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LasraelLarson

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Everything posted by LasraelLarson

  1. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    for reference: BLESS Online Aion FTP RIFT Secret World Legends ArcheAge EverQuest II and for discussion purposes here are some titles that appear strong and not in any imminent danger: 1.) World of Warcraft 2.) Elder Scrolls Online 3.) Black Desert Online 4.) Final Fantasy IV Online 5.) Guild Wars 2 6.) Conan Exiles 7.) TERA 8.) StarTrek Online so do you agree with the safe list? did i miss anything for the western market? let the doom-saying 2020 begin... edit: FULL DISCLOSURE: i voted RIFT, but i think ArcheAge is also on it's last legs. TRION (now Gamico) is in as bad shape as Daybreak IMO, if not worse. whole gaming industry is in for some harsh corrections in near future.
  2. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    Article here:
  3. LasraelLarson

    Other MMOs?

    not what i am saying. the only things that hit somewhat hard are the adult gwibers and the giants & while those things aren't every 5 feet, except a tad bit with the giants in giant home... even there you kinda have to purposefully ignore everything around you to get a second by accident. what i am referring to is the generic wimpy mobs (orcs, dunlendings, wargs, wolves, cunannun, wights, tree trolls and the slightly similar to limfram lights) literally every 5 feet that aren't remotely hard to fight, but it is like clearing 300 trash mobs before reaching a Boss fight in an instance... filler. it's like the back and forth for the Hobbits in Staddle, except there are 50 fly swarms between each hop. i should also point out i am not referring to those in and around the little villages either, or a wolf den, or place where you would expect to see an enemy mob in some concentration. i am talking all over the landscape willy-nilly. i think the design was intended for landrushers so they wouldn't fight over mobs, or be like the faggots of yore needing to form a queue line for quests & or spawns... if the above was still commonplace in design & player made queue lines were still a thing... no damn way would i ever touch this genre. but generic trash landscape mobs every few feet so the hordes of players on launch day & for the first couple months have plenty to kill; becomes a time wasting nuisance when the zone is no longer populated with hundreds of players. there isn't much difficultly until you get an adult gwibber, or giant, which is a segment of a zone segment (Thrors Coomb.) it also looks UNNATURAL as fuck, but then so does Enedwaith itself in some regards. every few feet just some random eazzie-pezzie mob, so even kiting, at some point you will have to stop and dispose of the remaining train. nothing difficult, but moving around the zone is just tedious. unless you are over-leveled. all that said, this is LOTRO and i am sure there are some folk who will have difficulties fighting even a couple generic mobs, but most players can kill them easily enough. yellow champ could dispatch any train easily. if you think these things are difficult, you are probably doing something VERY wrong. if you are the kind of person who likes fighting 300 trash mobs just to get to a challenge, well... until you enter giants home, or face an adult gwibber... you shouldn't have to manage much of anything. giants home doesn't need any changes. tiny villages, animal dens, camps etc. would be natural places for mob density. even having a roaming hunting party, or something like that. but trash mobs every few feet is just liter & once the land rush of post launch ends... just bad design. the only reason to have it like that is when there are actually hundreds of players in the zone. even though it does look unnatural, it kind of has to be that way initially. 1 or 2 or 5 years later though... ;)
  4. LasraelLarson

    Game Of Thrones Winner

    soo true. anywhooo:
  5. LasraelLarson

    Other MMOs?

