Talisman 27 Report post Posted February 5 The Ill Omens Skirmish Event starts Feb 7, 2019. They are adding an additional objective to Skirmishes, and it appears that you'll have to log in daily for 30 days to complete the deeds/rewards. From the release notes from today's update: Quote February 7th brings a new event: ‘Ill Omens’ to Skirmishes throughout the game! Evil stirs in Minas Morgul, and harbingers of the Dead City spread across Middle-earth! Each day, your characters will have the chance to participate in a Skirmish Assault, which will send them to specific sets of existing Skirmishes in search of dangerous new foes. Characters who complete a Skirmish Assault will earn a special currency that can be exchanged for new equipment and cosmetic rewards. As for the most dedicated Skirmishers of Middle-earth, there are several new Deeds and titles to be earned during ‘Ill Omens’. In addition, characters who complete twelve Skirmish Assaults while the event is active will earn a powerful cap-level statted reward. Share this post Link to post Share on other sites
Doro 785 Report post Posted February 5 And with no skirmishes on the Limited Servers, they've yet again put two fingers up to those poor saps that paid for the privilege. Share this post Link to post Share on other sites
warspeech 288 Report post Posted February 5 3 hours ago, Doro said: And with no skirmishes on the Limited Servers, they've yet again put two fingers up to those poor saps that paid for the privilege. I didn't realize the LSs don't have skirmishes, so you don't get the skirmish recruit mail when you hit level 20 anymore on there? How odd. Was there any reasoning given? Oh..wait, skirmishes came in at the Mirkwood update, right? so technically the LSs aren't "there" yet. So everybody has to go back to their original servers to do this...so much for the fabulous communal leveling experience everyone was gloating over. Share this post Link to post Share on other sites
Talisman 27 Report post Posted February 5 26 minutes ago, warspeech said: I didn't realize the LSs don't have skirmishes, so you don't get the skirmish recruit mail when you hit level 20 anymore on there? How odd. Was there any reasoning given? Oh..wait, skirmishes came in at the Mirkwood update, right? so technically the LSs aren't "there" yet. So everybody has to go back to their original servers to do this...so much for the fabulous communal leveling experience everyone was gloating over. Skirmishes were the Mirkwood gimmick. However, because they changed the 2.5.5 instances into skirms, they will become available when Moria opens up on the LS. Share this post Link to post Share on other sites
LasraelLarson 111 Report post Posted February 5 i do not know how much this will impact log-ins but since the winter festival ended logins are definitely down across all servers: and exactly how many players have keep their skirmish soldiers up to date? most stopped leveling them back when we were capped at level 75. some even before that. the cap is 120 now, just imagine the expenditures of players who do participate having to spend marks to bring their soldiers up to level... the higher you go, the more expensive it gets. & the matter of unlocking additional upgrades as well.... with all the new calculations & enemy mobs hitting harder, etc. an unleveled soldier is going to die fast... as will the NPC's in the actual skirmishes. & here is the thing, if skirmishes themselves don't actually have decent rewards, not just the new barter items (let alone a mystery item after completing all 12 skirmishes...) this little concept has several icy cold glasses of water, sufficient to turn almost the entirety of those potential early lookers completely off, right after day one. but you can bet there will be a store option for the dedicated few that will eat this up, like they do everything else. as for the festival carebears who bring the numbers up during fests... watch the bitchmoaning, when they see the new combat calculations wrecking NPC's, their unleveled soldiers & very likely their characters as well. i actually don't think this event will succeed to bring numbers up as much as it will, in milking existing players who spend via the store. Share this post Link to post Share on other sites
