Jump to content
LOTROCommunity

LasraelLarson

Members
  • Content Count

    1,861
  • Joined

  • Last visited

  • Days Won

    18

Everything posted by LasraelLarson

  1. oh that first 2 weeks of the FTP launch was nothing short of a disaster! lost 2 fairly new kin-mates to that debacle; who prior too, had seemed very eager to make LoTRO their new home. but that was enough for them to throw in the towel & head back to WoW. i have a feeling that was the case for a fairly large chunk of players as well. i think the improved performance had more to do with folk giving up, rather than Turbine scaling resources to meet the demand.
  2. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    well whether his interest is: 1.) MOBA / RTS 2.) DC Superheros 3.) FTP games. worst case scenario, there are other (i'd say better) options in all categories. at least he got accepted via a beta key & didn't sink money for founders access. i'm also watching to see how many beta-keys they are giving away, how frequent, & how large. so far it has been pretty small, which could also be precautionary, until (& if) they get that input lag under control... or as i suspect, they are trying hard to nickle & dime even before the game officially launches.
  3. LasraelLarson

    HD Pricing: A Theory

    still to early to tell, but not to late to shift gears & adjust to whatever Warner feels like investing in. regardless, the cracks of view for the future are beginning to show. MMORPG as a marketing buzzword may be falling out of fashion, but regardless, it does look to be multi-player, just the same. hopefully the storyboard artist isn't what they carry through into development, or i can already say... not interested!
  4. *WARNING* Channeling Sapience may cause nausea, irritable bowel syndrome, suicidal thoughts, blurred vision, inflamed sinuses... if any, or all of these symptoms occur, please consult your physician.
  5. LasraelLarson

    HD Pricing: A Theory

    i'll also go with Thunderloins' view. for me, my biggest what will be? is will the world builders manage to fill all the space from the current gate on the river just North of Snowbourn all the way to the gate on the East bank of the Fordes of Isen. will it be a sliver of map running East to West? will it have some North to South girth? how much landmass will they manage to squeeze out of world builders in the time allotted? me thinks, we might actually have some massive barren plains to ride those fast warmounts around, with little else in the way of quest hubs & content. time of course will tell. but should be interesting to see. those who pre-order a big package blind, will have a hard time stomaching that post release.
  6. that and too many fingers in the pie. who knows when they started internally shifting core process teams off Lotro & onto Infinte Crisis. i get the distinct impression, LoTRO's current staff dealing with this issue, looks something like a youthful lad with his finger in the dike. as others have said, those who set things in motion, are likely replaced by bright eyed idealism, & lack of experience.
  7. it is probably me, you are refering. post Update 6 there was severe game wide lag experienced by a majority of the player base. Rick Heaton actually acknowledged they discovered a memory leak, which they applied a patch to, & after that point Rick Heaton insisted on the forums that the memeory leak issue had been resolved & that if players were still experiencing lag... classic Sapience... it was on the players end. what i said, is that after the patch applied for the memory leak of 6.1, there was a minor improvement. what i DID NOT say is that it had been fixed. minor improvement, but still not returned to the performance levels i had prior to 6.1. the game has had persistant daily lag on my system since update 6.1. something that doesn't happen when i play other MMO's. not that i never experience lag in other games, but that it isn't persistant & daily. i experience lag in Lotro whether i play for 5 minutes, or 5 hours... every time i play. currently on my system, the thing that takes the longest to load is completed quest history (on an 85 toon) if i want to look back to read past completed quest information. this can take as long as 3 minutes. my log in (again 85 toons) is still under a minute. & aside from encountering an occasional blip in fast travel, my in game load times are under 20 seconds. i have a 64 bit operating system / 8 GB RAM / AMD Phenom II quad 965 processor @ 3.40 GHz / & LoTRO loads off a OCZ Vertex-Turbo ATA solid state drive. mainboard is ASUS M4A89GTD-PRO / graphic card Sapphire Radeon HD 5850 1GB GDDR5. nothing spectacular, but well past recommended specs. don't hate, but load times are ok for me. but actual gameplay... persistant lag every single time i play & has been like that since Update 6.
  8. LasraelLarson

