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Wrath of Winter

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Everything posted by Wrath of Winter

  1. Wrath of Winter

    22 Hours

    20 minutes, isn't it? Still crickets, so at least another extension forthcoming. From what was spilled over livestream, they had to get external contractors involved for cabling issues so now it's all in the hands of union fellas who won't be pressed for weekend overtime and successful resolution of whatever the hell is on that "list of issues with some checks on them" is contingent on SSG's place in that external service queue. Edited to add: Ah, seeing Doro's post now. So Monday it is then, if then. Heading offline for a peaceful couple days, enjoy your weekend everyone 😊
  2. Wrath of Winter

    22 Hours

  3. Wrath of Winter

    22 Hours

    So. Watched a bit of this pile, and compared to the last Cord of the Rings I've glimpsed from as recently as last summer, the overall change in Cordass's demeanor is morbidly vivid. Clearly discernible physiological side effects that come with receiving all those official-forum fellations from mental health hazards over there, and from working a dead-end job blocking for his bosses's imbecility and putting on a desperate online act to convince the internet this nobody is a somebody. Smarmy tone, insecure body language, condescending and even spiteful demeanor towards his audience (everyone despises ass-kissers, even the ass being kissed). All mixed with the obviously scripted lines he's being tasked with delivering in as nonchalant manner as possible, betrayed by his tiny furtive glances off-screen and sweaty bottled-water-guzzling. Petty little politician who knows he's bullshitting through his empty suit but hoping his audience is too distracted to notice. Is this why they call it Twitch? Nailed it. A few verbatim word salad dishes (all smeared in contrived, smarmy tone) : "We are making progress and have made quite a bit of progress particularly in the last, let's say, 14-ish hours or so? And are much closer to re-opening than to... the other side. So... we're making progress." "We are gonna be working through this, obviously. You are gonna be suffering through this, for those who are suffering." "Datacenter move is the reason. We've had a bunch of hardware issues that are not insignificant that have not impacted any character data or anything like that, nothing to worry about, there are backups of backups of backups. But a lot of unfortunate hardware issues, both things in and somewhat out of our control, those in our control we've worked through, those not in our control are being worked through if not already solved. And somewhat kinda cabling issues and stuff." On why the delay is happening: "I don't wanna get too specific, but we are doing work at our datacenter to, I believe, move hardware and move our physical location to largely the same complex; now, I believe it's sort of a big shared complex, so there's lots of companies renting space here and things like that. And we're doing this big datacenter move, which initially we were hopeful we could do in a day, which is why we had this 22h downtime, but some hardware issues have been cropping up that required us to be in position that we can't open the game worlds, and until we can do that, clearly you can't do that. Some of the issues we have been working through reestablishing those connections and troubleshooting along the line, and engaging in, I think we're calling some contractors engaging these issues, and we're much closer to opening than we were, there is a big check list and there's a bunch of checks on that. So.. we're making progress." On getting a lot of questions from players about server up time, etc: "We are working on getting all those questions answered and in singular place for when we re-open, gonna be a FAQ [sic: yes, he did deliberately say "fuck"] kinda to answer some of these questions that lots of people have. Because we are not yet open it's best not to set any expectations or deadlines or dates or anything like that, wait til we actually re-open and we'll have all the information for you, but we will have that information for you." This is a whole new genre.
  4. Wrath of Winter

    22 Hours

    Not new, same post as in last screenshot. The amused anthropologist in me can't help but notice the heart and laugh reacts have been entirely retracted. My bet's on the collective ineptitude of what's left of their team causing them to track/hunt down the now-laid-off engineer vet or two who's got a modicum of clue on how to fix whatever hardware mess they've obviously run into. If said vet(s) are no longer in Boston area, cue in clumsy conference calls, game of telephone, possibly more issues as they screw up while trying to follow verbal instructions, possibly more delays if said vet(s) have to physically drive or fly in - on whose money? - bonus suspense for bad traffic and road conditions (which are more manageable overnight in time for 2am, eh). I see at least one more extension through 8am, but why stop there might as well make it 12pm and pretend it's the regular end time for usual maintenance.
  5. Wrath of Winter