Doro 785 Report post Posted February 5 Hold the phone, is that now showing that the LS are now the least populated servers? I can't wait to see just how far it drops before Moria kicks in. Share this post Link to post Share on other sites
LasraelLarson 111 Report post Posted February 5 1 hour ago, Doro said: Hold the phone, is that now showing that the LS are now the least populated servers? I can't wait to see just how far it drops before Moria kicks in. Last place = Ithil 2nd to last = Sirannon Gladden & Anor are pretty much neck in neck. (Gladden slightly ahead) once Moria launches, the whole leveling together feeling diminishes & that increases with each content addition. Moria won't have nearly as many initial rubberneckers, (characters are made, very little new characters at that point) so no queue. & the levelers will hit 60 pretty fast in the new Moria. each successive content addition will see a smaller burst & a faster attrition rate. when will folk demand the consolidation? free transfers between the 2 are done as far as i know. Moria is due on Anor & Ithil roughly around March 8. what is really noteworthy though, is how the main 10 servers have dropped off since winterfest end & are mostly still beating the legacy servers. even combined they can't match either Brandywine alone, or Evernight which have the best populations. Share this post Link to post Share on other sites
Almagnus1 81 Report post Posted February 6 Yeah, I can't see the Legendary Server experiment going to completion... I'm gonna guess it's gonna fail out by about Helm's Deep, as that's when the leveling content really takes a dive. Share this post Link to post Share on other sites
Talisman 27 Report post Posted February 6 I suspect the LS will experience a lot of ups and downs. People will jump on long enough to complete the landscape and non-raid content, then go back to their regular servers. They will then log back in only when the raid locks reset. So, there will be a lot of activity for maybe 2 weeks after a expac goes live on the LS, and for the remaining 3.5 months, the servers will be dead zones. Share this post Link to post Share on other sites
Wrath of Winter 123 Report post Posted February 6 Skirmish event to boost logins sounds kinda sensible, a) makes use of pre-existing assets (skirms) with minimal effort yet able to claim it as 'new' event, and b) pushes players to the Store to actually buy those skirms to participate (or drop $15 on a month of VIP to unlock them). What I find egregious about it all are some things seeming to coincide with this event: a growing rash of "miscommunication" where Cordovan admits misrepresenting some details about said event, admits class-balance stuff not making it into update patch due to "oversight", Vastin admitting class-balance info not making it into patch notes due to someone else's miscues etc, the carousel spins. Not to mention zero details, zero hype, zero official communication about this 'skirm event' apart from some blue random dropping a few lines on the forum. Add to that the still unfilled "events calendar" for 2019, not a single festival date has even been set. Add on top of it all the still-MIA producer's letter. Which, laughably, was promised to have been delivered by now, and once again statement redacted by Cord due to "miscue." SSG operating at amateur level is nothing new, but this is frankly a new achievement in embarrassment. One might almost mistake them for paid professionals who work for a living, but then... oh wait. Apart from nobody having the slightest clue regarding their responsibilities and zero familiarity with actual content they're being paid to deliver, this really does sound like the December loss of their top engineer put their projects and jobs on hot seat. If this carousel makes it sound like they're running around their office space with their pants on fire, maybe that is because they are. (It's all so absurd I wouldn't be surprised at a sudden announcement of Lotro closure coming out of nowhere - not being dramatic, just mixed feelings as I've been recently warming up to SoA-era early game content once more.) Share this post Link to post Share on other sites