    just a side bar to this: i just ran a capped character through Enedwaith to finish up another World Renown deed... and the mob density is identical to launch... was great for a level 120 deeding with zero agro, but a person running this for the first time? it amazes me in 2019 games still don't have a dial for launch day state (for land-rush) and the initial first couple weeks, then a setting for the following months and perhaps a final setting for content older than 1 year. they all develop with this initial land rush as the constant state in mind... which is indeed great for over-level deeding, but actual first time questers who are likely in the zone with only a couple others at best... not so much. mass server tech mitigates this a bit, but regardless, if you aren't an initial adopter of a game & stay with the pack... getting left in the dust is a pretty easy thing in any game. not exactly the most enticing prospect for a new player, nor is having to pay a premium price for a much less enjoyable experience... or just flat out paying to bypass it altogether... whilst that solution seems acceptable to some, it will never wash with me. games that can't figure out how to overcome this deserve to diminish. if they think charging through the nose for a past due experience (or skipping it) is figuring it out... heh, best of luck with that & i won't weep when thier game goes offline for good.
  6. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    just updating this as 2019 Q1 is available for viewing: Lineage (Original) got hammered & everything is down slightly except Lineage 2 and GW2. and just for the conversion to American Dollars again, GW2 earned $ 13,894,360.27 USD in 2019 first quarter. what is amazing is AION somehow managing $10,480,516.72 USD in Q1 2019, but i have heard they monetized the shit out of that game. wonder how these numbers compare to Lotro? edit: RIFT is merging its EU servers does this mean they are going to fight to make the existing user experience better? or just cutting costs to stretch things out?
  7. LasraelLarson

    64-bit gossip

    i linked the vid without initial comment. if you haven't watched the vid... do. skip to the 6 minute mark for actual game-play. he ports to Minas Tirith, mounts a war-steed (the war-steed graphic has hang time loading) he rides and encounters lag (he says it is loading lag...) and then has a little rubber-band & crashes into an object. turns and rides back, then leaves Minas Tirith out to the Pelennor, but does not reach the outer ring, or engage in any combat in the densely populated mobs there... just watch it. the bulk of my crashing in and around MT ended when i reverted to DX9. i never use a war-mount inside MT & only time i have used it outside is for war-bands. lets just say with what he showcased for the 64 bit client... i think my machine handles MT and surrounding better. unless there is a ton more in the pipeline for the 64 bit client, the issues it currently addresses are limited & still untested under load, which based on my experience are server related & won't be solved by the 64 bit client.
  8. LasraelLarson

    Other MMOs?

    this is why i don't particularly care when i jump back in to GW2. i will essentially be starting over. my existing characters aren't level 80, and each inventory is a mess, so the most practical solution (currently) is to just straight up delete and start from scratch. leveling to 80 will take me... a person with roughly a 3 to 5 hour time window per day, who actually likes to experience the game they are playing... a solid 4 months to reach. & then it is a factor of gearing up for level 80 & unlocking the mastery system. this segment i can't even guess the time frame, because it does involve drops and or A LOT of big gold purchases & play grind. all assuming i don't ease off on the time commitment even for a day or two. that initial hurdle of cleaning up the old mess and starting out isn't something i look forward too. & anyone who is saying there won't be an element of grind, is flat out lying. & while the game-play is solid & i know i enjoy it, i simply don't give a single fuck about the story & right now the living world is still a big thing & i think episodic content is retarded. so no rush to jump back in, even though i do enjoy actually playing the game.
  9. LasraelLarson

    This is gonna hurt SSG

    indeed the charade does occupy ALL of them to the point of getting nothing done... which is why this is still an "IF" and we aren't entirely sure what that "IF" is... nor will we be until the first precedent is set by actual litigation. *shrug*
  10. LasraelLarson

    This is gonna hurt SSG

    proposed legislation... and Josh is Republican, so by default Dems will accuse some nefarious Russian plot and stonewall. this isn't the first time this has been bounced as potential new legislation. & until the first precedent is set... and just whom the litigation is against... or the depth of their pockets... very early to be counting the chickens on this one. nice if it happens, but we are still at the "IF" stage.
  11. LasraelLarson

    Game Of Thrones Winner

    SPOILERS AHEAD: really hating the sad as fuck state of humanity right now... culture is dead. generally speaking... earthlings are over.
  12. LasraelLarson

    Be Virtuous!

    hide the nerf! this one looks every bit the slippery money slope as they unpack it.
  13. LasraelLarson

    64-bit gossip

    64 bit client vid from one of the betas:
  14. LasraelLarson

    Other MMOs?