    Cordovan Strikes with Banhammer

    Welcome Macdui, and honestly a big fucking loss to what was left of the official-forum community dregs there. Bans of zipfile, siiperi, Hejaza_Arkenstone, Kickman, (a few more I'm forgetting) and now you, pretty much seals the coffin on posters actually knowledgeable about their classes still invested enough to speak out and clarify issues etc. Weird consistency in these recent bans going after a very specific player demographic. Even a year ago the forum ratio of opinion diversity wasn't half bad; all it took was a few months of Cord's fatass nerd banhammering rampage to turn the place into 2.0 of Sapience playground. Must be the saffron lipstick on the ass kisses...sure is addicting. Btw, your old forum thread on Anniversary year-quests with tips for lowbie alts was hugely helpful, back in the day when I still cared to play it - cheers for gathering and sharing all those tips. Keeping up the irony in banning players who actually contribute constructively to game community, while sheltering narcissistic cluster-B personality disorder case studies who post such turdlets as "why I hate grouping" and other gems that sure create a vibrant and welcoming atmosphere.
  6. Wrath of Winter

    22 Hours

    Let's stall more and call it "Progress" .
  7. Wrath of Winter

    22 Hours

    Actually reading them in order of progression puts the olive in my martini glass... Watch the progression of react-emojis top to bottom and you can practically hear the cracks in their hollow little hearts. And I'm not even a sadist, I swear. *drinks an Old Fashioned* Who needs Angostura bitters with all those tears.
  8. Wrath of Winter

    22 Hours

    I see a drinking game opportunity with every new "update". Or a betting game. At least two more downtime extensions, says my Gentleman Jack glass tumbler. Who's in? (I could imagine how excruciating this Chinese torture is to the sycophantic monkeys. But then again I'd rather not 😊 ).
  9. Wrath of Winter

    The Elusive Producer's Letter

    Wait... what? Really...? I'm so done I'm out of reaction .gifs.
  10. Wrath of Winter

