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LasraelLarson

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Everything posted by LasraelLarson

  1. LasraelLarson

    You know how I know Turbine is failing?

    so i decided to patch my GW2 client as i hadn't done that in a while... close to 45,000 new files... took a good 10 minutes to update. anyway logged in & yeah the player culling turned off... and folk everywhere in Divinities Reach & Lion's Arch. & i'm on Emery Bay, which isn't that big as far as i can remember. was nice to have smooth character movement, even as i waded through the masses at the AH/Mystic Forge/Vaults in Lions Arch. BTW, what happened to the Lion's Arch fountain plaza? I had logged in after it was rebuilt, but it is gone again... i must have missed what happened there. anyway i wandered around for a good 15 minutes or soo & then took a sentimental dive off the high board in LA. i easily saw at least 500 unique players in that short time. so i'd say folk are still playing that game in fairly decent #'s.
  2. LasraelLarson

    Class Changes Dev Chat Transcrpit

    bah, so i chose more charitable language... it isn't like we disagree.
  3. LasraelLarson

    Helm's Deep images on facebook

    are we looking at the same source images? those 2 sections don't align. also the scale is slightly off between the two. in the new western Rohan image as you travel south, the entire map scale seems to change. it just looks off to me, but off course the western Rohan map is unfinished material... i will grant, the second image is more accurate for the outflow section of the Entwash, according to source material.
  4. LasraelLarson

    Class Changes Dev Chat Transcrpit

    i wonder how much longer Kate will hold that title... she must be very close to making her move. Steefal was no Saint, but the team he worked with produced better results. i have my suspicions Kate didn't mesh well with all those folk & over the past couple years, they have been transitioned out of her team. regardless, Fernando has repositioned himself; i fully expect Kate to follow suit. i wonder, if like the DDO community, we'll get a letter of introduction to our new Zenga Producer? or will they just keep it on the down low, like they did with Jeff?
  5. LasraelLarson

    Helm's Deep images on facebook

    i couldn't get them to line up without killing certain water graphics, fortunately someone else did the work & they did cut out several anomalies between the two images. i'll use my own bandwidth for this as it has been gathering dust as of late: the Entwash outflow is where the biggest discrepancies are, but the person who mashed the images above, just cut that out to get the fit.
  6. LasraelLarson

    Helm's Deep images on facebook

    well this map: doesn't line up very cleanly with this: but it does look by the grid placements to be roughly the same size as the last expansion (land mass only.) that said, i have no twinges of excitement whatsoever... & the second map looks distinctly less finished.
  7. LasraelLarson

    Helm's Deep images on facebook

    if this image was the frame they were using, then it would somewhat fit: regardless, compare the size of Edoras & that of the Hornburg, to the spaces surrounding and it still seems very small. the scale looks completely skewed. doesn't seem anywhere near as large as the Eastemnet.
  8. LasraelLarson

    Bounder's Boundy Event

    i think you completely misunderstand my point. i think these events are a good thing, if some thought is put behind them and if they add something like world appearances of an NPC, or even a dev to interact with to discover, or further the story, that is great. i have no problem with the event. the problem is, if Helms Deep is truly behind schedule (they are using concept art to promo & create hype after all... well actually a segment of one piece) then how much time was put in to add this? given the manpower issue in LoTRO, this sounds like something one or two persons spent an afternoon, (at best) throwing together. i'd be very surprised if it comes off without a hitch. the tarnished symbols carrot also is another tell. i have no problem with great additions, or creative events. this, on the face, seems to be neither. as for the gap between now & Helms Deep sometime in December? i guess come Monday, well find out if this is a decent addition; or just a bit of cat string, or a pointy laser... distraction.
  9. LasraelLarson

    What are you Listening to?

