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Thequinn last won the day on December 18 2015

Thequinn had the most liked content!

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  1. Lots of speculation at this point. You could shake an eight ball and get a more definitive answer as to the direction this new company will take the game. But the encouraging thing is that they are still producing expansions for an old ass game like Everquest. They could have let that slip into maintenance mode long ago considering they also have EQ2. EQ2 is about 12 years old and they still produce expansions for that. I can not speak to how "full" these xpacs are. I can not speak to how responsive the developers are to fans wishes. I can't predict how they would change things or if they would change anything. The only reason for Turbine to let go of the game with the skeleton crew running it is they aren't making money from it or they found a real sucker to take it off their hands. I don't think much will change. Bug fixes yearly content updates, maybe even an expansion. But the gameplay will probably not change and that is what will keep me away.
  2. 1. Rich established storylines. Perhaps something "like" Game of Thrones, Dragonlance, Ravenloft or Forgotten Realms. 2. Deep character development and customization. To the point where having even a single alt is somewhat of a chore but compelling enough where replayability is encouraged, making 2 toons manageable. 3. I'm with Doro on this one. Allow player created content of some type. 4. Raids that are adaptable towards group make up. Bosses that change tactics based on player actions. Almost like AI but not that intensive. 5. Enjoyable busy work for max levels. It used to be daily quests but honestly I think we are all tired of the same 10 quests daily. And I am not encouraging a Hytbold format. 6. More single player dungeons. This might help #5. The crafting dungeons were fun enough but could have used some variety. Don't get me wrong I'm a filthy group player but every now and then I need to escape to something where I am solving the problem without others getting in my way. 7. To hell with slow travel and Gryphons. Once you have discovered areas on foot you should not continually need to see them from horse back or via the air. (where you have no control of your toon) 8. Rare mobs that are difficult and world Bosses. And have them drop something usable FFS, and not some stupid pet that has 1 % drop rate. 9. Some type of subscription to keep development in progress or a one time fee. No F2P tricks and swindles, unless it is like the first 10 to 20 levels as a trial. 10. No in game store period. Every game item is obtained in game. 11. Some way to get rid of gold sellers, botters, or cheaters. 12. Dungeons and raids as endgame content. Lair bosses for those with limited time and multiple wings for those who do have the time. Maybe a way to split up the wings of each raid.
  3. Yeah I've posted similar complaints about that content in several threads. Specifically a place called Woodhurst. Where the only enemy kills were mobs that could be 2 shotted. I actually found the SOA content very engaging, even after completing it on 4 or 5 toons. I always enjoyed the quests in Moria enough though lots of times you had to keep revisiting areas in the same quest chain. The revamp was ok but I only played through it once to realize I didn't like it. SOM had a nice mix of quests. The dwarf in the swamp epic quest was a bit annoying. ROR was the beginning of the down turn for me. And it wasn't really the quest quality. It was that fucking war steed that was useless on my burg. The quest chains in Wildermore was when I just stopped reading the quest text and just followed the arrows on the map. Easily one of the biggest let downs was the handful of flowers you get at the end of that epic. Where trees fight your battles for you. What could have been an awesome lair raid with the Ice giant turns out to be an anticlimactic solo instance where you don't use a single ability you have gained in 85 levels. And that's where the magic ended for me. I was able to buy helm's deep with TP. The point of our characters is that they get to take part in the action and play a pivotal role. But HD is where that ended. If you love spending many minutes in an instance reading speech bubbles HD was your expansion. It was filled with those quests. It really could have been interesting if the towns you help the thanes in had some type of lead up . Instead the NPC's are forgetable. (except maybe the guy with 1 hand.) Then there was lift this heavy object 4 times and run it back to camp via walking. Then there was fangorn forest. Grind away for a tree stump pet which is rewarded randomly. Needless to say after getting (not) epic battles and the same scaled raids and skraids I wasn't into doing those quests. Which is why none of my toons have that pet. The biggest problem I had with quests after 85 was the inability to couple them. Playing WOW and Lotro I always prided myself in being able to do several quests in the same area at the same time. You could knock out 3 to 4 quests by visiting a single area. I started to notice more an more that it was more like visit this area kill 12 x. After you turn that in go back to the same area kill same mobs to collect 8x. The new quests after 85 are not alt friendly. Yes very on the rails. No way to do certain areas out of order. Even as late as ROR you could skip areas and come back to them if you really wanted to and still make level cap. The only place I found this challenging was on my burg during ROR where I skipped every single Warsteed quest and was 1.5 levels short of 85 due to that. But anyone who played a burg back then probably did the same. There's nothing slower than skirming your way to 85 or killing virtue mobs.
