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Everything posted by Mallorn

  1. Some instances have multiple cut scenes throughout. I got told off and left behind when doing The Praetorium because I was watching a cut scene. After that I had to skip every one of the succeeding ones. A few other players got locked out of bosses because they watched a cut scene, got left behind and then could not catch up as no one would wait for them because most of the players were not doing the instance for the first time but were simply grinding it. I did not have a clue what was going on from a story perspective and it ruined what was supposed to be the climax of the main game storyline. Yes, I could view the cut scenes later, but I wanted to experience the instance as it was meant to be. Not rush through it at breakneck speed and then try and cobble the story together from disparate cut scenes at an inn.
  2. I played up to level 50 but got sick of it. Thought the story was too campy, unepic and lacklustre. Hated the small environments and mechanical animations of the mounts. I found crafting to be a boring grind. Fates were good at first, but got boring very quickly and I hated the fact that they needed to be grinded over and over as the quests themselves did not provide enough experience in the later levels to reach cap. I thought the group content was very well designed, but hated the fact that they were incorporated into the storyline so that one had to complete a certain instance before you could progress. At cap, the thought of levelling up my crafting and grinding group instances over and over did not make me want to play the game. I think FFXIV is a perfect example of how group content is treated as a means to an end - a factory production line - just to gain barter tokens. It is impossible to follow the crucial story cut scenes in certain group content because the other players all want to skip it as they just want to get through the instance as quick as possible so that they can do another and another and another. This is not good for players who have been following the story and then suddenly are not allowed to by the other players. Technically, yes it is a great game, but not for me. Other Final Fantasys have had much better storylines. I don't like being forced to do group content; I want to choose to do it, and I don't want to do it over and over and over and over to get tokens as it strips all the fun away. As another poster said earlier in this thread, I think MMORPGs have stagnated with regards to design.
  3. I've noticed that too and it has changed my mind about purchasing Mordor. Did some dailies at North gate around Minas Tirith and I crashed to desktop whenever I ported. Lag and warsteed rubberbanding was the worst I have ever experienced. I purchased a swift travel to Mordor with a Mithril Coin and crashed to desktop before I even got there. The auction house on my server is barer than it was before the server mergers. I eventually had a look around Mordor. The landscape looked better than I imaged, but there were very few players around which indicated to me that it has not sold very well. A sad state of affairs all around I think. Indefensible. I won't be purchasing Mordor and will probably uninstall the entire game.
  4. To be fair to Turbine with regards to the difficulty, they weren't the only company to do that: everyone pretty much has made their MMORPG easy. Secret World has just relaunched as Secret World Legends with a drastically reduced difficulty level. WOW became incredibly easy years ago. Even the main quest content of Final Fantasy XIV is very easy. SSG need to have a subscription only legacy server of Shadows of Angmar. I imagine they would make a tidy profit from it, but I think they have said that it would not be possible as they no longer have the code.
  5. Personally, I think my elf looks better with the updated avatar system and I am very happy with the end result because I expected the update to be worse than it is. My elf does, however, look completely different and I think the new hair looks very odd and too smooth. I don't look too closely at my avatars' faces, nor do I use moods and emotes, so the weird facial expressions do not affect me. Yes I am personally happy with how my new avatars look, but overall, I can see that the update is poor, rushed and a joke. a professional company should not have a released something so amateurish. Lots of people are providing evidence of problems; examples of how the new models look worse than the old ones, and are unhappy that they cannot get a reasonable approximation to their old avatars. It's shoddy workmanship and it cannot be defended. I'm considering getting Mordor as I am not playing any MMORPG at the moment. I can't find anything that remotely interests me. Objectively I can see all of these other games are better than LOTRO in every way, but I still prefer LOTRO with all of its problems as it is set in Middle-earth. The lore is so grounded compared to other games. What keeps stopping me is that I know the game is bad and I am quite loathe to give SSG money as I don't think they are making a quality product. They are riding off the back of The Lord of The Ring brand. But I did love the game once and even with the state it is in now, the familiarity is like an old pair of slippers. But it is a terrible game. It's poor quality. It's a joke, but I do enjoy it over all other MMORPGs and I find that so weird and hard to explain.
  6. I think it is interesting to see so many people on the official forums complaining about the pricing and content of this EP, with lots saying they do not intend to purchase it yet. I find it odd that so many genuinely seem surprised that the quality of the EP is poor and the content minimal. What were they expecting? Mordor is classic free2play LOTRO. They've been churning this kind of quality out for years. I think the past 6 months or so have definitely shown that the developers are actually the ones to blame for the mess that LOTRO became and not WB. The developers don't know how to do anything different than what they have been doing for years. They are still making poor, rushed, ill-thought-out content. They are still charging extortionate prices. They are still refusing to listen to their customers. How could anyone seriously have thought that a kite cosmetic was a good and tonally appropriate idea for a Mordor pre-order perk? They don't know what they are doing. If they have any sense they will add the High Elf to the standard edition of the pre-order, and LOTRO points to the other two. How can they call this an expansion when we have had quest packs with a similar amount of content? An expansion is supposed to have more content of all kinds - quests, items, group content, new systems, and normally a new class or race to differentiate itself from a mere update. Yet, they are claiming that the High Elf race was never meant to be part of the expansion pack?
