

    Streamer "Awesomeness"

    heh. well it is a hell-ova-lot cheaper than building new systems, which frankly they no longer possess the talent for. a new game engine and client are about the biggest ticket items out there. adding a functioning about face control that would even work well on the existing tech (or any meaningful performance enhancements) without actually having tech at the base to handle... they don't actually have much choice. reuse/rehash till they are blue in the face, because the other option if they can't suck funds out of this thing is likely to shut down. that is the rub for me... the prices they charge for what is actually offered. if they find folk to pay, for re-heated yesteryear's items, i guess it will drag on. but tracking is still showing all time lows... https://steamcharts.com/app/212500#All good luck indeed. is that how they pay for all the food and mithril coins? 🤑
  3. LasraelLarson

    Streamer "Awesomeness"

    i never watch anything streamed regarding Lotro because it just isn't interesting to watch. here is the best example of large crowds in combat i can find, that whilst not looking great, doesn't look complete shite: can anyone find better than the above that isn't a complete lag fest? for crowds, this is as good as you'll ever get & as long as you don't pay close attention, you'll never see the lag, bad animations and just generally poor controls and interface. it looks old, the movement is jittery, etc. here is one that actually show a smaller group in co-ordination and as above, it is about the best you'll find. again if anyone can find better, please link, because i simply can't come across anything that is basically the same, or worse... and lastly here is someone who knows how to use a rune-keeper all alone and doesn't completely suck: here is the thing about the above... even the good, does not shed a positive light on Lotro, because the game is just soooooooooooooooooooooo far behind the performance curve & inevitably and unavoidably, so are the better players because of it. if Lotro is the only thing you play, you will rust out. & even if somehow folk manage to find better examples of large crowds in combat... co-ordinated fights... or even soloing a class and not sucking... it will likely still be boring to watch. that is 100% the fault of the age of the game and issues that persist with performance. the animations are stiff & even on a video that isn't a lag-fest... jittery & not smooth. all movement looks like a mass struggle. game is about as inelegant as it gets. so whilst we can lampoon the sad state of forward facing elements of the game not really having any useful information and being terrible in general. even the better players that don't suck... also kinda fail. i think most have come to grips with that and moved on to games that can highlight functional game-play. it is also largely why Infinite Crisis failed so hard. the tech & systems at the foundation are just soo easily outclassed. they could never get out from under the weight of their own failings. Lotro is a legacy game. it should have a legacy price & perhaps more would play it for the novelty. but i think it is well past the day of looking like a prime example of cutting edge game-play. but if they have found someone who will use 45 mithril coins a night just for rezzes... maybe that is the arrangement they are after.
  4. LasraelLarson

    64-bit gossip

    BINGO. even that mini boss she clicked to activate... had she been in a duo or something and had some range whilst a partner clicked. but that close proximity, not only are the fire skills rooted inductions, but some can be interrupted (even a basic melee attack will halt some inductions.) absolutely wasted in this scenario. had to full screen to see she did use scribes spark once, didn't pop her lightning morale bubble, doesn't have access to the AoE stun (hybrid builds tend to be expensive, especially at level 30.) i'll forgive not using the single target stun (shocking touch?) as the boss would have likely resisted (with no investment in yellow build) and the archer needed to be in melee to hit... anyway, i'd guess that her build is for duo's with a tanky partner. & she just hasn't set up a solo build. for lightning to proc frequently, you need to invest in the tree. & she doesn't even have the base AoE stun (3 targets, 5 upgraded.) a real wet (noodle) mess. at least (next door to) no-one watches. retroactively watching here is likely multiple views over and above the (2?) people watching her live.
  5. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    yeah 4th quarter 2018 is way down because no big ticket items driving up revenue. still almost 14 million on character slots, storage, dye packs, infinite cosmetic mining tools & other frills bought with gems is not terrible. definitely no revenue records broken, but definitely not gasping for breath either. emphasis mine. that is the kicker. you can be in a mass of people on GW2 in active combat skills firing, etc. and generally it works very well. (my system doesn't lag, or at least not of any note.) but you can be alone in Rohan fighting a single mob in Lotro, crossing a zone boundary, or any relatively simple task and it will lag fairly constantly in some form or another. and thing about that GW2 video, the zerg busting group is using cross class synergies, if you look at the top right side of the UI, you can see the stacked boons on the vlogger. shield bubbles, stealths, damaging fields & casted damage, all that stuff firing & the combat interface isn't hanging at all, timers are flowing smoothly, etc. etc. & everyone is moving fairly smoothly as well. no running men, no rubber-banding, etc. and if you do see someone kind of sluggish, it is because of a de-buff like chill (slowing effect) or some form of immobilize limiting movement, etc. thing about a vid like that with soo much visual noise from the sheer volume of players, it is hard to see the complexity, but there are just as many solo/duo and small group vids showcasing that side as well. & the kicker, whilst there is that frenetic push/ cleave/ back away/ regroup & buff/ re-push... yackity yack. throughout the clip, there is also laughter... or ima sort my bags while wait on a group push skill cool-down. they are having fun playing something that WORKS! not in a cycle of failing lag, complaining/wishing it did.
  6. LasraelLarson