    GW2 has its flaws, so this isn't a massive endorsement, but... IMO, in a very shit tier games market, (especially MMO's) it is the current best offering out there. if i wasn't freeloading my ass off @Lotro i would be watching for an expansion bundle, or some kind of packaged offer (they happen frequently) and wade back in. the entire base game (they whole of the original release back in 2012 is FTP) which is a sizable chunk more than what LoTRO currently unlocks for free. like massive amount of game... core Tyria that is free to play: 👇⬇️👇⬇️ the 2 current expansions each unlock new methods of travel (Heart of Thorns for gliding, & Path of Fire for what are the best mounts in the entirety of the MMO scene.) whilst original game was good, the new traveling methods ad a whole other dimension to the game... the map including the 2 expansions can be seen here: https://game-maps.com/GW2/img/gw2-zones-map.jpg?v=20190321 so yeah, a lot of game to try out for free, though the mounts and gliding may have you spending... regardless, you can try out a massive chunk of the game entirely for free (that includes structured PvP & WvWvW.) i have a feeling though, your son and his friends will enjoy it more than you will. but if playing with them & having them enjoy it is a factor... regardless, this is the only thing i can currently come close to endorsing on the existing MMO market. & nothing upcoming is grabbing my attention.
  15. LasraelLarson

    64-bit gossip

    it is an estimate. that is gross revenue, before the app-platforms take their cuts (30% ballpark there) & all other company expenses are paid. the google play rankings has it at #18 for revenue. THIS SITE! has it ranked #22. gross revenue is also a different beast from net. 2 guys in a garage shitting out apps has a lot less expenses than some coastal company with a "Studio" and host of expenses... (rent, employees, advertising, etc.) & that is without even getting into licensing for IP... estimates should be taken with a grain of salt. depending on what method of gathering data is employed, results can vary. SSG will have to turn to Daybreak for green lights. Warner is a different publisher.
  16. LasraelLarson

    64-bit gossip

    https://massivelyop.com/2018/11/02/original-lotro-and-ddo-creator-turbine-entertainment-changes-its-name-to-wb-games-boston/ i should have made a new thread... edit: and for those wondering for more current stats on the Game of Thrones: Conquest title from... [cough] "WB Games Boston" [/cough] https://thinkgaming.com/app-sales-data/ estimated # 8 for revenue generation as of this post.
  17. LasraelLarson

    Vales of Anduin (Bullroarer Test Server)

    i think it is very interesting to see another route over the "Misties" and several world regions now being connected. makes me curious how the leveling will be addressed? will west side of the Anduin (the route over the Misties and down to Lothlorian) be comparable to Moria? and the east side of the Anduin level 120? or will this consideration be overlooked entirely? what will be the operating levels here? & of course there is the potential for the region just North of this with Mount Gundabad & the birthplace of the Dwarves. potential for storytelling, and potential for lair (boss battle) raids... one thing i don't see... a nod to the hobbits that once dwelt in the Gladden?
  18. LasraelLarson

    World of Warcraft "Classic"

    there is something that i think everyone is over-looking in this nostalgia fest... the July 8-10 2008 merger of Activision Games & BLIZZARD Entertainment. https://www.gamespot.com/articles/activision-blizzard-merger-official/1100-6193580/ and the ensuing changes that resulted from this merger... BATTLENET 2.0, R.L. - ID controversy & all the company cultural changes as a result. yes Vanilla WoW was from a time pre-Activision Merger and i think that might actually be a huge unspoken component of the appetite for this thing... but i never played World of Warcraft. only thing i ever did touch related to WoW was the off-line campaign (story) for (i think it may have been) frozen throne??? and then played a actual live match of Warcraft 3. i just don't think enough people have factored in this MASSIVE detail. i was fairly confident that BLIZZARD would make a dent in the MOBA genre with HoTS, but the old BLIZZARD magic wasn't enough & now even HoTS is a footnote in the company. ... what i am is an old Starcraft player... 2002 - 2005 ish. and while i have a deep respect for what BLIZZARD Entertainement had done and become up until that point, i never even thought of jumping into Starcraft 2.0. the single biggest factor behind that was Activision & the impact that merger had on the entire company culture. while i never played Vanilla WoW, i can see why the nostalgia for something pre-Activision Merger 2008 has an appeal... i don't think i have heard anyone acknowledge this Elephant of a detail. either way, i have no reason to play this. or anything since that 2008 merger. just isn't the same company IMO and they have been running off the fumes of the former ever since.
  19. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    i didn't even know it (original) was still a thing... or are you talking about the potential reboot? (Camelot Unchained)
  20. LasraelLarson

