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Dragon Age: Inquisition


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Ok, started playing yesterday and have played about 9 hours so far. It's a very good game (IMHO), much more in the style of DA:O and a lot better than the 2nd one. The story is good, the voice acting

A new trailer. http://www.dragonage.com/#!/en_GB/home/latest-trailer I really hope this game isn't a let down, I've been looking forward to it for ages.

Personally I'm really excited. I'm one of the strange people that loved both Dragon Age: Origins and Dragon Age 2. I'm going to be leaving for the midnight launch for this game in about two hours

There are some "kill 10 rats" type quests, for example I was recently asked to collect 10 Ram steaks for some starving refugees. And there are some "go fetch this" type quests.

To be honest though there are just too many side quests, there is no need to do them all, I started out trying to be a completionist but after spending 5 hours in the first region (hinterland) doing side quests I realised I was going to start out levelling later content and it was time to move on. I keep returning to older regions in order to finish old side quests and I've still tons left to do.

So the Mmo style quests do exist amongst other side quests but they aren't necessary to do for the most part, I find myself doing them whilst I gather crafting mats or I just fancy something simple to do, however they aren't the main source of content and due to the volume of side quests it's quite easy to pick and choose what you want to do.

http://www.kotaku.co.uk/2014/11/21/psa-youre-playing-dragon-age-leave-hinterlands

As to art style, I haven't noticed any final fantasy style weapons, however I'm still quite early in the game. Check out some videos on YouTube or twitch or something and take a look.

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I personally don't have an issue with same-sex romances, what I do have an issue with is that Bioware became poor in writing, story, relations, etc

 

Interesting bit is many years ago they used to be quite good at writing dialogues, side-quest stories, world lore&details, world cohesion and making stories, etc and now they are poor at what used to be their biggest strenght.

 

I guess it works fine for them though, since they have both almost fanatical group of followers (seriously when I've browsed though Bioware forums lately to get some info on DA:I, I just was WTF!?) and quite wide-appeal products.

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Bioware often allow the possibility of same sex romance options in there games.

 

Yeah, but come on. That's bordering monster porn.

 

I'm all for people putting their junk in/on whatever, but there's a line where it just seems forced. Like they're trying too hard. And that line happens when a character is getting bummed by a minotaur and everyone else treats it as normal. It feels like they're saying 'hey, look how tolerant we are, everyone is pansexual!' Just doesn't make any sense to me.

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Yeah, but come on. That's bordering monster porn.

 

I'm all for people putting their junk in/on whatever, but there's a line where it just seems forced. Like they're trying too hard. And that line happens when a character is getting bummed by a minotaur and everyone else treats it as normal. It feels like they're saying 'hey, look how tolerant we are, everyone is pansexual!' Just doesn't make any sense to me.

He said hard and bummed

/giggle

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Well they have done insect porn

 

Smurf porn

 

Lizard porn

 

In Mass Effect.

 

Yeah, but there's something different about future/space shit. I think it's because Captain Kirk was boning anything that moved. But in a fantasy setting, it feels too out of place and forced.

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What... did I just watch? Is that in the game?!

 

 

Yeah, but come on. That's bordering monster porn.

 

I'm all for people putting their junk in/on whatever, but there's a line where it just seems forced. Like they're trying too hard. And that line happens when a character is getting bummed by a minotaur and everyone else treats it as normal. It feels like they're saying 'hey, look how tolerant we are, everyone is pansexual!' Just doesn't make any sense to me.

 

Ooooooh, someone's way out of his comfort zone here. :P

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Yeah, but there's something different about future/space shit. I think it's because Captain Kirk was boning anything that moved. But in a fantasy setting, it feels too out of place and forced.

Ok now you are just being genreist. How offensive, you are basically saying it is ok for space ship commanders to bone every species in the known universe but it's not ok for elves and mages and dwarves and stuff to do the same? ;)

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Ok now you are just being genreist. How offensive, you are basically saying it is ok for space ship commanders to bone every species in the known universe but it's not ok for elves and mages and dwarves and stuff to do the same? ;)

 

I think i know what Doro means, in as much as in space its supposedly the final frontier and so literally everything needs to be explored for the further growth of mankind, where as in a fantasy setting people are much more narrow minded, such as in Dragon Age how the dwarves basically outcast there own kind if they are from a low cast or if they leave the underground kingdoms, or the Chantry oppresses all mages everywhere etc. In that sense, the whole inter-species mating doesn't make a whole lick of sense, but who cares? If I can get a dwarf to hang out of the back of a minotaur whilst fondling the teets of a darkspawn then I am happy as larry. 

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Ok now you are just being genreist. How offensive, you are basically saying it is ok for space ship commanders to bone every species in the known universe but it's not ok for elves and mages and dwarves and stuff to do the same? ;)

 

Exactly! Just as it's okay for a space ship commander to talk about advanced scientific theories but elves and wizards would sound weird talking about it... unless it's Warhammer 40k, but that's supposed to be futuristic.

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I think this is actually okay, because it's entirely up to the player to steer the main character in the direction where this would happen.  

 

This means that if you're a 'classical fantasy genreist', you're never going to see it happen anyway.

 

And if you're actually into letting your male avatar experience 'more exotic' romances, that can happen too.

 

Which means it's cool. Because it's open to player choice. Rather than forcing one way of fun or another down our throats.

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How is this game?

Can anybody compare to Skyrim in words that a LOTRO player would interpret correctly?

 

I'm not sure it's the same as Skyrim at all to be honest. Skyrim is a much more sandbox type game, with mods and things there is little from stopping you playing the same Skyrim save forever. This game is much more story led and has a definite finish to the story.

 

I would say if you add up all the regions in DA:I the world size is at least comparable but you don't have access to all the regions from the start and regions will have mobs in them of a certain level so aren't all accessible and you will out level others.

 

In Skyrim you make your own story, in DA:I you take part in the story as designed and told by Bioware. If you aren't a fan of hours and hours of cut scenes and companion conversations all guiding you through the story and filling in the lore then DA:I will probably bore you to tears. If however you like the story driven game and enjoy taking part in the story as told by Bioware then it's very good. I'm enjoying it immensely but if you are looking for a successor to Skyrim then this isn't it.

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Not really sure why anyone would be surprised about the romances in this game, considering that in Origins Alistair could end up humping Zevran, Morrigan with Leliana, and some threesome issues ensuing as well.  As long as it plays into the overall outcomes of the story, I don't care if they are humping females, minotaurs or lampposts.

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About relations with companions in DA:I.  I do remember that in DA:O relations were based on certain conversations  giving you 'points' and on  finding /buying items that gave you those relation points and giving them to those companions.  There was an relation bar-meter for that If I remember right.

 

Is it still done like that / similar in DA:I?

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About relations with companions in DA:I.  I do remember that in DA:O relations were based on certain conversations  giving you 'points' and on  finding /buying items that gave you those relation points and giving them to those companions.  There was an relation bar-meter for that If I remember right.

 

Is it still done like that / similar in DA:I?

No it's more like Mass Effects system, certain actions (siding with mages for example will piss off any templars in your group) and conversations will gain affection with people unlocking more conversation options, eventually leading to obvious romance dialogue. There is not bar or meter displaying this approval.

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