    Infinite Crisis uses WBID account login

    be sure to say hello to Drkcntry:
  9. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    well for tournaments Infinite Crisis can't hold a candle to Dota 2 (or LoL): time to borrow some more ideas someone else came up with, eh Warner?
  10. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    nor am i. however, that said, Koreans can make anything exciting! another perspective of that big money, Dota 2 game... anyway, i shall continue to follow the money trail on spending, as i think it matters.
  11. LasraelLarson

    What are you Listening to?

    any jackers in da... All night long!
  12. Oooooh Khafar lost it a bit there... heheh.
  13. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    not only a booth, but 4 sponsored teams to compete in a live tournament at Gamescom 2013. oh and bank! On Thursday four teams, Absolute Legends, n!faculty, myRevenge and TCM-Gaming, will compete in a four team tournament to determine, who will be the first ever Infinite Crisis Champion and walk away with cash prizes worth upto €15,000 EUROs. not quite the Dota 2 prize pot... (least Dota 2 has the sense to host their own in a much cheaper venue in Seattle.) so now they are also working with ESL in addition to MLG. yep, bank. it's kinda funny, go visit complexity games forums (the last team to be sponsored for E3) and not even a peep about IC, but plenty of chatter about LoL & Dota 2. heh. man are they ever spending money fast. spooky. i can't see them recouping it. even if they launch with 500,000 players (my guess that would be max given the current buzz around the game) that doesn't mean 500,000 people spending cash. & if the game grabs at the cash too hard out the gate & doesn't perform superbly... watch some player streams to see all the episodes of lag spikes... that number will drop fast. *shakes head* yeah, time for more popcorn.
  14. prior to July 2010, i could easily blame my former system for a majority of the issues with performance lacking. my old system met min requirements, but it didn't meet recommended in every single catagory. i originally had that system built back in 2005 for much simpler tasks (at that time, email, youtube & browser based games.) July 2010 i sunk over $2000.00 on a new custom system (just the case & it's contents, my monitor was/is still a boss.) from July 2010 - April 16 2012 the game ran well, with the odd occasional hick-up/stutter which is pretty much normal in any game i've played on this new system. update 6.1 is when the persitant daily performance drop happened. the memeory leak issue they found & patched, helped, but it did not return the game to performance i was used to seeing prior. since that update, this performance problem is constant, daily & not something that would fall into the occasional blip catagory. whenever i go play GW2 for any stint & return to LoTRO, it is painful to see the drop in performance. my kinmate who plays SWTOR made the same observation. anyone who plays any other game, has this observation. all games have lag spikes or performance drops on occasion, but NOT daily persistant like the current state of LoTRO. i suspect those who say they don't experience lag, have pretty low end systems. prior to July 2010, i wouldn't have noticed the difference between game lag & that which is entirely on my end. but on my new system (which isn't new any longer really) it is obvious. for what it is worth, i also pay extra for a higher tier of connection through my provider. so again, every game can lag. however, not every game lags persistantly every single day. whatever the issue(s), it started with 6.1.
  15. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    Turbine as a game development studio is becoming more of a contrivance; internally the lines are far more blurry & continue to blur as time passes. unless there is some argument for preserving the Turbine Trademark, the need for the identity is all front facing. Infinite Crisis has many people from Warners umbrella working on it, (not just Turbine.) internally that identity is becoming largely irrelevant. Helms Deep is going to be, without question, the smallest expansion to date. don't expect much of a beta on it either. the itty bitty team is on a ticking clock & when it comes down to 'time is up' we'll get HD... whatever state it is in.
  16. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    well Warner could definitely partner with Razor, Nvidia, or other gaming centric hardware companies & come up with bank for that sort of thing, but those sort of things are built up over the years. Dota2 had a 2 year long Beta. Smite is still in Beta. Riot (League of Legends) has been at this for years. Infinite Crisis is set to launch before the end of this year. no doubt a quarterly fiscal pressure. if they are in it for the long haul, it certainly lacks that appearance.
  17. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    Infinite Crisis will be at Pax Prime as well, this was confirmed back at Comicon. anyway, production of a MMO Vs production of a MOBA... the MOBA is far cheaper to make. & when LoTRO was new and shiny, Warner didn't have 100% control. i'm only drawing attention to this so folk (hello lovely lurkers) see the bank that is going into marketing this game, then compare what we have once Helms Deep actually hits live servers... cumulatively, i hope it takes it's toll & folk wake up. as far as Infinite Crisis success is concerned, if Warner/Turbine will commit to the long term, they deserve success. but signs are already pointing to the fast grab at cash. i suspect they'll get a Launch somewhere around 200,000 - 500,000 & that will drop fast in the first 6 months, especially if they play the fast cash grab, instead of the long haul build.
  18. LasraelLarson