    Streamer "Awesomeness"

    heh. well it is a hell-ova-lot cheaper than building new systems, which frankly they no longer possess the talent for. a new game engine and client are about the biggest ticket items out there. adding a functioning about face control that would even work well on the existing tech (or any meaningful performance enhancements) without actually having tech at the base to handle... they don't actually have much choice. reuse/rehash till they are blue in the face, because the other option if they can't suck funds out of this thing is likely to shut down. that is the rub for me... the prices they charge for what is actually offered. if they find folk to pay, for re-heated yesteryear's items, i guess it will drag on. but tracking is still showing all time lows... https://steamcharts.com/app/212500#All good luck indeed. is that how they pay for all the food and mithril coins? 🤑
  21. LasraelLarson

    Streamer "Awesomeness"

    i never watch anything streamed regarding Lotro because it just isn't interesting to watch. here is the best example of large crowds in combat i can find, that whilst not looking great, doesn't look complete shite: can anyone find better than the above that isn't a complete lag fest? for crowds, this is as good as you'll ever get & as long as you don't pay close attention, you'll never see the lag, bad animations and just generally poor controls and interface. it looks old, the movement is jittery, etc. here is one that actually show a smaller group in co-ordination and as above, it is about the best you'll find. again if anyone can find better, please link, because i simply can't come across anything that is basically the same, or worse... and lastly here is someone who knows how to use a rune-keeper all alone and doesn't completely suck: here is the thing about the above... even the good, does not shed a positive light on Lotro, because the game is just soooooooooooooooooooooo far behind the performance curve & inevitably and unavoidably, so are the better players because of it. if Lotro is the only thing you play, you will rust out. & even if somehow folk manage to find better examples of large crowds in combat... co-ordinated fights... or even soloing a class and not sucking... it will likely still be boring to watch. that is 100% the fault of the age of the game and issues that persist with performance. the animations are stiff & even on a video that isn't a lag-fest... jittery & not smooth. all movement looks like a mass struggle. game is about as inelegant as it gets. so whilst we can lampoon the sad state of forward facing elements of the game not really having any useful information and being terrible in general. even the better players that don't suck... also kinda fail. i think most have come to grips with that and moved on to games that can highlight functional game-play. it is also largely why Infinite Crisis failed so hard. the tech & systems at the foundation are just soo easily outclassed. they could never get out from under the weight of their own failings. Lotro is a legacy game. it should have a legacy price & perhaps more would play it for the novelty. but i think it is well past the day of looking like a prime example of cutting edge game-play. but if they have found someone who will use 45 mithril coins a night just for rezzes... maybe that is the arrangement they are after.
  22. the title says it all. when the Holiday period is over and the annual winter peak tapers off around January 14th @ the festival end & folk return to routines... i think it will be abundantly clear the blip these servers made had no long term impact on gains & in fact may show a loss of total players, over previous years. and here we are New Years Eve 2018-2019: so did the legendary server player shell out big bucks? or was it just another freeloading opportunity for life-timers? did they actually increase revenues? because from my view, i think it cost them in overall players, maybe though that is OK if revenues actually did increase? but a success with a long tail, nuh-uh, no way Jose. this was no triumph i'm making a note here NO success it's hard to overstate my lack of su-prise gamedev ball in chain they do what they do, because they MUST for the good of the in-vest-or to bad for you, as good as dead no sense in crying, you will keep paying til your credit runs dry, but "HEY" you wore a neat cape for this i love you... i am being so sincere right now the lights are still on and there is more milking to be done so your glad you are still alive... still alive...
  23. LasraelLarson

