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Everything posted by warlock

  1. Recalling some things that have changed .... There were several exchange items that were abandoned at the launch of the Agmar expansion. It was either recipes or crafting resources. https://lotro-wiki.com/index.php/Item:Blackened_Boar_Intestine https://lotro-wiki.com/index.php/Category:Obsolete_Crafting_Trophies - Crafting Recipes - Collect recipes from dead mobs, exchange them with daily quest npc or buy from faction npcs. The only place that Hope could collect was crafting by the jeweler, exchanging a reputable item with glorfindel in Rivendell. War fog - it was necessary to explore the entire map (points of interest) to see the complete map. The design of pvp - Where it was necessary to have a complete group to take a fortress. A 24 man raid to Tormar the central fortress (TA). Old outposts - Freep / creep https://themalaysianlotrogamer.files.wordpress.com/2014/04/screenshot00194.jpg The old version of Hope - increased Morale / mana, damage and user defense. Death penalty - The Dread you received was cumulative. Travel reasons - for long trips or teleports. Economy system - It was destroyed with the implementation of extra bags. Flashlight - You need to turn on a flashlight to explore moria.
  2. Good Morning! I was trying to remember the Features abandoned by the developers! Feature - hope - crafing item. Feature - dread on maps. Feature - fog of war. Feature - death penalty. Feature - Moria lighting. Where it was necessary to use a bar. Have you liked any Features that don't exist in the current game?
  3. I would like to have access to the content mentioned. I'm making a list of materials derived from the original work. My focus is the games created. Mainly the lotro.
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