Tarantula 55 Report post Posted February 6 I am so glad I gave up on that game! My daughter is running around in the Shire with a new hobbit. That's the area she loves most. She went to Hengstacer's to get a starter horse... these cost 50MC now... so that was a no deal. Yuk! Share this post Link to post Share on other sites
Thrabath 19 Report post Posted February 7 I'm curious to know how much staff they have left for developing new stuff and what they had during SoA for example. I won't be surprised if it's below 10% of what they had during SoA/MoM Share this post Link to post Share on other sites
Wrath of Winter 123 Report post Posted February 7 2 hours ago, Thrabath said: I'm curious to know how much staff they have left for developing new stuff and what they had during SoA for example. I won't be surprised if it's below 10% of what they had during SoA/MoM Made of Lions seems the only one left from SoA, that's about it. Other content-designer still remaining joined ca. 2011 (thePinion). Silorien the software engineer still there since late 2008, might be the last remaining one now that they lost DrOctothorpe to layoffs (and bet they lost more than him). Among QA personnel, DarthCeltics is still there since 2008. That's about it, as far as any semblance of a "core" team. Add to that a rotating carousel of lesser interns (less familiar blue names popping up with join dates ca. 2016-18), mostly QA personnel and thus more disposable and predictably less knowledgeable about game product they're tasked with. Vastin seems the only class developer left (thankfully tbh, he's got a head on his shoulders and communicates well, unlike previous dweebs), but he's a recent addition with a forum join date 2017 (might have been around longer in other capacities?) Not counting Cordovan and the joke of a producer, who are not only terrible at communicating and formulating articulate replies to interview queries but are legitimately clueless and lost when it comes to most rudimentary familiarity with product they're paid to oversee. Both are holdovers from D&D Online so perhaps no surprise they know a piss drizzle's worth about Lotro; being around since lat 2000s seems to have done zilch to their capacity to absorb new information and develop their skill sets. Which leads me to conjecture both are still employed due to knowing people who know people, and both are digging in their heels circling their collapsing SSG wagons knowing full well they're not worth much on the job market. Any self respecting PR hiring committee would see they're nothing but yesterday's nerds with good hook-ups, good for nothing but deadbeating around the office on company pay and kissing ass of higher ups to stay employed. 2 Share this post Link to post Share on other sites
Altreg01 37 Report post Posted February 7 I've noticed a massive drop in logins at Anor. My previous kin which was a nice large group from my original kin has completely left the game probably due to the no PVMP declaration. Thats 20+ subs gone, and multiply that by countless others that came back only to be disappointed and its a healthy chunk of change. My current kin is quite large, has everything from festival folks to serious raiders and Im noticing a pretty big drop off in population there too. Remains to be seen what Moria brings back, probably a big but temporary buff to the population which will slowly fade as time goes. Share this post Link to post Share on other sites
psalm8818 38 Report post Posted February 7 1 hour ago, Wrath of Winter said: Made of Lions seems the only one left from SoA, that's about it. Other content-designer still remaining joined ca. 2011 (thePinion). Silorien the software engineer still there since late 2008, might be the last remaining one now that they lost DrOctothorpe to layoffs (and bet they lost more than him). Among QA personnel, DarthCeltics is still there since 2008. That's about it, as far as any semblance of a "core" team. Add to that a rotating carousel of lesser interns (less familiar blue names popping up with join dates ca. 2016-18), mostly QA personnel and thus more disposable and predictably less knowledgeable about game product they're tasked with. Vastin seems the only class developer left (thankfully tbh, he's got a head on his shoulders and communicates