    64-bit gossip

    BINGO. even that mini boss she clicked to activate... had she been in a duo or something and had some range whilst a partner clicked. but that close proximity, not only are the fire skills rooted inductions, but some can be interrupted (even a basic melee attack will halt some inductions.) absolutely wasted in this scenario. had to full screen to see she did use scribes spark once, didn't pop her lightning morale bubble, doesn't have access to the AoE stun (hybrid builds tend to be expensive, especially at level 30.) i'll forgive not using the single target stun (shocking touch?) as the boss would have likely resisted (with no investment in yellow build) and the archer needed to be in melee to hit... anyway, i'd guess that her build is for duo's with a tanky partner. & she just hasn't set up a solo build. for lightning to proc frequently, you need to invest in the tree. & she doesn't even have the base AoE stun (3 targets, 5 upgraded.) a real wet (noodle) mess. at least (next door to) no-one watches. retroactively watching here is likely multiple views over and above the (2?) people watching her live.
  24. LasraelLarson

    Frivolous Polling: Doomsayers 2020

    yeah 4th quarter 2018 is way down because no big ticket items driving up revenue. still almost 14 million on character slots, storage, dye packs, infinite cosmetic mining tools & other frills bought with gems is not terrible. definitely no revenue records broken, but definitely not gasping for breath either. emphasis mine. that is the kicker. you can be in a mass of people on GW2 in active combat skills firing, etc. and generally it works very well. (my system doesn't lag, or at least not of any note.) but you can be alone in Rohan fighting a single mob in Lotro, crossing a zone boundary, or any relatively simple task and it will lag fairly constantly in some form or another. and thing about that GW2 video, the zerg busting group is using cross class synergies, if you look at the top right side of the UI, you can see the stacked boons on the vlogger. shield bubbles, stealths, damaging fields & casted damage, all that stuff firing & the combat interface isn't hanging at all, timers are flowing smoothly, etc. etc. & everyone is moving fairly smoothly as well. no running men, no rubber-banding, etc. and if you do see someone kind of sluggish, it is because of a de-buff like chill (slowing effect) or some form of immobilize limiting movement, etc. thing about a vid like that with soo much visual noise from the sheer volume of players, it is hard to see the complexity, but there are just as many solo/duo and small group vids showcasing that side as well. & the kicker, whilst there is that frenetic push/ cleave/ back away/ regroup & buff/ re-push... yackity yack. throughout the clip, there is also laughter... or ima sort my bags while wait on a group push skill cool-down. they are having fun playing something that WORKS! not in a cycle of failing lag, complaining/wishing it did.
  25. LasraelLarson

    64-bit gossip

    most of the CC skills are yellow tree (lightning.) yellow also has lots of insta casts immediate and fast damage. bitch be solo'in in red tree (fire) nice Dot's and great for group situations where others hold the bulk of the aggro... but she is in close quarters with fire skills, most have inductions and require planting ones feet to cast. the backing away, doesn't help, when she must be rooted to cast most of her damage skills. couldn't even accurately guess the number of times i've had the whole discussion in chat why yellow RK is great for solo, because of the CC, because of casting on the move (healing as well) and the fast damage, insta casts, but they always point back to the big DoT fire numbers... which again is great in a group... and really have no idea the actual numbers yellow generates due to crits being quit common. for landscape, you can easily deal out damage numbers in yellow. but yeah, close quarters in red, skills root to induct, and she backs away eating the incoming, with no CC recourse. painful to watch. edit: OK i just rewatched & took a closer look at the skills... she actually is a red/yellow fucking hybrid at level 30 >.> the lava stone threw me off as well as the visual fire skills. holy shit she has the lightning skills on the far right skill bar on her screen.... and does not use... even when backing away... LOLOLOLOL!
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