  4. I remember from when my hobbit guardian was on that server. I think Lothirieth was actively trying to help them at that time. They literally slapped the hand trying to feed them.
  5. If that's the case you are not going to like levels 85 to 95. East Rohan wasn't horrible to me but West Rohan maybe me abandon all my alts at level 85. Some advice, stay away from woodhurst at all costs. Imagine a quest line in which there are like 35 loading screens and the questline consists of taking to 3 npcs and one of those npcs has 2 loading screens to reach and 2 loading screens to leave. Southern Rohan I remember there was a barrel carrying quest that was annoying and the quest at Helm's deep carrying something a very long distance on foot. Expect questlines with clicking on crap and taking to people with zero enemy kills in between. West Rohan also had lots of speech bubble reading that can't be opted out of for alts. Not sure what 95 up is like. I had my nephew bust out those levels for me.
  6. Ladies and Gentlemen the human highlighter has returned. LOL The 3 most prominent posters (meaning they are on the leaderboards for posts with 35k and 12k) aren't really trolls. I know some people find them annoying but I don't think they are being malicious. That would be Yula, Nymph and Mrs. Old Dirty Programmer. Of the 3 only Mrs. ODP has ever attacked anyone. God forbid a player asked for an in game guide to Hytbold (at minimum quest text to understand how it operated) and her and her husband came after the woman like rabid dogs. I think they basically said there was no need for babying at level cap and cited Fredalas' forum guide. I remember this vividly because this is the same player who claimed to die to single same level non elite mobs. The same player running around in level 60 and 65 gear at level 85. Meaning she never gained a single piece from Hytbold when she made the comment. And her and her husband used to do some raid and pvp hating. I don't think she was trolling. The woman just has no filter.
  7. Ok so we can finally agree some of this stuff is baiting. These so called fanboys were reported on the regular. They obviously received no infraction because they just kept posting. The only fanboy I can think of that received a ban was old dirty programmer but that was after he flamed turbine for letting hobbits and dwarves into Rohan. I see the Crossbow is still able to post. They never banned him they actually rewarded him with a player council position. While at times I have agreed with Crossbow, he doesn't disguise his trolling at all. And then plays innocent afterwards as if he has done nothing wrong. There's a list of these people, known trolls, who were not punished but granted spots on the council. That dude RKL or what ever his tag was comes to mind. I know for a fact he was reported by several posters. And that "hide behind the tag person" who keeps popping in here. The point is nothing was done. This is only a warning to this new CM. Because none of what I'm talking about has anything to do with him. He just may not be aware of the poor treatment by his predecessors. And I'm no longer part of the community any longer since MT released but I would think my own incite is valuable because I have seen the Lotro official forums in a ok state at one point. But it was certainly before ROI
  8. I don't know i just gave you an example of the trolling I saw without using name calling directly. And you pretty much called me a baby. So I'm going to take your advice and ignore the rest of your posts. No insults, no snark. You may think you are smarter than the rest of us and somehow above us correcting our views.
  9. You see that's the trick. They understand direct insults can result in discipline. They generally understand that debunking your entire statement is going to do the trick. Marginalization is a more powerful tool than name calling. It's also a tool to get people to shut up. Thread 1 Concerned Poster: X is wrong with the game. Fanboy: There is nothing wrong with X (spends 20 posts continuing this message against 10 to 15 people who back up the concerned posters claim) Fanboy then starts a separate thread to demonize the concerned poster as a whiner who will never be happy with the game. But Fanboy will never name the person because they understand that it is against the rules. And here's an example of what the new thread's OP will look like: Title: What's with all the whining? Poster will spend a paragraph with their nose up the developers butt about how much work they are doing and what a great job the development team is doing. Then the next paragraph will be them not understanding how "some folks" are just never satisfied no matter how hard you try to please them. Depending on the X the fanboy may or may not mention it but will claim to be sick and tired of the whiners. Now what a true fan of the game ( or just a helpful community member) would do is try to understand X and either try to make suggestions to cure X or change X so that it is more enjoyable and or working correctly. what they don't do is deny X's existence (unless X is just absurd). The good community member then doesn't create the new thread complaining about the poster (without mentioning his topic or concern, effectively distancing himself from embarrassing the original concerned poster but still effectively complaining about the concerned posters complaint ) This happened to me when Draigoch bugged on our kin 4 times in a single night.