well, unlike previous dweebs), but he's a recent addition with a forum join date 2017 (might have been around longer in other capacities?) Not counting Cordovan and the joke of a producer, who are not only terrible at communicating and formulating articulate replies to interview queries but are legitimately clueless and lost when it comes to most rudimentary familiarity with product they're paid to oversee. Both are holdovers from D&D Online so perhaps no surprise they know a piss drizzle's worth about Lotro; being around since lat 2000s seems to have done zilch to their capacity to absorb new information and develop their skill sets. Which leads me to conjecture both are still employed due to knowing people who know people, and both are digging in their heels circling their collapsing SSG wagons knowing full well they're not worth much on the job market. Any self respecting PR hiring committee would see they're nothing but yesterday's nerds with good hook-ups, good for nothing but deadbeating around the office on company pay and kissing ass of higher ups to stay employed. Quality post right here. 1 Share this post Link to post Share on other sites
warspeech 288 Report post Posted February 7 2 hours ago, psalm8818 said: Quality post right here. Agreed. Share this post Link to post Share on other sites
LasraelLarson 111 Report post Posted February 7 7 hours ago, Thrabath said: I'm curious to know how much staff they have left for developing new stuff and what they had during SoA for example. I won't be surprised if it's below 10% of what they had during SoA/MoM definitely below 10%! Shadows of Angmar Credits: Lead Development: 1.) Jeffery Steefal - Executive Producer 2.) Cardell Kerr - Design Director 3.) Marc Hildenbrand - Game Systems Engineering Director 4.) Yaming Di - Art Director 5.) Jeff Scott - Audio, Video & Visual FX Production: 6.) Keven Boyle - Senior Producer 7.) Aaron Campbell - Associate Producer 8.) Justin Corcoran - Project Manager 9.) Michael Jablonn - Associate Producer 10.) Matt Kelly - Associate Producer 11.) Stuart Zissu - Live Production Art & Team: 12.) Rick Schmitz - Art Manager 13.) John Lindemuth - Animation Lead 14.) Harry Teasley - Avatar Lead 15.) Jay Brewer - UI Lead 16.) Ken Brown - Environment Lead 17.) Peter Anderson 18.) Brandon Bateman 19.) Jeanette Chamberlain 20.) Jenny Chau 21.) Michelle Sullivan Clay 22.) Christopher Demers 23.) Todd DeMelle 24.) Richard Fourmier 25.) Kristen Griffin 26.) Dan Haard 27.) Sean Huxter 28.) Kerry James 29.) Mark Lizotte 30.) Jeffery Dean Murchie 31.) Michael Richard 32.) Todd Rueping 33.) Nina Straccialini 34.) Chonny Uth Design & Team: 35.) Ryan Bednar - World Lead 36.) Christipher Clay - Combat Lead 37.) Nokolaus Davidson - Lead System Designer 38.) Allan Maki (Orion) - Content Lead 39.) Brent Schmidt - Content Lead 40.) Brian Alonsio 41.) Laurence Brothers 42.) Matt Elliot 43.) Elliot Gilman 44.) Ross Glover 45.) Jared Hall-Douglass 46.)Jesse King 47.) Christopher Knowles 48.) Jesse Kurlancheek 49.) Jeffery Libby (Made of Lions) 50.) Les Nelken 51.) Daniel Parke 52.) Chris Pierson 53.) Jonathan Rudder 54.) Paul Simon 55.) Heather Sinclair 56.) Jared Sorensen 57.) Darren Sugg Game Systems Engineering & Team: 58.) David Trudeau - Technical Lead 59.) Douglass Applewhite 60.) Nicholas Dorrough 61.) Todd Eckert 62.) Andrew Gillis 63.) Sean Lindskog 64.) Matheww Monas 65.) Mike Raiter 66.) Jeff Rubin Audio Video FX Team: 67.) Stephen DiGregario - Audio Lead 68.) Egan Budd 69.) Michael Critz 70.) Jack Dalrymple 71.) Mathew Hoesterey 72.) Sasha Hushvahtov Technical Platform: 73.) Chris Dyl - Chief Tech Officer 74.) Fernando J Paiz - Director of Game Tech 75.) Adam Schrader - Tech Production Manager Engineering: 76.) Paul Frost - Tools Lead 77.) Alex Lian - Game Engine Manager 78.) Dan O’Brian - Game Engine Lead Game Tech Team: 79.) Mike Fricker 80.) Rob Getter 81.) Jeff Isselee 82.) Jeff Johnson 83.) Michael Kurjawa 84.) Jeremy Martin 85.) Gregg Pettyjohn 86.) Andrew Reiff 87.) Rich Skorski Service Tech Engeneering & Team: 88.) Eric Bressler - Internal Tech Manager 89.) Ray Yu - App Dev Manager 90.) Christopher Bianchi 91.) Rob Johnson (Severlin?) 