    The Elusive Producer's Letter

    el. oh. el. So this is why it took all this time to "write" and seek committee approvals. It is, indeed, an art form to spin so much nothing into a page-long document under illusion of details. The least substantive producer's letter in many years, reads more like a sketchy politician's campaign rant and just as full of convenient loopholes. Yet phrased in such a way that makes it appear as though it is chock-full of stuff. Let's break it down. Notice the glib reframing. Instead of outlining any planned deliverables in 2019, he's spending the entire letter sketching vague-ass "goals for the game" as he calls it. Whatever that means. What it most likely means: "this is what we'd love to do, look how much word count this fills up! Now whether we have enough resources to do it, is a whole other matter, but we are not talking about deliverables or any time table, we are talking about our goals for the game!" The fact that it's already end of February 2019 and he's still talking about "our goals for the game in 2019" a quarter of the year in, raises a big red flag middle finger. These four lines "are" the Producer's Letter everyone's been waiting for all those months. What should have been a page-long letter outlining actual roadmap for 2019 new game content in concrete detail, is instead cutely packaged as "our most important goal" (notice the singular, not plural, as a catch-all tag). How many updates? Will they be quest packs? Will there be a full Expansion? Will the level cap go up? Notice complete avoidance of these subjects. And notice the lowercase "e" in "expansion." The phrase "our next expansion" may as damn well mean "any new content" because arguably any new content is an expansion to current game content. And yes, I have seen this brain-dead logic being used on the official forum by Turbine/SSG brown-nosers when talking about "Expansion" vs "expansion". I am not expecting Severlin's level of intelligence in wielding English language to surpass such logic. This is why the letter was delayed, to go through all those proof-readings at obscure approval committees, right? Bottom line: what "should" have been the central hype train anchoring this letter (Vale of Anduin and Minas Morgul Expansion, if it's even gonna be that) is instead tucked into a tiny corner under the label "Story". Quarter of the year is already by, and Lotro Executive Producer is still not hyping an upcoming expansion in his hallmark missive. Which leads to believe a) it will not be an expansion, or b) glib sketchy language allows SSG to staple whatever shit together and roll it out in whatever poorly put together state, letting themselves off the hook. But hey, it's "our most important goal for the year" and the heading says "Story", so all those solo RPers will eat this non-hype shit sandwich right up anyway! I'm torn between wanting to eat popcorn as this circus of a letter unfolds, and wanting to stuff this glib asshole's face in a full bowl of it. Kudos to the letter's approval committee, an invisible ghost writer's craft is evident in such artful spin. What a way to make zero-effort office deadbeating sound like a whole new goal and game direction, let alone under the premise of "challenge". So the glib spin is "continue to balance the challenge of the game", given as "our second goal for the year" no less. Notice he is only EVER talking about intentions and wishes, again with zero actual deliverables. Uses of language: "our goal...", "we will be looking to...", "we want..." , etc. If wishes were horses, eh. This is from the "Executive Producer." In a letter meant to outline 2019 game plans. With only three-quarters of a year remaining. What this section actually means: "That new game mechanic we introduced with Mordor? Forget it, we're letting it rot - like every other new mechanic we ever introduced! But instead of actually developing it further, or creating something new, we're just gonna inflate the instance mobs' morale pools even more and call it tier 4, 5, or even higher! How exciting, right - balancing the challenge of the game is our goal for the year!" Just take a moment...and consider how ridiculous recockulous is the merest idea of introducing "tier four, tier five, or even higher." Just take a moment and consider. SSG would make more money for the game if they put this clown's face into a cardboard hole and monetized sponge throwing instead of lootboxes. The only concrete deliverable in the entire word salad of a letter, for the entire 2019. Absolutely nothing new and everything as was already known and promised, but why not prattle on about it again with more redundancy, it sure does add to the word count and make the letter appear more substantive. While at it, let's also add two spaces after each period and triple-space it, that will surely add even more volume and impress the nimwits. Ooh juicy: Crafting. Here's a system we've been neglecting for too long. Time to monetize it! "One of our goals with the expansion...." - Pardon, what expansion? You mean the upcoming, whenever-the-fuck-that-happens-IF-it-happens sketchy-ass vague "expansion" that was never formally introduced, without a timetable? Months in the approval committee pipeline and this is the level of proofreading we end up with? "We want players to craft exciting, fun, and powerful items..." - You cannot make this turd up, this is the degree of his ignorance towards a game he is the "executive producer" of. "We want to make Crafting changes that are even more significant and interesting...." - Imagine, Lotro players waited a whole 1/4 way into 2019 to hear this degree of detail. "We want players to have ways to interact with the Crafting system as they play through the content without making Crafting a requirement to play through the story." - What the fuck is this word salad and who cooked this bullshit of a sentence? Just reading through it once physically contorted my brain and I need to soak my head in a warm shower. "The sad truth is, we have nothing new to offer in 2019 apart from the measly four sentences we cutely packaged under the header "Story". (Everyone loves stories!) But let's take a system that was working just fine and didn't need to be tampered with, and let's tamper with it just for the sake of creating the illusion of something new! (Everyone loves stories!) In fact, this is such a senseless and redundant thing to do that we simply cannot allow ourselves not to. Why didn't we think of this sooner? It's like trait trees, only it requires no thought and no logic at all! But wait... these changes will allow players more choice. Everyone loves choices! What a talented brainstorming committee session, this calls for a treat on company pay." - say they as they high-five each other with greasy donut-stained sweaty palms. Fanboys will see the "kinships" tag and get busy changing their pants in excitement, completely oblivious of the word choices present: "We are looking into...." , "we like the idea of...." , "would..." . This paragraph has to be seen to be believed. Here it is. Writing to the intelligence level of Lotro's remaining enthusiastic audience. "smaller guilds... larger guilds..." - Hey what game are we talking about again? Didn't the header say "kinships"? How many pancake-lardass butterfingers did this ass-wipe of a letter go through? At this point, who is even still reading this diarrhea? The only ones still reading are gaping so open we can shove literally anything down their eager mouths. Grouping sounds like a good catch word, let's make a redundant zero-substance paragraph about this too, makes the letter appear even longer! Bet they'd never catch on that we're only rambling about what "we want to provide", not what we will provide. And it's completely safe to excrete this steaming pile in their faces: they are just as ignorant of the "instance finder" as we are, and it's such a useless clunky turdlet that any pretense to give it more attention will be mistaken for actual new game content. Never mind the fact we have no idea what we're actually doing... no one will either! "Lessen the need to send frequent LFF chat requests" --- Because ERU FORBID this actually forces players to socialize and play the game with each other! This must be stopped at all cost. Let's break it it! (Everyone loves stories). Dude wait, the letter is already over and what about the Legendary Weapon Upda...- - - "nope, legendary server!" - - But wait, didn't you promise there will be something about Legendary Weapon Upda... - - - "nope, legedary server. Players can expect to visit Moria in the near future." - - - Dude when are we gonna hear about Legenda... - - - "we want to make improvements to the game as the players on the Legendary servers march forward." The end. As in, the amount of wet farting and window fanning in SSG offices will be vigorous and sweat-inducing. I want monetary compensation for having subjected my eyes and mind to this glib excrement. But the joke is on the official-forum monkeys who waited months and months and are now dancing circles around it circling the drain with the rest of it.
  11. Maintenance mode? More like a "fuck you" mode. LI grind too much? Fuck you. Why are these last class changes not documented in patch notes? Fuck you. Where are the burglar changes we've been promised to get in previous update? Fuck you. Why didn't we even get to test any of these new changes on Bullroarer first? Fuck you. Hey when are the festivals gonna be this year? Fuck you. Hey where is the Producer's Letter that was supposed to be delivered back in December last year telling about this year's plans? Fuck you. Hey what's this new "Skirmish event" we can't find any details about it at all? Fuck you. Maintenance mode is so 2014 - 2017. Welcome to fuck you mode.
  12. Wrath of Winter

    Another Attempt to Bump the Login Numbers...