  10. I was here a very long time before my ban. At minimum a year. I found this site to be more friendly to those who enjoy group content. Where as the official forums were full of people telling me to basically bugger off. Not just fanboys but the CM at the time, but mostly the rabid fanboys. I think it's important for players to point out the mistakes of the past if you want to move forward. No one is blaming Cordovan specifically for mistakes he did not make. (at least I'm not) I would like to think that my very critical post was well thought out and constructive. Even though I will no longer be playing Lotro that doesn't mean there is no lesson to be learned from my personal story. I don't think it's right to totally discredit someone who spent nearly 1 grand on an MMO because they will no longer consider playing the game. Which is why these will be my only 2 posts on this matter unless Cordovan directly responds to me. And even then it will be a thanks for taking the time to listen and that's it. I don't want to see any groveling on the part of a person who was not involved in my displeasure. And as with every forum we will have our share of wankers. Get over it man. It's called ignore.
  11. I must say I'm impressed. I think if the previous people in your position had come to speak to this community sooner it would have went a long way saving some of the player bleed. I understand that you can't do anything about what past CM's have done, except maybe take example and not do the things they were notorious for. With all that said I think it is important for you to know as the new CM why a player like myself who dedicated many hours and around $1000 to your game left, came back for about 3 weeks and then came back for about 2 weeks and left for good. It would go a long way into seeing the mistakes of the past and not making those again as a company. 1. The community. When I first came to Lotro I was still playing WOW, arguably a game with one of the most toxic communities in gaming. (aside from LOL) Back during the end of the Moria expansion was when I began playing Lotro on a part time basis. I was playing WOW 25 hours a week and your game 4 to 6 hours a week. The players I met in your game were many times more helpful than the community I had spent 4 years in. When you asked a question you didn't have to weed through 17 troll posts to find the actual answer. When you voiced serious concerns with the gameplay players didn't automatically try to get you banned by baiting you into a toxic conversation. Towards the end of Rise of Isengard this changed. The players in game were still awesome but the forums had become a place where if you criticized even legitimate problems with gameplay you were attacked by a select group who basically would discredit your every word because you weren't saying how great the game was. (and it wasn't them simply disagreeing with you, but them trying to drown out your voice trying to make you look stupid) The forums are the only place where we can hold up our hands and point out things we like or don't like about the game or problems we have with gameplay. I pretty much felt like my voice was being wasted. Buried by 20 posts that were neither constructive or pertinent to the conversation. I'm not sure what a CM can do to curb these types of discussion, because the internet is the home to many keyboard warriors. Posters were using a former CM's quotes to marginalize parts of the community. And that CM was not stopping them, ,maybe even encouraging them. 2. Changes that players asked for, but really did not ask for. The changes in how talents were obtained and the change to the tree system were one of the big nails in the coffin for me. At the point in which these changes were instituted the MMO I came from (WOW) was scraping that same system in favor of something more akin to the previous Lotro talent system. Except you only earn those talents by simply leveling up. I really liked earning those new skills and talents. Putting points behind content that was almost universally hated (Epic Battles) was a huge mistake. One of the biggest reasons why I left wow was the system for talents instituted for Cataclysm and Lotro had simply copied that system. I never saw any number of posts that begged for the talent system of WOW cataclysm. I would say you lost a fair number of players at the beginning of HD solely because of this change. You certainly lost me shortly after. 