92.) Mark Joyal 93.) James Kim 94.) Steve McGarry 95.) Brian Mesick 96.) Dana Ried Vanas 97.) Don Ross 98.) John Spadafora 99.) John Toomey Operations: 100.) Mike Hogan - VP 101.) Kurt Nipp - Executive Director of CS 102.) Bryant Durrel - Sr Director Tech Ops 103.) Jay Piette - Director QA Player Support & Team: 104.) Shane Kelly - Supervisor 105.) Matt Regnier - Supervisor 106.) James Barret 107.) John Ashley Bloodworth 108.) James Bradford 109.) Peter Daigle 110.) Mathew Gillis 111.) Christopher Hensen 112.) Anthony Mauricia 113.) Diane Migliaccio 114.) Jamison Nicosia 115.) Scott Parker 116.) Troy Pruyt 117.) Tom Shibley 118.) Alisa Zuniga QA & Team: 119.) Terry White - Game Production QA Manager 120.) Peter O/Leary - QA Lead 121.) Mike Seal - Associate QA Lead 122.) Sean Pelkey - Associate QA Lead 123.) Chad Ancil - Service QA Manager 124.) Bob Ferreira - Back Office Systems Lead 125.) Michelle Mangio - Front End QA Lead 126.) David Woodruff - Game Engine QA Lead 127.) Austin Gill - International QA Lead 128.) William Lazzaro - Associate QA Lead / International 129.) Thomas Allen 130.) Troy Annichiarico 131.) Erik Bailey 132.) Carlo Bertolino 133.) Justin Brien 134.) Michael Callahan 135.) Christopher Caron 136.) Shawn Connor 127.) Brian Cottle 128.) Jared Edwards 129.) Dante Falcone 130.) Scott Files 131.) Guiliana Funkhouser 132.) Jeremy Gallagher 133.) Robert Hess 134.) Matt Hocker 135.) Ayesha Khan 136.) Dave Kiser 137.) Erin Kiser 138.) Tim Lang 139.) David Lee 140.) Chris Martin 141.) Catherine Nicoloff 142.) Daniel Ouellete 143.) Roberto Paiz 144.) Rachel Partridge 145.) Mark Porzelt 146.) Mike Romatelli 147.) Carl Savage 148.) Jeff Siadek 149.) Jesse Smith 150.) Janice Walsh 151.) Timothy Wilkinson Network Ops & Team: 152.) Jay Benesh - Sr. Manager Set Ops 153.) Craig Ingemi - IT Manager / Info Tech 154.) Cheri White - Net Ops Manager 155.) Patrick Bays 156.) George Bieber 157.) Jeremy Burke 158.) Jon Charette 159.) Kevin Conde 160.) Jamal Ingram 161.) Darius Kazemi 162.) Dylan Mason 163.) Neal Moody 164.) John Potter 165.) Kimberly Regan 166.) Paul Sherman 167.) John St.Laurent 168.)Vance Walsh 169.) Lindsey Welch Publishing: 170.) Michael Enright - VP Pub. 171.) Judith Hoffman - Executive Director International 172.) Grant Wei - Director Program Management 173.) Monica Li - Sr Project manager International 174.) Jennifer Preston - Partner Sevices Manager EU Marketing & Buss. Dev.: 175.) Mark Cullinane - Sr. VP Sales & Marketing 176.) Jerome Lalin - VP Production Marketing 177.) Jim Drewry - Director 178.) Adam Mersky - Director of Comms 179.) John Golden - Sr. Product 180.) Meghan Rodberg (Jenks) (Patience) - Customer Relations 181.) Robert Ferrari - Sr. Dir. 182.) Bill Wang -Bis. Dev. 183.) Nathan Staples - Project Man. 184.) Evan Goncalo 185.) Lorien Green 186.) Joshua Hodge 187.) Kristin Kwasek 188.) Steven Moy 189.) Vanessa Price 190.) Rick Woolford Admin. & Team: 191.) Helen Ra - General Council 192.) Patricia Lyle Asst. GC 193.) Peter Faubert - CFA 194.) Val McCue - Dir. HR 195.) Angela Ahn - Dir. Licensing 196.) Tim Truong - Sr. Manager FP&A 197.) Phillip Hoffstien - Controller 198.) laurie Herbert 199.) Chris Keizer 200.) Shawn McHatton 201.) Lori Newnam 202.) David Redmond 203.) Paula Schwenn 204.) Brenda Yorkell Manual: 205.) Raini Madden - Design/Layout 206.) Chris McCubbin - editor 207.) David Ladyman - editor plus an additional 100+ names from peripheral companies & additional employees. so yeah well below 10% ;) 4 hours ago, Wrath of Winter said: Made of Lions seems the only one left from SoA, that's about it. Other content-designer still remaining joined ca. 2011 (thePinion). Silorien the software engineer still there since late 2008, might be the last remaining one now that they lost DrOctothorpe to layoffs (and bet they lost more than him). Among QA personnel, DarthCeltics is still there since 2008. That's about it, as far as any semblance of a "core" team. Add to that a rotating carousel of lesser interns (less familiar blue names popping up with join dates ca. 2016-18), mostly QA personnel and thus more disposable and predictably less knowledgeable about game product they're tasked with. Vastin seems the only class developer left (thankfully tbh, he's got a head on his shoulders and communicates well, unlike previous dweebs), but he's a recent