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LasraelLarson

2 recent GW2 firings make for some BIG DRAMA

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soo, for the rundown on this recent drama...

the nice & friendly sounding WP unpacks (in "precedented" lengthy fashion) an hour long vlog of the nitty-gritty...

 

a run down of some of the predictable response by stillgray:

... it's all soo exhausting.  😫

also, i would have fired them both.

 

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Any rundown that doesn't involve me having to listen to a twink over the course of an hour?

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12 minutes ago, Doro said:

Any rundown that doesn't involve me having to listen to a twink over the course of an hour?

if you click on the settings, you can increase the speed, up to X2 making it only half hour...

otherwise don't really know of any other decent abridged versions that give a blow by blow in detail.  maybe someone else can help you there...

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current year 2018 & the cluster-fuck churns.  tis a spectacle to witness.

some D-List "game" writer thinks they are the shit, & in fact the material they produce is utter...

then gets all uppity about said crapulance when a non challenge too is issued...  wrongly cries mysoggyknees & the Bolshevik White Knight Brigade comes out in force looking for a pound of Kulak flesh.

witting Bolsheviks operating in full awareness of motive & agenda, make me puke.  & they know who they are, (as do i)  dishonest cunts.

unwitting fools who play into their hand...  the world is full to the brim with the generic award recipient & socially/functionally impaired.   those useful idiots programmed in the Marxist doctrine to deploy every disparagement to other the Kulak that the programmers may seize the means to establish power...  not at all ironic,  they can name 57 genders, but how many of them know about the Holodomor?  it was never taught in Holocaust class...

the cult like partisanship this has all produced is stupefying, yet entirely predictable.


thing is for myself...  GW2's main appeal was always the mechanics & design behind the world.  the story was never anything to celebrate, not at launch & definitely not in the year of employ this "Dime a Dozen HACK" contributed.

should her gleeful disparagement barrage too any and every e-rag that would listen (& believe) also land her in court...  i'll have a good hearty laugh!

 

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welp, about a week and a day since the posting of Woodenpotatoes rundown of events & i still haven't found an abridged version.

i seem to recall finding many vids in the 10 - 15 minute mark, with extended branding well past the halfway point & no real clear picture of the exchange that erupted, but rather useless faff to one side, or the other...  but that is more to do with the sad & useless state of youtube; wind-baggery aside.

so in the meantime; a vlog on the shifting state of story narrative...  BY CHECKLIST: when your story is quota driven.

 

in all this Jessica Price shitstorm...  it is rather convenient to have & liberally play a minority card, framing this as an attack (common tactic) rather than legitimate criticism.

nor is it any surprise that this deflection is a "go to" deployed at every opportunity.

but when absolutely everything is a form of oppression to be deconstructed, by any means necessary, is it really that surprising that the backlash is likened to, "the little girl who liked to cry WOLF!"

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5 hours ago, Almagnus1 said:

So basically.... #GetWokeGoBroke ?

not so basically, a citizen failed to capitulate entirely and bow before a representative of correct think...  who had no intention of equitable dialogue with citizen...  this is about seizing the means, not just of production, but ALL MEANS.

only this time it came with a firing.

so Jessica Price ran to games journos to astroturf on her behalf,  because said game journos fell in line years ago.  of no surprise they had already started pumping out the framing prior to her interviews.

another case of the media all yammering the exact same talking points...  AGAIN:

only instead of TV it is game rags:  Polygon, Kotaku, Rock Paper Shotgun, etc. etc.

it is also a BIG reason why i never linked to ANY articles.  they are all running the same game & i think more and more folk are actually catching on to the game being run, as it isn't even being hidden anymore.

Quote

 

“In the beginning the organizer’s first job is to create the issues or problems.”

― Saul D. Alinsky, Rules for Radicals: A Pragmatic Primer for Realistic Radicals

Rules:

 

1.) the first rule of power tactics: Power is not only what you have but what the enemy thinks you have.

2.) Never go outside the experience of your people. When an action is outside the experience of the people, the result is confusion, fear, and retreat.

3.) Wherever possible go outside the experience of the enemy. Here you want to cause confusion, fear, and retreat.

4.) Make the enemy live up to their own book of rules. You can kill them with this, for they can no more obey their own rules than the Christian church can live up to Christianity.

5.) Ridicule is man’s most potent weapon. It is almost impossible to counterattack ridicule. Also it infuriates the opposition, who then react to your advantage.

6.) A good tactic is one that your people enjoy. If your people are not having a ball doing it, there is something very wrong with the tactic.

7.) A tactic that drags on too long becomes a drag. Man can sustain militant interest in any issue for only a limited time, after which it becomes a ritualistic commitment, like going to church on Sunday mornings.

8.) Keep the pressure on, with different tactics and actions, and utilize all events of the period for your purpose.

9.) The threat is usually more terrifying than the thing itself.

10.) The major premise for tactics is the development of operations that will maintain a constant pressure upon the opposition. It is this unceasing pressure that results in the reactions from the opposition that are essential for the success of the campaign.

11.)  If you push a negative hard and deep enough it will break through into its counterside; this is based on the principle that every positive has its negative.

12.) The price of a successful attack is a constructive alternative. You cannot risk being trapped by the enemy in his sudden agreement with your demand and saying “You’re right — we don’t know what to do about this issue. Now you tell us.”

13.) Pick the target, freeze it, personalize it, and polarize it.