    64-bit gossip

    most of the CC skills are yellow tree (lightning.) yellow also has lots of insta casts immediate and fast damage. bitch be solo'in in red tree (fire) nice Dot's and great for group situations where others hold the bulk of the aggro... but she is in close quarters with fire skills, most have inductions and require planting ones feet to cast. the backing away, doesn't help, when she must be rooted to cast most of her damage skills. couldn't even accurately guess the number of times i've had the whole discussion in chat why yellow RK is great for solo, because of the CC, because of casting on the move (healing as well) and the fast damage, insta casts, but they always point back to the big DoT fire numbers... which again is great in a group... and really have no idea the actual numbers yellow generates due to crits being quit common. for landscape, you can easily deal out damage numbers in yellow. but yeah, close quarters in red, skills root to induct, and she backs away eating the incoming, with no CC recourse. painful to watch. edit: OK i just rewatched & took a closer look at the skills... she actually is a red/yellow fucking hybrid at level 30 >.> the lava stone threw me off as well as the visual fire skills. holy shit she has the lightning skills on the far right skill bar on her screen.... and does not use... even when backing away... LOLOLOLOL!
  7. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    sidebar to above: does anyone notice he makes 2 different claims to how much he plays? 1.) so many hours over 2 years= works out to just under 5 hours a day... 2.) streams PvP on Twitch 5 - 8 hours a day. just thought i'd pop back and say with regard to the game grind & someone who is unclear as to just how much he plays... take the term "a little grind" with a grain of salt. maybe needed to be clearer in delineating between game not dying Vs hardcore endorsing. also, poll needs more votes.
  8. every-time they add something to the existing code, things get muddled... Arywen mentioned the addition of legendary items & the forge and relic system created a whole new load on the backend. dynamic layering (around FTP launch in 2010) was another addition that in theory should lessen lag on low end systems having to process less players in a zone, but anything patched into the old beast tends to add issues elsewhere. right around great river update (March 2012) they completed the virtualization work (i don't know when it happened for DDO, but the 2 properties tend to both get back-end side-grades applied) allowing for the games to run on EVEN less hardware. for myself (and many others) this was when things went permanently south, never to return. from July 2010 (when i got my brand new machine) - March 2012 i actually played the game with decent performance. not like a newer game obviously, but for Lotro, it was a passing grade. regardless, all these additions over the years, have only cost the basic performance of an older game(2007), with an even older engine and client (1998.)
  9. LasraelLarson

    64-bit gossip

    anyone else was let go. though Made of Lions spends enough time on the Forums & he isn't much of a coder... he could be the CM for all it mattered. & Chris Pierson is like the oldest remaining employee from former Turbine and now SSG. he'd make a better Lead Producer than Sev. since i have been playing absolutely free since Siege of Mirkwood launch... i am OK with this arrangement, in fact i am OK with this niche group of spenders being milked even harder. it was right around the launch of Helms Deep that i decided i would never spend another red cent on this game client and game engine, no matter how many times they patch it up. & the Developers of the caliber of Orion & Amlug have long since moved on... anyone from the Paiz's on is anathema to me. those bleeding funds as sacrament to this entity so that it can continue to spin its wheels... gaining no-one. i see it as an ironically twisted form of just desserts. i've occasionally contemplated meme-ing that a LotRO Renaissance & resurgence is happening, based on no evidence whatsoever, just to dig the knife in a little further. regardless, game has been sliding down a course, since even before Helms Deep. that is just when they stepped on the gas is all. i'd ad my foot to the peddle, if it wasn't already on the floor. very much past the point of lamenting.
  10. LasraelLarson