    1st post & need to laugh/let off steam RE: Infinite Crisis

    well suprise suprise; is no one suprised? Infinite Crisis will have a booth at Gamescom in Germany next week. i wonder if they are anywhere near announcing a launch date? although, that might depend on how well access to the beta is selling? *smirks*
  19. LasraelLarson

    What are you Listening to?

    more of my guilty pleasure:
  20. LasraelLarson

    Open letter

    i believe that is correct. i know it was when they added the mount dismount animation, because i was farming ore nodes in Dunland (TrumDreng) as i had been prior to the update, and i immediately noticed the time induction with the new animation, in addition to how catastrophically slower the game became due to experiencing lag everywhere. they confessed to having found a memory leak & after fixing it, there where improvements, but it was still performing no where near as good as it had prior to that update. & it has never returned to the level of performance prior to that update.
  21. LasraelLarson

    Banned from the Turbine Forum...

    i haven't even logged in to the official forums since i began posting here less than 2 months ago. i've participated more on these forums in under 2 months than i have in my years over at the official site. the 'Rick Heaton Style' infantalization that happens seems counter intuitive when appealing to gamers, with 'be the hero' tropes, ubiquitous in game themes. & besides, inclusive feels soo much better than the in-group/out-group cult like vib that has taking hold, over at the official forums. their circle may be unbroken, but it is going to keep shrinking; whilst there is plenty room to grow here.
  22. LasraelLarson

    Open letter

    RE: LAG! it was the update where they added mount/dismount animations as well as new fishing animations. can't even remember what else was added, but that was the update that the game-crippling lag started. they said they found a huge memory leak issue & patched that, which did improve things a little, but not to the point they were prior to that update. & they have never really got performance back to the point it was prior to that update... waaay back in RoI days. that was the point the game performance took a permanent dive, & the memory leak fix didn't cover all of whatever issues they introduced. & it has remained shit ever since. all the bs excuses that it is user-side was rather pathetic. i am able to confirm on my end when it is indeed my provider & those occasions do exist, and they can occure with any game. however, these issues where definitely entirely issues with LoTRO alone. & this problem has persisted for far too long. all travel route issues, and land/water edge causing dismounts appeared here as well. Moria instances also got whacked, from animation bugs (the lava flow at the fire boss) to the issues with the loot chest in skumfil. there were issues everywhere. unless i am mistaken, it was this update: http://lotro-wiki.co..._March_12,_2012 things have never been the same since. they really introduced a huge mess with this one & have never come close to cleaning it up. prior to that update, my game used to work much better.
  23. LasraelLarson

    Open letter

    me thinks even that whale market is swimming away.
  24. LasraelLarson

    Infinite Crisis uses WBID account login

    you assume Warner would use Turbine again. EA would be as likely a partner. Infinite Crisis doesn't use Turbine (or Warner) points, but has it's own currency (Crisis points.) as far as i can tell, the Warner point system is no more. so if they want to carry over the current LoTRO catalogue of players, i am unaware of any current active method of conversion. nor do i see them wanting to sustain legacy lifetime accounts, or banked Turbine Points. so whatever method, should they chose to solicat the current playerbase, it won't be a straight conversion of accounts. they will likely want to incentivize current players with something, but that just won't be to preserve the current status of your account. indeed. no need to even use the LoTRO acronym either. fresh reboot.
  25. LasraelLarson

    What are you Listening to?

    You're in a desert, walking along in the sand when all of a sudden you look down and see a tortoise. It's crawling towards you...
×