    Made of Lions seems the only one left from SoA, that's about it. Other content-designer still remaining joined ca. 2011 (thePinion). Silorien the software engineer still there since late 2008, might be the last remaining one now that they lost DrOctothorpe to layoffs (and bet they lost more than him). Among QA personnel, DarthCeltics is still there since 2008. That's about it, as far as any semblance of a "core" team. Add to that a rotating carousel of lesser interns (less familiar blue names popping up with join dates ca. 2016-18), mostly QA personnel and thus more disposable and predictably less knowledgeable about game product they're tasked with. Vastin seems the only class developer left (thankfully tbh, he's got a head on his shoulders and communicates well, unlike previous dweebs), but he's a recent addition with a forum join date 2017 (might have been around longer in other capacities?) Not counting Cordovan and the joke of a producer, who are not only terrible at communicating and formulating articulate replies to interview queries but are legitimately clueless and lost when it comes to most rudimentary familiarity with product they're paid to oversee. Both are holdovers from D&D Online so perhaps no surprise they know a piss drizzle's worth about Lotro; being around since lat 2000s seems to have done zilch to their capacity to absorb new information and develop their skill sets. Which leads me to conjecture both are still employed due to knowing people who know people, and both are digging in their heels circling their collapsing SSG wagons knowing full well they're not worth much on the job market. Any self respecting PR hiring committee would see they're nothing but yesterday's nerds with good hook-ups, good for nothing but deadbeating around the office on company pay and kissing ass of higher ups to stay employed.
  13. Wrath of Winter

    Another Attempt to Bump the Login Numbers...

    Skirmish event to boost logins sounds kinda sensible, a) makes use of pre-existing assets (skirms) with minimal effort yet able to claim it as 'new' event, and b) pushes players to the Store to actually buy those skirms to participate (or drop $15 on a month of VIP to unlock them). What I find egregious about it all are some things seeming to coincide with this event: a growing rash of "miscommunication" where Cordovan admits misrepresenting some details about said event, admits class-balance stuff not making it into update patch due to "oversight", Vastin admitting class-balance info not making it into patch notes due to someone else's miscues etc, the carousel spins. Not to mention zero details, zero hype, zero official communication about this 'skirm event' apart from some blue random dropping a few lines on the forum. Add to that the still unfilled "events calendar" for 2019, not a single festival date has even been set. Add on top of it all the still-MIA producer's letter. Which, laughably, was promised to have been delivered by now, and once again statement redacted by Cord due to "miscue." SSG operating at amateur level is nothing new, but this is frankly a new achievement in embarrassment. One might almost mistake them for paid professionals who work for a living, but then... oh wait. Apart from nobody having the slightest clue regarding their responsibilities and zero familiarity with actual content they're being paid to deliver, this really does sound like the December loss of their top engineer put their projects and jobs on hot seat. If this carousel makes it sound like they're running around their office space with their pants on fire, maybe that is because they are. (It's all so absurd I wouldn't be surprised at a sudden announcement of Lotro closure coming out of nowhere - not being dramatic, just mixed feelings as I've been recently warming up to SoA-era early game content once more.)
  14. Wrath of Winter

    Questions asked and answered

    Wasn't it always like this? Boats were VIP-gated as far back as 2015 when I ran an alt through.
  15. Wrath of Winter

    Questions asked and answered

    Your assessment is spot-on. Take a look at one of the Lotro devs' twitter feeds (this is from DrOctothorpe, who was laid off in early December) - scroll down to his three posts from October 17. https://twitter.com/DrOctothorpe Come to think of it, might be those posts are part of why he got the boot. tl;dr: nothing we didn't know before, but hearing a former blue-name call it out just puts a cherry on the shit pile. . . . Meanwhile, the dev formerly known as DeviledEgg (who mangled LM and Mini in HD beta and was MIA on beta forums after promising "changes" that never came) is still employed at SSG under new moniker FriendlyHat (who mangled the Mini even more this spring and was MIA on beta forums all the way through). Wouldn't be surprised if this same person was "tasked" with "burglar changes", and if she is a relation/girlfriend/"secretary" of some upper management.
  16. Wrath of Winter

    Cordovan Strikes with Banhammer

    Wait, who was it that left? Haven't kept up with their carousel for a long time. Sounds dire indeed.
  17. Wrath of Winter