    Game Of Thrones Winner

    so glad this train ride is finally coming to an end & will do so in 6 episodes. reluctantly started watching this series when it was well past its 6th season do to it being talked about everywhere... similar to the movie Pulp Fiction, i hated that film! first couple seasons were OK. by the 4th or 5th, i was along for the ride but no longer even slightly intrigued. Cersei Lannister will finally rule it ALL & everyone she knew & loved will be dead, (alone on her cold throne.) even the Wight King will retreat from Kings Landing, denying her even deaths release & leaving Her Queen of a Fallen Kingdom. She will have it all and no one to share it with. a joyless victory.
  11. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    i have been paying attention. ArenaNet had a bunch of hidden projects under wraps they were working on. for whatever reason they decided to cancel those & focus on just GW2. the 143 terminations were to clear out the excess. if they keep their expansion cadence, it will come at the end of this year. there is still roughly a window of a few months before it is clear one isn't coming. end of August, beginning of September is when they'll likely announce. GW2 still has a decent population that does spend money & they have Mega Server tech that places people questing on a map, together cross servers. so it never feels completely dead. you have to remember as well, the entire base game is FTP. only expansions cost. they already made the money on the base game back when they charged for it. GW2 also generates decent revenue from gem sales, on top of expansions. i don't see a city of heroes situation when original GW is still alive and kicking. whilst Q1 2019 is still a ways off (likely beginning of May) 2018 Q4 can be viewed. 1 Korean Won = 0.00088 USD. so for 2018 that is roughly = $ 70,400,000.00 USD in 2018 4Q 2018 = roughly $13,788,720.00 USD something that brought in just a hair north of $70 million USD in 2018 is not at risk of shutting down tomorrow. GW2 easily has a place in the top 10 Western Market MMO's for player population... there is a good chance it is still top 5. edit: because why not edit #2: on second thought maybe no one is playing GW2 in 2019 and it just lags, and skills don't fire & the action is just lackluster... March 2019 Zerg busting over a couple nights. watch in full screen and you can read some of the names: ^^^last month (March 2019), i guess this is what dead & dying looks like... don't tell the dozen+ on each server in Lotro PvP. also i could keep this up for hours as well, but i won't
  12. maybe, but the actual DDO franchise also doesn't seem to translate to the mass market, but is a niche with Dice and Dungeon Master crowd & paperback books. i think the core that want that in a video game are already playing. i just don't think there is some hidden mass market for said IP out there. in fact i think that may be why NeverWinter does better than DDO... because it doesn't hold remotely as close to the source rule-sets, but is much more approachable. regardless, i have never read any of the books, or even seen said 2000 movie. whilst i can appreciate medieval fantasy settings, i have no personal requirements for a D&D rule-set. it just isn't a feature i look for, or need. i also believe that those who do require such, are entirely niche. a fringe market. if this 2021 movie does go ahead, i predict it will be another flop @ the box office & probably lose money again. anyway looks like Daybreak still is setting the pricing on Expansion packages... PRE-ORDER Ultimate Fan bundle ONLY 129.99 USD$ soo worth... NOT. edit: one more for good measure & a dose of cringe: not all that unlike LOTRO after all. yet they think a premium bundle is worth 129.99USD, or a standard edition 39.99$ both sad and laughable. i could do this for hours:
  13. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    but isn't that exactly what happened with the original Secret Worlds? Norway's Capitalist-Socialist hybrid works in such a small Country that is for the most part still homogeneous. whilst a single bail-out may be a thing, i don't think their system works by perpetuating failures. i think that grace has already been extended. if this company doesn't pull up on its own, it is likely over. do not see some 3rd party angel investor jumping in either. hadn't followed it that much, but does sound like cause of their current lack for players. if that translates to a closure in the near future, i wouldn't be the least bit surprised.
  14. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    for reference: BLESS Online Aion FTP RIFT Secret World Legends ArcheAge EverQuest II and for discussion purposes here are some titles that appear strong and not in any imminent danger: 1.) World of Warcraft 2.) Elder Scrolls Online 3.) Black Desert Online 4.) Final Fantasy IV Online 5.) Guild Wars 2 6.) Conan Exiles 7.) TERA 8.) StarTrek Online so do you agree with the safe list? did i miss anything for the western market? let the doom-saying 2020 begin... edit: FULL DISCLOSURE: i voted RIFT, but i think ArcheAge is also on it's last legs. TRION (now Gamico) is in as bad shape as Daybreak IMO, if not worse. whole gaming industry is in for some harsh corrections in near future.
  15. AN UPDATE so NantG is handing full control of Z1 (&H1Z1) back to Daybreak to focus on Mobile ONLY. (taking a Turbine i see.) i wonder what this means for the intended Summer release of "PlanetSide Arena?" will it still go ahead, as they seem to be quite far along in development... i would guess yes. but i think they already have the layoffs planned for that as well & unless a rabbit from hat scenario unfolds, i'd guess PlanetSide Arena will be immediately joining Z1 in maintenance mode. Daybreak closing some doors may not even take until 2020. but new milking orders for existing properties have likely been issued. cause that Billion Dollar investor just dried up. Daybreak surviving another day is a very short sighted game... i see no long term here. aggressive player-base milking just to keep lights on is increasingly going to wear thin, when so little is returned to the actual games from whence the milk comes. eventually a social whale needs to see their status reflected in a large pool of people, or you have to throw em a luxury suite, or expensive drink // meal when they come round... if you don't, eventually those whales will just fuck off to someone who does provide. keeping the damn lights on, and expecting the milk to keep flowing endlessly as a result is... delusional. average players and whales alike are going to BOTH be leaving & over time once that exodus starts, it will continue unabated until something substantive stops the outflow. players already hate all the new pricing packages that Daybreak has instituted, (just look at how poorly Mordor performed compared to previous expansions) & they dislike the more aggressive use of gambling mechanics like lootboxes, even if you buy, you likely won't get what you wanted, so the path too said desired state, just got exponentially longer & more expensive (both time & money.) and yet execs will say, look at these initial numbers, they show growth of X times before we made change... and yet somehow those multiples do not get repeated year after year, because right across the entire industry, those multiples vanish almost as fast as they were generated & the profits skimmed away, so there is nothing left to put back, but keep the lights on. & gamers, they'll just come back regardless... yet with Lotro player averages are the lowest they have ever been since Lotro debuted on STEAM back in July of 2012. gamers coming back is a borrowed time strategy. a strategy folk calling the shots have overdrawn on for years now. for 2020 i do think we are going to see several titles, WildStar'd. i almost want to start a poll; which MMO do you think will sunset first?
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