    easy listening?
  10. LasraelLarson

    Class Changes Dev Chat Transcrpit

    & i am waiting even longer than that. i figure at least 3 months post launch, at the very least. by March of 2014, i think many things that are being speculated on, will be more than apparent then.
  11. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    As of this post: League of Legends: 6,146,211 likes Dota 2: 1,069, 536 likes Smite: 455, 333 likes for fun LoTRO: 269, 267 likes Infinite Crisis: 45,275 likes still a long way to go for Infinite Crisis, & to have really impactful numbers, they'll need to be consistently committed to the game for years. i think Warner is banking on a fast buck, rather than community building. so yeah, will be interesting to see how long this plays out. i didn't have enough gas in my tank last evening to make it all the way through the twitch stream, but whilst League of Legends was running their tournament with about 60,000 viewers; Smite managed about 3000 viewers for their preliminary bracket. They no doubt had more viewers for the money matches & final, but i was already in bed. i wouldn't say Smite is massive by any stretch, but what I would say is that it has a consistent (and slowly growing) community, where as Infinite Crisis got a lot of eyes to take an initial look, the drop off in interest was extreme. Smite has a greater respect rating, as folk acknowledge the new concept, rather than straight copy-cat of LoL & the game has a reputation, even amongst LoL top tier players, as a very fun game to play. Infinite Crisis has a long road of work ahead of them if they want to break into the genre; otherwise this will barely even be a flash in the pan. i feel sorry for Celestrata; that person basically got minimal support from Frelorn in chat & whilst managed to put on a good show for over an hour, basically looked to have thrown in the towel by the time the final match arrived. but go to any other Twitch channel broadcasted by the game host & they'll have a handful of mods, plus a bot feature to grab things like forbidden link posting, ALL CAPS SPAM, or flooding, etc. Turbine has a long way to go, before getting a handle on the MOBA scene; & i am pretty sure Warner isn't ready for that kind of commitment.
  12. LasraelLarson

    Bounder's Boundy Event

    so until about mid December then... check. if this was an attempt to try another Amarthiel like event, fine. i think things like that could be fun. but given they are pushing out an expansion, which seems to have chunks of content left to be finished; let alone adding the polish once that stage is reached. it does indeed look in every way an attempt to bolster log-in numbers.
  13. LasraelLarson

    Helm's Deep images on facebook

    actually i disagree about showing concept art as a lame idea. it is a good thing to do if internally the assets aren't ready to be presented. what is lame is teasing a portion of the actual picture, over time... sorry, but if that is how you chose to play your cards; it is a distinct tell. this is an attempt to get us talking about something related to the game. granted, there are folk dumb enough to get hyped over something rather insignificant, but for the non-lobotomized... it just shows how far behind they are. yeah, small... looks like that gate on the eastern shore of Fords of Isen is going to be permanently closed. there is no way the landmass is going to bridge the current gap between the Ford of Isen gate & the entry to West Rohan on the Entwade just North of Snowbourn. placeholders... still not built would be my call. i smell a mess.
  14. LasraelLarson

    LOTRO.com Review Quotes

    hehe & if turbine buys another interview for Lotro... there goes next years budget! >.>
  15. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    well, the big Infinite Crisis Gamescom 15,000 Euros tournament is over... it ended with a fizzle. they managed to get just 3,200 concurrent viewers, (briefly for a couple minutes during the final match) @ increase their facebook like & win a beta key giveaway by about 4000 people since the Gamescom Tournament announcement; Twitter similar deal. i don't think anyone in marketing, still in possession of their wits would use these numbers. Celestrata (& Frelorn)... i don't think they'll want to have to do that anytime again soon. between LoL & Dota 2 fanboys arguing, or folk wanting to trade the IC beta keys for beta keys to other games, (hearthstone was a popular request) & the general banal & frequently offensive nature of the chat... Welcome to MOBA's folks, & you haven't even launched yet. >.< tomorrow it's Smites turn on the stage; & they are also offering a 15,000 Euro as well. should be interesting to see what numbers they manage.
  16. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    could be co-incidence, or just waking up on east coast, but not 10 minutes after my post above... Celestra got active in chat, lots of player comments deleted... & a couple pro voices started yacking. heh. anyway, next bracket starts soon, if you wanna watch Celestra in nasty chat action... http://www.twitch.tv/esltv_ic or listen to some Skryllex mid matches. i think the next match is a money semi final bracket.
  17. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    just finished watching one of the twitch streams of Gamescom tournament... viewership is small, less than 1,500 people watching (not good). alot are just there waiting for League of Legends coverage. and the chat is hilarious... ALL TROLLS talking about LoL, Dota2, Starcraft... & openly dissing Infinite Crisis. the mods look to be from European esports league, rather than actual Turbine employees. i can't imagine Turbine being able to hold off banning outright... but this is a VERY different crowd. edited: loser elimination bracket is about to start as of this post. http://www.twitch.tv/esltv_ic don't worry about puffing their viewership #'s... for this genre, 1500 is insignificant.
  18. LasraelLarson

    TESO Announces Pricing Model

    as long as the current gaming industry tzars will only be satisfied with 50% profit margins per player or higher... simply operating in the black being insufficient... all free-mium models will have elements of sucking ass in them, as development motive isn't about fun for the gamer, but rather how much can we game the gamer. companies will walk a line that prevents the pitchfork & torchbearers from massing critical numbers... or they'll think that at least, but ivory towers tend to have a very limited & detached view from reality. the flow prior to critical mass is often times swift & sudden. regardless, i am done paying a sub. it isn't a guarantee of a good game.
  19. LasraelLarson

    Is it Possible to Really Redifine the MMO?