addition with a forum join date 2017 (might have been around longer in other capacities?) Not counting Cordovan and the joke of a producer, who are not only terrible at communicating and formulating articulate replies to interview queries but are legitimately clueless and lost when it comes to most rudimentary familiarity with product they're paid to oversee. Both are holdovers from D&D Online so perhaps no surprise they know a piss drizzle's worth about Lotro; being around since lat 2000s seems to have done zilch to their capacity to absorb new information and develop their skill sets. Which leads me to conjecture both are still employed due to knowing people who know people, and both are digging in their heels circling their collapsing SSG wagons knowing full well they're not worth much on the job market. Any self respecting PR hiring committee would see they're nothing but yesterday's nerds with good hook-ups, good for nothing but deadbeating around the office on company pay and kissing ass of higher ups to stay employed. i may be mistaken about this but Severlin AKA: Rob Cicollini is in the original Shadows of Angmar Credits (Rob Johnson?) as well as Made of Lions AKA: Jeff Libby. don't know who Silorien would be? nor Vastin, never had an actual name associated with, so no clue who he is in the original credits. i think Darth Celtics may also be newer as i can't see Bill listed in the credits anywhere. & Cordovan AKA Jerry Snook was not involved with Lotro until Turbine canned Frelorn AKA Andy Cataldo. it has been almost going on 12 years now, so much shifts. hard to remember the whos and whens of everyone. if current as of today SSG has 20 employees, i would be surprised, as it seems less than that & i haven't seen any recent staff photos to show more. anywhere for 8 -12 employees is what i would guess, as of today. RE: the producers letter (or whatever the new title is now) would come from Severlin... assuming he is still with SSG... ??? might be why we haven't seen it yet, or worse Daybreak has given no new green lights & we are in the last stretches... one wonders if it all hangs on the success of Daybreaks new Planetside BattleRoyale? or will shit hit the Daybreak fan sooner than that? ;) Share this post Link to post Share on other sites
LasraelLarson 111 Report post Posted February 7 18 minutes ago, LasraelLarson said: RE: the producers letter (or whatever the new title is now) would come from Severlin... assuming he is still with SSG... ??? & unless there has been a recent siting... is there an actual reason to assume this? i think we are going on Fall of last year for the last showing. unless someone has something more recent? Share this post Link to post Share on other sites
TheKickman 10 Report post Posted February 7 5 hours ago, psalm8818 said: Quality post right here. I was gonna say it was the post of the year lol Share this post Link to post Share on other sites
Splay 49 Report post Posted February 8 All the names are in the load screen credits. It takes about 40 minutes to go through them all. It wouldn't be all that difficult to attach real names to forum usernames, though overtime some have changed forum names. Somewhere, I read not long ago Vastin has been with LotRO over a decade but my memory could be wrong in what I read. There is a good chance DDO has same list of credits for their game's life duration. Also somewhere I read a DBG employee is now in Boston. Damn if I can remember where I read this. It is my opinion this person now calls the shots for the publishing company who manages LotRO. This person too is likely to be found in the credits of the last 2 or 3 releases. Another thing to think about is the user agreement. Has anyone noticed it was changed a year or so ago and also no prompt to confronted with a new one like all previous releases? Idk maybe it is expansions only. Anyway the user agreement is the standard DBG agreement just with minor differences due to being a different game. Share this post Link to post Share on other sites