    New Raid

    Hey kickman, nice seeing you here. But on subject: the advanced slayer deeds in Dunland and Rohan now grant 5 LP instead of 10 LP as previous zones. Not sure if it's always been that way, or if this carries forward into all content released since then. Quite daft to phase out LP farming in such little undocumented changes.
  18. Wrath of Winter

    New LotRO Store coming

    Perhaps indicative that VIP-memberships aren't selling so well anymore, and instead of trying to lure more players into subscribing Turbine opted for targeting the entire player base. What really surprised me was how cheap these crafting stations are (495 TP each), I'd have expected them costing several thousands at least. If the game was doing better financially, maybe their cost wouldn't be as low. Really sounds like they're desperate to meet their quarterly financial target by the year's end, hence the whole "sell more now for less" thing with crafting stations, Yule decorations that should have been festival rewards, etc. Oh, and there was a 50% off sale on all store steeds simultaneously with the "double the bonus points" TP sale. Desperate times indeed.
  19. Wrath of Winter

    Silmarillion Movie?

    Blatant clickbait. It's only a book on a table.
  20. Wrath of Winter

    Update 17 - What is it?

    Anyone lurking here long enough would see this forum as no less diverse in opinion and information than the other one, with the added benefit of telling it straight and not sugarcoating company spin. Maartena might just have an axe to grind after I "outed" him here a few months ago in another thread, when he was playing for authority and entitlement all over the World Transfers thread on the OF.
  21. Wrath of Winter

    help please

    Removing the currency cap so you could have more than 2 gold on a free account? It costs 395 TP in the Lotro store, listed under "currency cap removal". If you have several alts, you can grind out that amount of TP by feeding them reputation items (going from neutral to kindred gives you 50 TP), though the recently implemented level requirements to use reputation items make it more of a grind than it used to be. There is also an item called "premium wallet" in the Lotro store, which previous posters referred to. It's entirely worthless IMO especially given its cost, its only advantage is allowing you to store various barter tokens/trophies in your wallet instead of your inventory. But since all craft ingredients now stack to 500 managing inventory is less of a pain than it used to be.
  22. Wrath of Winter

    Update 17 - What is it?

    I'll take back my own words: https://www.lotro.com/forums/showthread.php?&postid=7473224#post7473224 Oh, that was me.
  23. Wrath of Winter

    Update 17 - What is it?

    It's interesting to note what has been said - and not said - by blue names (OF dev tracker) over the course of this week since U17 launch. All mostly just minor and specific comments by QA folks. Amid all this, silence concerning the status quo of fixing crashing issues, silence concerning transfer updates, silence concerning that other Bullroarer testing event that was coming 'soon'. At this point I think they added that "known issues" section to patch notes (including crashing) precisely because they are not intending to fix this anytime soon, all their priorities being on datacenter drama. Acknowledging these as known issues is stalling for time, and a preemptive measure to have a "right to remain silent" about it. Maybe in December, in a patch that updates the Yule festival, there will be some fixes to this, but with the other hot mess they're in I'd be surprised if anything came earlier. Some on OF mentioned possibility that WB forced a hand in releasing U17 earlier - I just can't buy this. One, WB pressure would not have arrived at such last moment, and two, even an intern at WB would know that if you want to compete with other games' updates you don't prematurely release a broken crashing beta mess. Nah, I don't think they're gloating over it. It's so f'ing embarrassing just to watch, I can't even imagine what it must be like to have an active hand in making this happen. Poor Lotro. At this point this whole Turbine thing is like some kind of warped reality show. Sometimes I rail at their incompetence and inability to set things right, sometimes I kinda feel sorry for them for their incompetence and inability to set things right. Only the background laugh track is missing just to make the scenes even more awkward for both characters and viewers.
  24. Wrath of Winter

    Update 17 - What is it?

    Forgot to clarify, I wasn't the author of the linked post with the screenies. Might ride by those places to see if it looks the same to me.
  25. Wrath of Winter

    Update 17 - What is it?

    Now I no longer need a tinfoil to think Lotro will be taken offline not due to WB cuts but simply due to Turbine breaking their own product beyond their skill level to repair by doing stuff like this. A couple scenic screenshots of how Middle Earth looks like in u17: https://www.lotro.com/forums/showthread.php?580929-Not-listed-known-issues-U17&p=7470592#post7470592 Does anyone know how to post images in this new forum formatting? ('insert media' at the bottom times out and never loads) I'd have posted a pic of that new puerile splash screen. It's not even an intern-level job, it's a 5th grader messing around with Paint in computer lab. If their artist hasn't been laid off, someone clearly stayed up late last night to have this ready by 8am.
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