3. Traditional raids 3 and 6 man dungeons no longer being developed. I've been an MMO player since 2005. I've played WOW, Rift, SWTOR, Lotro and DDO. When you quest for 95 levels and you;'re on your own for a majority of those levels it is nice to finally reach level cap and get together with your kin and beat some of the toughest content in the game or just run a dungeon for fun. When that content is no longer there or is replaced by something unpopular that takes all the skills you learned for 95 levels and throws it out the window people lose the will to keep logging in. The only social aspect becomes Kin chat or very old scaled content, which players grow to hate. Quite frankly I can do that on facebook. And running years old content scaled up should be bonus content and not the only content when it comes to traditional group content. None of the other MMO's I've played have made changes like that. And it is now why I have crawled back to World of Warcraft even though I'm not thrilled with that game. 4. Your loot system was destroyed during ROR. Everyone likes to be rewarded for their efforts. No matter if it's completing a long epic quest chain or wasting 2 hours in a raid. And that was just how it felt at the end of a raid. Players were getting useless items (OR items they already had won previously) and some players were walking away with nothing. Making loot BOP and linking it to an rng specific to single players was a total mistake. I can understand you did this to make loot rules fair but it did the opposite. I vividly remember running the Raid with the 2 trolls and getting the same gold runekeepers hat about 4 times a week while our other RK went away with nothing. If we had group loot that player would have had that item already but instead I have to vendor a gold. Also I was playing a guardian during that time and was coming away with items only a captain could use (tactical mastery). After amassing 3 gold Captain items and ZERO even cyan Guardian items (even though the Cyans were BOE, people knew they weren't dropping and were selling them for astronomical rates on the AH) I was done with raiding and running dungeons. I was so demoralized by your loot system that I could no longer enjoy the game. And judging by the shrinking size of my kin at the time I wasn't the only one. In the ROI days we were filling 3 separate raid groups a week. After Wildermore hit we were pugging to get one group going. I'm not trying to bash your game. But parts of your staff seemed out of touch with the player base during the time periods listed. At one time (before ROR) I actually loved your game and had little to complain about on your forums. I can't think of one critical post I made aside from Draigoch not working on a consistent basis. When your company looks back it should see it's errors and learn from them. I think it is important for every player who does not play any longer to also give a list of the reasons why they left so not only your company can learn but other similar companies. It would certainly help retain players. I keep my Lotro screenshots to this day only because it gives me an opportunity to look back and see a game I once loved and supported. For me any changes are probably too little too late. But for the current players it isn't. My advice would be to listen to those players and give them honest information. And try to relay their ideas to your executive director. I wish you luck.
  12. No they could hire some small shitbird studio under the WB umbrella to keep the game going. But they won't give up the rights to an outside agency. Seriously why keep it going? You need to make the argument to keep it going first. Turbine is a mobile games company now with 2 dying MMO's and one in maintenance already for a while now.
  13. Just an FYI it appears Richard moved to my town. I also live in North Attleboro. There's a good chance I might see him grocery shopping, if there are some messages you guys would like the pass along! JK
  14. Yeah I agree with Brrokk try it for yourself. Yeah no private servers for Lotro, no one has dedicated the time. So no time warping. I'm aware of private WOW servers as I play on a WOTLK one. Trust me when I say that I enjoyed the trait system and was devastated when they went to the old World of Warcraft skill tree. Which is why I can't play WOW past WOTLK. I realize how much I miss being able to dip into 2 trees on my shaman where I can heal and dps under the same spec until level 68ish.
  15. This may disappoint some but here goes. So a while after Helm's Deep was released I was trying to buy it with TP. But I accidentally bought ROR with the TP, the fact that it even let me purchase it was a surprise since I owned the legendary version that I bought with real cash. Within 15 minutes of contacting customer service, the TP was back on my account and I was able to not enjoy Helm's Deep. In game GM's. The sell all button claimed me as a victim at level 65. The gm was able to return all the items to my account. Now the bad. I was a victim of the sell all button a second time during ROI and no matter how much I protested the GM would not refund me the items that were gone from the buyback tab. No matter how much I protested, even told him about the other GM that helped me out and he wasn't having it. Opened another ticket hoping to get a different GM but got the same asshole. After that I manually sold from the actual bags. Those are my 3 experiences with CS. 2 good 1 bad. I also bitched about Draigoch to a GM but they were basically telling players to fuck off when they got asked about it. I knew that would be the response ahead of time. Otherwise I never needed them. Of course they won't hear my positive responses because they banned me!
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