Talisman 27 Report post Posted February 8 Aaaaaaaaaaaand...in typical Turbine/SSG fashion, the Ill Omens event is bugged. You are supposed to be able to do it at 5 levels under your current level, but no one is getting credit unless they do it on level. In a nutshell, there is a new NPC that gives a daily quest requiring you to complete 3 out of 4 skirms per day. You don't really have to complete the whole skirm, but kill the special "harbinger of the dead" encounter that spawns in the skirm. And for doing so, you earn new barter tokens, which can be turned in to the same quest NPC to get some new cosmetics and cosmetic pets. There's a deed for killing 60 of these guys and for completing each skirm on T3. Share this post Link to post Share on other sites
LasraelLarson 111 Report post Posted February 8 3 hours ago, Talisman said: Aaaaaaaaaaaand...in typical Turbine/SSG fashion, the Ill Omens event is bugged. You are supposed to be able to do it at 5 levels under your current level, but no one is getting credit unless they do it on level. don't think it much matters, there is no visible uptick in numbers on day one. well there is a core of people who like skirmishes; most hate them. i don't think this event will draw much in the way of interest. so a dozen people are upset on the O. F. it isn't like they'll stop over this, or anything else thrown at them. just more keeping up appearances, while low-balling the effort. it makes some think everything is plodding along just fine. no one wonders just how well the last funding drive did and just how much revenue was generated selling all those bundles late last fall... or if that funding is being directed back into the product. personally, with no actual accountability, i think this is just deserts. Share this post Link to post Share on other sites
warspeech 288 Report post Posted February 8 9 hours ago, Talisman said: Aaaaaaaaaaaand...in typical Turbine/SSG fashion, the Ill Omens event is bugged. You are supposed to be able to do it at 5 levels under your current level, but no one is getting credit unless they do it on level. In a nutshell, there is a new NPC that gives a daily quest requiring you to complete 3 out of 4 skirms per day. You don't really have to complete the whole skirm, but kill the special "harbinger of the dead" encounter that spawns in the skirm. And for doing so, you earn new barter tokens, which can be turned in to the same quest NPC to get some new cosmetics and cosmetic pets. There's a deed for killing 60 of these guys and for completing each skirm on T3. I was just going to mention this. No one seems to know how this "event" is supposed to work, the NPC has apparently reset but the skirms being offered are the same as yesterday...confusion all around. Share this post Link to post Share on other sites
TheKickman 10 Report post Posted February 8 13 hours ago, Talisman said: Aaaaaaaaaaaand...in typical Turbine/SSG fashion, the Ill Omens event is bugged. You are supposed to be able to do it at 5 levels under your current level, but no one is getting credit unless they do it on level. In a nutshell, there is a new NPC that gives a daily quest requiring you to complete 3 out of 4 skirms per day. You don't really have to complete the whole skirm, but kill the special "harbinger of the dead" encounter that spawns in the skirm. And for doing so, you earn new barter tokens, which can be turned in to the same quest NPC to get some new cosmetics and cosmetic pets. There's a deed for killing 60 of these guys and for completing each skirm on T3. and the joke keeps going, now the events are even bugged. This game has really turned into a steaming pile of shit Share this post Link to post Share on other sites
Papi 86 Report post Posted February 8 The drama around the skirmish "event" just keeps getting better. Apparently the Harbinger you have to kill is so bugged if you start to kite him you won't get credit for the kill and even though you can pick up the quest at level 20, if you don't have access to the specific skirmish that is required (because of your level), you're essentially fucked. Which begs the question, why have the quest available at such a low level in the first place? What should be a simple, timed event to get people to play older content turns into a cluster fuck because the right hand doesn't now what the left hand is doing. This is basic shit that a 12 year old game should be able to get right. Share this post Link to post Share on other sites