  7. Seriously is that it? Why bother doing an interview?
  8. I'm not surprised they have some mega expensive bundles. I kind of expected it, as they will need to rake in as much money as they can from the expansion pack. I don't really see it as shady business - a desperate cash grab, arrogance etc. - because a game with a small playerbase is going to have to charge a lot of money to stay afloat. Most things in life if they are not very mainstream and popular are priced at premium - they wouldn't be available otherwise. The people still playing obviously enjoy the game and if they want it to continue have to face reality that they are going to be paying over the odds for new content. It's a ten year old game that is no longer popular, which has, one assumes, to pay for its licensed I.P., not to mention SSG staff wages, server rental etc. as well as funding new content and the publishing costs with Daybreak. I'm not sure if I will purchase this EP. I haven't purchased anything since the Minas Tirith Update. I can't say seeing Mordor interests me and I don't think whatever story they have conjured up will be remotely interesting.
  9. Same here. I reached end game and there was literally nothing to do but grind group instances over and over. I just wanted to follow the story. I think Square definitely are missing out on customers by forcing the group content. Just got Final Fantasy XII too. So far I am loving it, which I'm finding odd because I remember being so disappointed with it at the original release.
  10. I'm really looking forward to the DLC, and I agree it is much better than FFXIII. I'm feeling very positive about the FFVII remake and looking forward to Kingdome Hearts 3.
  11. Was going to comment but changed mind.
  12. I haven't purchased a thing since the Minas Tirith Update. I really do not know how, or why, I forced myself to complete that content. The poorly designed Minas Tirith, the fetch and talk to so and so quests along with the insultingly bad Forlong quest chain, has seriously put me off ever giving them any of my money. And now finding out that all of the poor decisions were actually by the developers and not WB, no, not excited to see what they do next.
  13. Anyone played Final Fantasy XV? I loved it, but think it is a weird, frustrating, old fashioned, modern, flawed game that should not work but somehow does. I'm gutted they didn't actually hire a writer to make the story consistent and comprehensible because I think with an extra year's development this game could have been amazing. Square Enix also need to stop trying to be cool.
  14. I got Architect, (INTJ-T) Analyst.
  15. I don't really have any interest in what they are going to add to the game next. Minas Tirith was a milestone destination, I think many wanted the game to at least reach before shut down. I thought they did a terrible job with it. Far too many fetch and talk to so and so quests. Boring and not at all alt friendly. Poorly designed and a chore to traverse. Ugly. We all know Mordor is going to just be reused Angmar assets and I dread to think what ridiculous quests that EP is going to have. HD was dire. I am truly baffled how certain fans still retain their enthusiasm for the game and this is coming from someone who played the game on average over 60 hours per week and did this for over two years. I think they started to lose it with the Isengard expansion which to me was just filler content. There was not enough story in that location to justify an expansion. They lost me at HD. I came back at Dol Amroth, but the magic had just gone. I log in and play here and there, but I think that is just out of habit. Haven't purchased anything after the Minas Tirith update out of disgust for the quest design.
  16. Yeah, I feel exactly the same. I do wish all of the staff at SSG well, but I cannot support the game at the moment because I just don't think they are offering anything that is worth spending money on, and they keep making the same mistakes over and over and over. The devs, it seems, are just going to carry on as normal, churning out the same, tired, grindy lacklustre content. They don't listen, don't act on feedback and just plough ahead, business as usual.
  17. I know many of us have felt that LOTRO has been in a precarious state over past few years due to the several bouts of redundancies at Turbine, but I think it is in an even dire position now. Anyone have any ideas as to why WB let go of LOTRO? I just don't buy the optimistic view many people have in game and on other forums that the devs launched a buy out so that they could take over the game and finally do what they want with it. Lot's of folk have this romantic view that the game is going to have a renaissance now the devs are in charge with its future secured. They get quite angry when one offers a different view and simply states the track record of Daybreak. To me, it seems more likely that WB were going to shut the game down by not renewing the license and that the devs banded together to do a staff buy out of the game and it's assets. SSG won't reveal how many staff they actually have nor what kind of deal they have with Daybreak. What are they hiding? A small limited start-up company with loans to pay, and who knows what deal with Daybreak (I wonder if they have funded SSG somehow or have a stake in the company) is going to have bring in the cash fast. I'm expecting a hell of a lot more store items and fluff, and I think the sales of this new expac will make or break SSG.
  18. They also said in a recent interview that WB didn't interfere in the development of LOTRO so the changeover will have minimal effect on their plans. Everything is all down to the dev team it appears. In the interview grind was mentioned over and over and how it is not fun and causes problems. The devs gave the impression they did not see it as a problem and would not be making any changes. Yeah, it's going to be business as usual.
  19. Yeah, it's really not lore appropriate no matter how they spin this new race, but then, so aren't Hobbits being fantastic fighters, roaming as heroes all over Middle-earth. The whole game wouldn't exist if they stuck to the lore 100%. But, yeah, to me this does seem to be pushing the boundaries of the lore a bit too far. The race is sure to annoy many die-hard Tolkien fans that are still playing, so I am a bit surprised they are going to go there and upset a significant part of their player base. I do agree that they are probably adding this race to make the expansion pack look more like an expansion as opposed to a quest pack, but surely they could have been more original than this? I think the people still play would be more than happy with the new avatar update dropping the same time as the EP.
  20. Yes, an auction hall. I don't get why they do not have one. The system they currently have is just ridiculous and unintuitive. I also think the story to the game is dire. I found many of the individual quest arcs very immersive at first, but that got old quickly. I don't get why so many people think the game's lore is great. I find it boring, unimmersive and the peoples unrealistic. It's all just so generic trying desperately to be interesting and different.
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