    GW2 disconnect (IMO) opinion comes from the fact that it is one really satisfying popcorn experience after another, but the Lore & overarching story to tie all those popcorn experiences together is rather superficial & weak. the hilarious and utterly enjoyable early experience of the Skrit round-up quest in Metrica Province, shows how Skrit intelligence is exponential as their numbers grow... but travel anywhere in the world & no matter the size of the Skrit base, or population... they generally remain simpletons only capable of erecting shanty-town structures, regardless of population numbers. and it is countless scenarios just like this, were the story-line doesn't carry through the entire world in an engaging way. all the popcorn experiences are without a doubt, excellent experiences on their own, but the world starts to feel disconnected as a result of all those pieces not being tied together, or when they are... it is utterly contrived. i haven't yet made it to the end of the personal story, but from what i have resoundingly heard, it seems lacking. that is the largest factor, IMO. the popcorn experiences are fantastic, but the cohesion of all those experiences is superficial & just not satisfying in the way an epic story/world should be. additionally, the art-style of the world is well done! they really have committed in that regard, but in many ways they are still experimenting with ideas. the world visually is very solid, but development in other areas, still seems in the idea/testing stages. it does indeed seem that in other areas, they haven't yet found their footing. anyway, come next Halloween, will Mad King break through the repaired lions fountain again... only to be repaired again post event? or will they foresee how year after year, that too will cause a disconnect? still, IMO GW2 has the best popcorn experiences in the industry currently. i get what they are intending to do with episodic content, & they'll need to get really good at that for it to create the cohesion & connectedness... but unlike Television where the audience is passive... the interactive audience needs to be drawn in to the story in a way that isn't just push 'F' repetitive tasks, or those push 'f' tasks are soo cleverly disguised in a story that is cohesive & engaging. if they manage to pull that off, the positive word of mouth will bring folk back. so far though, they aren't 'THERE' yet. & i think that has to be one staple that will never change for an MMO. a connected & engaging world with a compelling story that involves the player in a meaningful way & all this whilst allowing for interaction with other players. without that, you might as well just make an multi-player RTS, or single player RPG like Skyrim.
  20. LasraelLarson

    Class Changes Dev Chat Transcrpit

    i went looking for a vid of a pvp great-sword ranger i remember seeing waaay back last year... couldn't find it, & can't remember what originally linked it for me. that said, great sword (weapon swap) gets you into melee for fast burst DPS ( with the right crit traits is devastating) & back out to range. admittedly @ range, you are more support-y(fields)-condition-y(Dots).
  21. LasraelLarson

    Class Changes Dev Chat Transcrpit

    every time they've copied GW2, they've half-assed it. GW2 loot tables have 3 tiers of contribution... LoTRO added a similar loot feature, without the tier divisions. fine copycat if you feel that uninspired, but FFS; at least make an effort to make it better, not worse! ... as for hunter DPS in GW2... great-sword.
  22. LasraelLarson

    Class Changes Dev Chat Transcrpit

    this stuck out like a sore thumb for me as well. i wonder if they've thought about making corruption removal viable in all trees? or how bout something simpler; like interrupts? because much of this means skill merges, which makes many LI skills obsolete, but this also carries over to armor set bonuses as well. i know the new content in the pipeline probably won't have complicated mechanics, but seriously, there is tons of legacy content, that without certain combat counter mechanics being viable in all trees... yeah, UGH! indeed! add what a FRAGGIN MESS! to that as well. it also tells me, they still have a lot of work ahead... & are very likely behind managements intended schedule.
  23. LasraelLarson

    LOTRO.com Review Quotes

    when marketing can't pull any current milestones, (sales records, player concurrency, user statistics, etc.) they just quote the past. all the praises they paid for, were time sensitive & not exactly useful, outside those time-frames. when life gives you lemons...
  24. ...the actual argument being made. yeah, lets tackle this image: no sorry. the argument is, playing this: but not also having this available: seriously, buy yourself a clue Nymph. no one is saying Lotro isn't material worthy of a cool stamp; you halfwit. also, kid in vid 2 is awesome!
  25. & just wait till IC launches on Turbines server farm... >.<
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