 

this has been the game plan for the new (NEO-) Marxist movement & it has evolved with time. there are many useful idiots employed in the cause.  entire communities organized for such.

& that is the key, they do not operate on the level of the individual, but rather the collective.  which is why they subvert communities by targeting a dominant element to displace with the intention of reshaping it.

this long march has been going on for decades.

get wise to the game at play because it can all be rolled back!

the boldness displayed by "agents" actively subverting, is in part due to the fact the believe they have reached certain critical mass for the hard shift to cultural Marxism.

additionally, where ever their game-plans are undone... having invested decades in this shift...  the freak outs are epic!

 

 


if you are a solutions person who is productive, having developed skill-sets (or talents) & received meritocratic compensation...

expect to be targeted by problems based needy people en mass who will isolate you with polarizing rhetoric meant to displace & replace your status & wealth for the needy many.

so yes, you may very well indeed go broke for becoming this kind of woke, or at the very least have that wealth distributed, not based on merit, but need.

just look how well it is working for:  Venezuela...

 

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Okay, because my attention-span for games dramas is pretty fucking low, I'm trying to piece together what the hell's going on in this thread while being unable to endure anything longer than a minute of video at a time. There's a female dev who got pissy because she posted on a public forum about how hard writing for a MMO is, one person said they disagreed and politely gave why, she kicked off and started pulling the "muh misogyny" card (because, apparently, disagreeing with a woman is not allowed and only women ever get disagreed with), and that's about as far as I could get. She got fired for it or something?

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3 hours ago, Doro said:

Okay, because my attention-span for games dramas is pretty fucking low, I'm trying to piece together what the hell's going on in this thread while being unable to endure anything longer than a minute of video at a time. There's a female dev who got pissy because she posted on a public forum about how hard writing for a MMO is, one person said they disagreed and politely gave why, she kicked off and started pulling the "muh misogyny" card (because, apparently, disagreeing with a woman is not allowed and only women ever get disagreed with), and that's about as far as I could get. She got fired for it or something?

almost.

reason i haven't made a rundown myself here in print, is because huge chunks of this are twitter threads, with multiple deletions, archives buried in Reddit threads etc.  big massive cluster fuck.  so i just settled for windbag potatoes hour long version as it pretty much covered the main issues.  anyway Doro, i will attempt a short list, with no links as that would take forever...

Jessica Price makes 30+ long twitter (her personal account & part of what she latter claims is the reason for why she reacted) thread giving insight into what she considers the difficulties with writing for the MMO genre.

GW2 vlogger & game player "Derior" thanks her for the insight and adds one "'slight" criticism.

Jessica responds, "thanks for telling me what we do internally, my dude 9_9"

Derior says he was just attempting dialogue & getting shut down is disheartening & apologizes.

Jessica starts new thread quoting Deriors first response & plays the female game developer card...  she frames his motives as harassment of women & from there it grew

this back and forth is now happening in multiple different threads, with many participants.  initially it was folk saying this doesn't seem to be what looks like misogyny, but rather a fan attempting interaction.  Jessica continued to invest in the framing of women dev harassment & other parties also begin to re-enforce that frame...  (i would even say create the issue/problem where none existed.) & she continued to use incendiary tweets... many have been deleted since.

Peter Fires another GW2 story narrative dev jumps in to defend & ends up in the hole Jessica dug playing defense. as he now defends the framed narrative of harassment of women developers, he starts using incendiary language as well, accusing the convo to be one sided man-splaining.

so whole thing is at cluster-fuck levels now, creating biggest reddit threads in GW2 history & this whole mess started July 3 & GW2 head guy shows up the day after the holiday July 5th & fires them both.

& from there Jessica went on to do interviews with all the game-journo sites who had already started running sympathetic stories to her.  Peter Fires went silent.

Jessica Price was with GW2 for just over 1 year.  Peter Fries over 12.

that is about as bit sized as i can make it.


thing i find most interesting in all this is the political agendas behind all this bullcrap & the methods employed by the actors involved.  i think it is important to call out & counter at key opportunities:

http://www.rockingphilosophy.com/2013/10/countering-alinskys-12-rules-for.html

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Thanks, that's all making much more sense to me.

I noticed a few games promo sites (since they stopped being journalism when they started selling themselves to games companies) that they're seemingly dominated by uber-leftists who are immediately on the claims of sexism and other such propaganda points. The usual "we're so morally righteous, look at all these cis-het-white-milk-men being evil" bollocks. They're well behind her position for no other reason than they're also part of the agenda.

I then went to Twitter and found that female dev that got fired for being a dick to people and pushing her delusional beliefs into everything. She's repeatedly re-tweeted and commented uber-leftist positions to the point where if it was an uber-rightist they'd be fired, so I see no issue with it on that front (though I'd rather either side is free to be retarded, I'd take equal treatment if that's on the cards instead). It's clear she has a big fucking chip on her shoulder, and having anyone like that work for you is a big problem.

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As I understand it....

The kicker is that the ArenaNet CEO basically fired her because she had explained prior GW2 story (and how they did things) on her Twitter account (thus, was using it to represent the company) and then was a dick to their customers - which is why she was promptly fired on July 5th (as the 4th being a holiday here in the US).  I'm guessing had she not have framed the entire thing as a sexist, Peter Fries may have gotten off with a warning, as (from what I saw) he wasn't as harsh as she was, but as she framed it as sexist,  it left the CEO with little choice.

Media stupidity ensued.

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